Player Matchup

Tsukuyomi
Tsukuyomi
Crosmerk
Tsukuyomi
Level 28
God Stats
1W - 3L
1,392 SR
Queue Stats
38W - 57L
1,313 Elo+
Party 2
Hou Yi
Hou Yi
ERZINAER
Hou Yi
Level 63
God Stats
1W - 2L
1,427 SR
Queue Stats
80W - 102L
1,326 Elo+
Party 2
Vamana
Vamana
II-DarKa-II
Vamana
Level 11
God Stats
6W - 4L
1,500 SR
Queue Stats
19W - 19L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 33
God Stats
34W - 59L
1,330 SR
Queue Stats
70W - 89L
1,278 Elo+
Party 2
Kuzenbo
Kuzenbo
joni24YT
Kuzenbo
Level 47
God Stats
5W - 3L
1,514 SR
Queue Stats
103W - 123L
1,400 Elo+
Party 1
Team Averages
Level 36
1,433 SR
1,331 Elo+

VS

Team Averages
Level 59
1,457 SR
1,340 Elo+
Ares
Ares
A979-_-_-
Ares
Level 53
God Stats
7W - 9L
1,400 SR
Queue Stats
155W - 174L
1,406 Elo+
Solo
Awilix
Awilix
Dibs108
Awilix
Level 34
God Stats
4W - 4L
1,654 SR
Queue Stats
37W - 27L
1,418 Elo+
Solo
Anhur
Anhur
Emilka3023
Anhur
Level 80
God Stats
1W - 2L
1,167 SR
Queue Stats
68W - 115L
1,290 Elo+
Party 3
Mulan
Mulan
antonybtr
Mulan
Level 63
God Stats
3W - 1L
1,603 SR
Queue Stats
167W - 162L
1,338 Elo+
Solo
Tiamat
Tiamat
kuba1015566
Tiamat
Level 64
God Stats
2W - 5L
1,462 SR
Queue Stats
39W - 79L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crosmerk
Tsukuyomi
18
3 / 10 / 3
11,538
412
16,385
26,110
11,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
ERZINAER
Hou Yi
18
6 / 7 / 8
12,165
434
21,228
20,361
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
19
1 / 5 / 2
11,924
426
6,903
22,688
17,913
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nu Wa
16
5 / 7 / 5
11,365
406
23,608
19,066
7,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
joni24YT
Kuzenbo
17
5 / 0 / 5
11,590
414
12,169
23,663
37,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
9 / 2 / 9
13,911
497
17,608
26,884
32,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Dibs108
Awilix
20
7 / 1 / 5
13,716
490
16,117
22,009
15,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
7 / 11 / 5
13,462
481
14,629
22,271
8,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
antonybtr
Mulan
20
5 / 2 / 7
14,395
514
21,789
21,695
26,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
19
1 / 4 / 11
13,167
470
10,832
20,316
13,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
20
Kills
29
29
Deaths
20
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
9
2
9
6.75
L
Tsukuyomi
Crosmerk
Tsukuyomi
3
10
3
0.45
W
Awilix
Dibs108
Awilix
7
1
5
9.5
L
Hou Yi
ERZINAER
Hou Yi
6
7
8
1.43
W
Anhur
7
11
5
0.86
L
Vamana
1
5
2
0.4
L
Nu Wa
5
7
5
1.07
W
Mulan
antonybtr
Mulan
5
2
7
4.25
L
Kuzenbo
joni24YT
Kuzenbo
5
0
5
7.5
W
Tiamat
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,293
Damage
80,975
111,888
Taken
113,175
82,200
Mitigated
95,857
24,582
Healing
32,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
17,608
1,385
0
125
26,884
32,587
377
8,247
18,271
65,776
0
L
Tsukuyomi
Crosmerk
Tsukuyomi
16,385
2,619
0
6,360
26,110
11,018
0
6,459
19,214
0
92,475
W
Awilix
Dibs108
Awilix
16,117
6,520
0
5,587
22,009
15,059
2,546
5,439
16,186
0
103,185
L
Hou Yi
ERZINAER
Hou Yi
21,228
13,404
0
3,544
20,361
7,849
517
5,479
14,684
0
75,675
W
Anhur
14,629
5,580
0
7,160
22,271
8,497
5,966
5,378
16,631
0
76,820
L
Vamana
6,903
2,262
0
7,092
22,688
17,913
1,279
3,318
18,896
0
71,332
L
Nu Wa
23,608
5,540
142
3,808
19,066
7,874
354
4,827
14,187
58,356
0
W
Mulan
antonybtr
Mulan
21,789
1,750
0
8,068
21,695
26,701
2,082
6,338
15,093
0
107,338
L
Kuzenbo
joni24YT
Kuzenbo
12,169
5,405
96
3,540
23,663
37,546
342
8,357
15,142
40,778
0
W
Tiamat
10,832
910
958
10,337
20,316
13,013
972
8,562
11,217
86,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,582
Gold Earned
68,651
523
Minions Killed
613
0
Camps Cleared
0
2,503,350
Distance Traveled
2,508,846
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,911
497
75
3
0
531,882
2
L
Tsukuyomi
11,538
412
126
5
0
513,569
2
W
Awilix
13,716
490
126
5
0
563,829
0
L
Hou Yi
12,165
434
121
4
0
452,545
2
W
Anhur
13,462
481
99
4
0
417,518
1
L
Vamana
11,924
426
143
5
0
513,574
0
L
Nu Wa
11,365
406
82
3
0
475,288
1
W
Mulan
14,395
514
169
6
0
499,230
4
L
Kuzenbo
11,590
414
51
2
0
548,374
0
W
Tiamat
13,167
470
144
5
0
496,387
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role