Player Matchup

Nu Wa
Nu Wa
D-Nellie
Nu Wa
Level 155
God Stats
27W - 26L
1,532 SR
Queue Stats
171W - 176L
1,475 Elo+
Party 1
Achilles
Achilles
FoolontheHill
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,394 Elo+
Solo
Danzaburou
Danzaburou
GPS_Bullets
Danzaburou
Level 19
God Stats
8W - 7L
1,483 SR
Queue Stats
12W - 16L
1,133 Elo+
Party 1
Discordia
Discordia
PabloTheJew
Discordia
Level 87
God Stats
3W - 10L
1,322 SR
Queue Stats
571W - 600L
1,490 Elo+
Solo
Awilix
Awilix
PlushieBrat
Awilix
Level 149
God Stats
2W - 2L
1,594 SR
Queue Stats
57W - 65L
1,424 Elo+
Party 1
Team Averages
Level 107
1,486 SR
1,383 Elo+

VS

Team Averages
Level 91
1,471 SR
1,457 Elo+
Zeus
Zeus
RoboTofu
Zeus
Level 157
God Stats
30W - 40L
1,472 SR
Queue Stats
374W - 371L
1,436 Elo+
Solo
Cerberus
Cerberus
Soppier32
Cerberus
Level 28
God Stats
8W - 9L
1,498 SR
Queue Stats
47W - 63L
1,393 Elo+
Solo
Aphrodite
Aphrodite
StinkyPieJuice
Aphrodite
Level 64
God Stats
14W - 6L
1,393 SR
Queue Stats
74W - 56L
1,546 Elo+
Solo
Anhur
Anhur
UltraVillain
Anhur
Level 159
God Stats
6W - 5L
1,550 SR
Queue Stats
135W - 150L
1,503 Elo+
Solo
Bastet
Bastet
lov_Ruby_rose
Bastet
Level 49
God Stats
1W - 1L
1,442 SR
Queue Stats
76W - 108L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D-Nellie
Nu Wa
19
0 / 4 / 5
11,363
668
24,112
7,777
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
FoolontheHill
Achilles
16
2 / 2 / 4
10,542
620
11,260
18,633
24,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GPS_Bullets
Danzaburou
16
1 / 8 / 3
10,098
594
13,007
18,715
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
PabloTheJew
Discordia
18
2 / 5 / 6
11,258
662
16,988
12,207
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
17
4 / 7 / 3
11,341
667
9,385
19,862
6,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 2 / 7
13,319
783
16,806
14,097
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Soppier32
Cerberus
19
2 / 2 / 11
13,058
768
8,008
26,644
28,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
StinkyPieJuice
Aphrodite
18
0 / 4 / 18
11,313
665
9,052
18,659
8,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 1 / 4
14,975
881
20,116
20,996
9,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 1 / 12
11,936
702
11,179
14,708
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
9
Kills
26
26
Deaths
10
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
D-Nellie
Nu Wa
0
4
5
0.63
L
Achilles
FoolontheHill
Achilles
2
2
4
2
L
Danzaburou
GPS_Bullets
Danzaburou
1
8
3
0.31
L
Discordia
PabloTheJew
Discordia
2
5
6
1
L
Awilix
4
7
3
0.79
W
Zeus
7
2
7
5.25
W
Cerberus
Soppier32
Cerberus
2
2
11
3.75
W
Aphrodite
StinkyPieJuice
Aphrodite
0
4
18
2.25
W
14
1
4
16
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,752
Damage
65,161
77,194
Taken
95,104
43,223
Mitigated
57,736
11,656
Healing
45,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
D-Nellie
Nu Wa
24,112
5,715
0
300
7,777
3,166
464
4,224
3,239
86,561
0
L
Achilles
FoolontheHill
Achilles
11,260
1,619
0
3,142
18,633
24,246
37
7,185
10,758
0
20,936
L
Danzaburou
GPS_Bullets
Danzaburou
13,007
5,754
0
2,885
18,715
5,116
116
6,284
11,946
0
40,258
L
Discordia
PabloTheJew
Discordia
16,988
521
656
2,311
12,207
3,900
17
5,684
6,077
46,628
0
L
Awilix
9,385
2,143
0
2,362
19,862
6,795
0
9,299
9,995
0
25,615
W
Zeus
16,806
1,073
0
1,181
14,097
4,468
535
7,280
6,465
47,334
0
W
Cerberus
Soppier32
Cerberus
8,008
232
3,800
6,818
26,644
28,774
467
10,390
15,875
55,925
0
W
Aphrodite
StinkyPieJuice
Aphrodite
9,052
734
13,075
9,905
18,659
8,458
294
7,878
10,560
44,150
0
W
20,116
13,263
0
8,822
20,996
9,713
3,369
8,130
12,513
0
71,627
W
11,179
1,868
0
2,272
14,708
6,323
101
8,126
6,409
0
39,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,602
Gold Earned
64,601
379
Minions Killed
496
8
Camps Cleared
9
1,572,651
Distance Traveled
1,636,297
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,363
668
164
10
4
290,904
1
L
Achilles
10,542
620
23
1
0
373,577
0
L
Danzaburou
10,098
594
75
4
2
269,631
3
L
Discordia
11,258
662
70
4
2
321,422
3
L
Awilix
11,341
667
47
3
0
317,117
0
W
Zeus
13,319
783
100
6
0
301,032
1
W
Cerberus
13,058
768
128
8
1
351,416
2
W
Aphrodite
11,313
665
95
6
0
346,048
4
W
Anhur
14,975
881
112
7
5
305,848
6
W
Bastet
11,936
702
61
4
3
331,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role