Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
Idylliad
Agni
Diamond II
Level 154
God Stats
2W - 1L
1,502 SR
Queue Stats
133W - 129L
2,392 MMR
Solo
Medusa
Medusa
Diamond III
JoeyFromFriends
Medusa
Diamond III
Level 67
God Stats
2W - 7L
1,550 SR
Queue Stats
117W - 99L
2,275 MMR
Solo
Nike
Nike
Diamond III
Smοke
Nike
Diamond III
Level 85
God Stats
6W - 7L
1,607 SR
Queue Stats
261W - 256L
2,191 MMR
Party 1
Camazotz
Camazotz
Diamond III
WKeyOrTroll
Camazotz
Diamond III
Level 87
God Stats
10W - 9L
1,684 SR
Queue Stats
284W - 283L
2,250 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,568 SR
2,122 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,549 SR
2,273 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond I
Finnnnnnnnnnnnn
Thanatos
Diamond I
Level 64
God Stats
19W - 7L
1,796 SR
Queue Stats
72W - 58L
2,492 MMR
Solo
Ravana
Ravana
Masters
Lemuriaa
Ravana
Masters
Level 160
God Stats
2W - 0L
1,615 SR
Queue Stats
243W - 229L
2,694 MMR
Solo
Ares
Ares
Masters
Plowskii
Ares
Masters
Level 154
God Stats
10W - 11L
1,533 SR
Queue Stats
2,035W - 2,022L
2,471 MMR
Solo
Charybdis
Charybdis
Diamond IV
TxNeron
Charybdis
Diamond IV
Level 157
God Stats
2W - 5L
1,301 SR
Queue Stats
948W - 936L
2,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 1 / 0
6,029
670
5,292
7,060
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Agni
10
2 / 2 / 0
5,463
607
2,392
4,342
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 0
3,629
403
1,954
2,582
333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
Smοke
Nike
5
0 / 4 / 1
3,777
420
2,736
6,253
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
WKeyOrTroll
Camazotz
9
0 / 2 / 4
5,196
577
1,726
5,691
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TsukuyomiKhepriBastet

VS

Bans
CliodhnaKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 0 / 1
5,689
632
1,289
2,768
1,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
8
3 / 4 / 2
5,467
607
5,389
6,334
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Lemuriaa
Ravana
9
0 / 3 / 1
5,435
604
3,089
6,085
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
9
2 / 0 / 4
5,464
607
2,169
6,360
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
TxNeron
Charybdis
11
3 / 0 / 2
6,161
685
3,586
5,012
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
9
10
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
1
0
4
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
W
Thanatos
3
4
2
1
L
Agni
2
2
0
1
L
0
1
0
0
W
Ravana
Lemuriaa
Ravana
0
3
1
0.17
W
Ares
2
0
4
4
L
Nike
Smοke
Nike
0
4
1
0.13
W
Charybdis
TxNeron
Charybdis
3
0
2
4
L
Camazotz
WKeyOrTroll
Camazotz
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,100
Damage
15,522
25,928
Taken
26,559
6,940
Mitigated
10,943
10,184
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,292
3,251
0
3,495
7,060
2,255
0
0
6,714
0
27,662
W
Zhong Kui
 
Zhong Kui
1,289
146
0
2,196
2,768
1,836
0
686
2,038
37,731
0
W
Thanatos
5,389
1,571
0
3,931
6,334
2,313
0
961
5,183
0
27,208
L
Agni
2,392
177
0
730
4,342
932
0
879
3,463
25,367
0
L
1,954
741
0
1,015
2,582
333
0
537
2,045
0
12,769
W
Ravana
Lemuriaa
Ravana
3,089
828
0
2,292
6,085
2,592
0
0
6,085
0
23,063
W
Ares
2,169
110
395
2,490
6,360
2,966
0
499
5,617
10,101
0
L
Nike
Smοke
Nike
2,736
463
76
1,710
6,253
1,607
0
868
5,385
0
6,896
W
Charybdis
TxNeron
Charybdis
3,586
1,471
0
3,318
5,012
1,236
154
0
4,866
0
46,512
L
Camazotz
WKeyOrTroll
Camazotz
1,726
630
0
3,158
5,691
1,813
0
1,174
4,517
0
28,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
28,216
236
Minions Killed
309
0
Camps Cleared
0
751,822
Distance Traveled
824,528
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,029
670
68
8
0
173,777
2
W
Zhong Kui
5,689
632
81
9
0
167,349
0
W
Thanatos
5,467
607
55
6
0
177,758
1
L
Agni
5,463
607
76
8
0
179,236
3
L
Medusa
3,629
403
21
2
0
76,471
1
W
Ravana
5,435
604
66
7
0
158,797
2
W
Ares
5,464
607
17
2
0
166,679
1
L
Nike
3,777
420
8
1
0
107,154
2
W
Charybdis
6,161
685
90
10
0
153,945
1
L
Camazotz
5,196
577
63
7
0
215,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role