Player Matchup

Mercury
Mercury
 
Mercury
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FLOITX
Hachiman
Level 56
God Stats
4W - 9L
1,394 SR
Queue Stats
77W - 80L
1,465 Elo+
Solo
Khepri
Khepri
Sarcasthicc
Khepri
Level 148
God Stats
3W - 4L
1,591 SR
Queue Stats
250W - 261L
1,513 Elo+
Solo
Loki
Loki
bpenter
Loki
Level 43
God Stats
2W - 4L
1,447 SR
Queue Stats
102W - 105L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
kroer31
Kukulkan
Level 87
God Stats
14W - 5L
1,797 SR
Queue Stats
170W - 146L
1,526 Elo+
Party 2
Team Averages
Level 82
1,546 SR
1,497 Elo+

VS

Team Averages
Level 65
1,389 SR
1,476 Elo+
Chiron
Chiron
AlexBromaximus
Chiron
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
ELPutoamoREX
Erlang Shen
Level 109
God Stats
1W - 3L
1,159 SR
Queue Stats
95W - 105L
1,416 Elo+
Solo
Tiamat
Tiamat
ElGuta
Tiamat
Level 69
God Stats
1W - 0L
1,491 SR
Queue Stats
73W - 45L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lomitelj
Cu Chulainn
Level 49
God Stats
1W - 1L
1,295 SR
Queue Stats
92W - 92L
1,504 Elo+
Solo
Geb
Geb
smitebest
Geb
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 0 / 0
5,719
572
941
6,033
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
FLOITX
Hachiman
7
0 / 1 / 1
4,527
453
5,063
6,044
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
7
1 / 2 / 0
4,755
476
2,396
8,422
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
bpenter
Loki
8
1 / 6 / 1
4,570
457
2,808
6,916
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
kroer31
Kukulkan
9
1 / 2 / 0
5,148
515
2,786
4,565
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,868
487
6,027
4,532
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ELPutoamoREX
Erlang Shen
12
2 / 1 / 3
6,341
634
2,456
6,735
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
ElGuta
Tiamat
10
4 / 1 / 0
6,352
635
5,617
4,401
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Lomitelj
Cu Chulainn
10
4 / 0 / 1
6,158
616
5,471
5,350
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 0 / 2
4,791
479
2,326
5,718
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
1
1
1
1.5
W
Erlang Shen
ELPutoamoREX
Erlang Shen
2
1
3
3.5
W
Tiamat
ElGuta
Tiamat
4
1
0
4
L
Hachiman
FLOITX
Hachiman
0
1
1
0.5
W
Cu Chulainn
Lomitelj
Cu Chulainn
4
0
1
4.5
L
Khepri
1
2
0
0.5
L
Loki
bpenter
Loki
1
6
1
0.25
L
Kukulkan
kroer31
Kukulkan
1
2
0
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,994
Damage
21,897
31,980
Taken
26,736
11,127
Mitigated
12,177
8,209
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
941
836
0
1,327
6,033
1,922
0
582
5,224
0
33,379
W
6,027
2,888
643
2,407
4,532
1,172
0
1,646
2,886
0
25,005
W
Erlang Shen
ELPutoamoREX
Erlang Shen
2,456
1,111
0
1,227
6,735
2,524
0
1,073
5,662
0
39,537
W
Tiamat
ElGuta
Tiamat
5,617
549
0
2,392
4,401
1,833
73
1,131
3,270
31,774
0
L
Hachiman
FLOITX
Hachiman
5,063
2,856
440
2,580
6,044
1,639
0
2,407
3,513
0
23,147
W
Cu Chulainn
Lomitelj
Cu Chulainn
5,471
696
0
1,364
5,350
4,101
681
0
5,350
5,052
24,081
L
Khepri
2,396
139
317
2,475
8,422
4,429
0
1,725
6,651
13,400
0
L
Loki
bpenter
Loki
2,808
991
0
880
6,916
1,756
0
1,516
5,123
0
18,020
L
Kukulkan
kroer31
Kukulkan
2,786
414
0
190
4,565
1,381
0
2,440
1,917
29,509
0
W
2,326
638
0
1,833
5,718
2,547
0
1,332
4,386
5,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,719
Gold Earned
28,510
253
Minions Killed
274
0
Camps Cleared
0
966,211
Distance Traveled
955,265
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,719
572
82
8
0
222,385
0
W
Chiron
4,868
487
55
6
0
181,006
2
W
Erlang Shen
6,341
634
81
8
0
215,336
3
W
Tiamat
6,352
635
66
7
0
202,828
1
L
Hachiman
4,527
453
57
6
0
178,870
2
W
Cu Chulainn
6,158
616
65
7
0
174,905
2
L
Khepri
4,755
476
18
2
0
185,499
3
L
Loki
4,570
457
36
4
0
181,298
0
L
Kukulkan
5,148
515
60
6
0
198,159
3
W
Geb
4,791
479
7
1
0
181,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role