Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
COLLOSO_
Hercules
Level 115
God Stats
1W - 7L
1,344 SR
Queue Stats
96W - 90L
1,510 Elo+
Party 2
Arachne
Arachne
SSouryuu
Arachne
Level 124
God Stats
0W - 3L
1,606 SR
Queue Stats
108W - 122L
1,495 Elo+
Party 2
Freya
Freya
obesssion
Freya
Level 144
God Stats
0W - 1L
1,281 SR
Queue Stats
42W - 48L
1,471 Elo+
Solo
Team Averages
Level 126
1,446 SR
1,495 Elo+

VS

Team Averages
Level 122
1,498 SR
1,469 Elo+
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Myzaza
Bastet
Level 149
God Stats
8W - 3L
1,640 SR
Queue Stats
501W - 406L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
SaSndReR
Hun Batz
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,338 Elo+
Solo
Nu Wa
Nu Wa
demas051
Nu Wa
Level 96
God Stats
3W - 4L
1,340 SR
Queue Stats
398W - 384L
1,481 Elo+
Solo
Khepri
Khepri
kontrabaaz
Khepri
Level 108
God Stats
4W - 4L
1,512 SR
Queue Stats
187W - 153L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
7 / 6 / 8
10,853
835
12,230
21,255
23,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
 
Cthulhu
16
3 / 4 / 10
8,880
683
14,501
23,934
27,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
COLLOSO_
Hercules
17
1 / 3 / 12
9,527
733
11,519
19,832
23,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SSouryuu
Arachne
17
5 / 8 / 10
10,299
792
11,639
19,315
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
obesssion
Freya
16
3 / 8 / 8
9,265
713
12,521
17,124
6,829
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 6 / 11
10,150
781
19,142
17,088
9,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Myzaza
Bastet
18
9 / 6 / 11
11,512
886
26,193
16,124
8,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
SaSndReR
Hun Batz
16
5 / 3 / 16
10,230
787
17,040
11,968
6,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
demas051
Nu Wa
16
6 / 3 / 15
10,099
777
19,910
13,466
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
kontrabaaz
Khepri
18
4 / 1 / 17
10,960
843
9,203
15,789
18,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
99
19
Kills
29
29
Deaths
19
48
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
6
8
1.83
L
Cthulhu
 
Cthulhu
3
4
10
2
W
Skadi
 
Skadi
5
6
11
1.75
L
Hercules
COLLOSO_
Hercules
1
3
12
2.33
W
Bastet
Myzaza
Bastet
9
6
11
2.42
L
Arachne
SSouryuu
Arachne
5
8
10
1.25
W
Hun Batz
SaSndReR
Hun Batz
5
3
16
4.33
W
Nu Wa
demas051
Nu Wa
6
3
15
4.5
W
Khepri
kontrabaaz
Khepri
4
1
17
12.5
L
Freya
obesssion
Freya
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,410
Damage
91,488
101,460
Taken
74,435
91,263
Mitigated
50,780
40,148
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,230
1,265
3,723
3,953
21,255
23,511
0
5,133
16,122
0
18,123
L
Cthulhu
 
Cthulhu
14,501
759
2,289
6,814
23,934
27,775
550
7,992
15,942
32,373
0
W
Skadi
 
Skadi
19,142
7,085
1,229
3,581
17,088
9,603
1,840
6,533
10,362
0
44,202
L
Hercules
COLLOSO_
Hercules
11,519
1,306
3,624
9,380
19,832
23,653
377
6,021
13,811
1,424
20,596
W
Bastet
Myzaza
Bastet
26,193
9,603
1,888
3,663
16,124
8,782
521
4,657
11,218
0
33,912
L
Arachne
SSouryuu
Arachne
11,639
6,466
303
5,088
19,315
9,495
16
5,480
13,835
0
21,318
W
Hun Batz
SaSndReR
Hun Batz
17,040
2,464
819
1,207
11,968
6,822
1,993
3,571
8,108
0
30,035
W
Nu Wa
demas051
Nu Wa
19,910
4,364
985
3,154
13,466
6,639
1,134
6,122
7,053
34,710
0
W
Khepri
kontrabaaz
Khepri
9,203
987
2,978
3,264
15,789
18,934
198
5,374
9,971
17,040
0
L
Freya
obesssion
Freya
12,521
3,586
1,579
3,395
17,124
6,829
602
4,487
12,637
23,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,824
Gold Earned
52,951
104
Minions Killed
149
0
Camps Cleared
0
1,102,003
Distance Traveled
1,217,060
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,853
835
9
1
0
196,380
1
L
Cthulhu
8,880
683
35
3
0
231,018
0
W
Skadi
10,150
781
45
3
0
213,458
3
L
Hercules
9,527
733
13
1
0
238,470
0
W
Bastet
11,512
886
20
2
0
248,298
1
L
Arachne
10,299
792
24
2
0
225,866
0
W
Hun Batz
10,230
787
43
3
0
250,988
1
W
Nu Wa
10,099
777
28
2
0
229,216
0
W
Khepri
10,960
843
13
1
0
275,100
3
L
Freya
9,265
713
23
2
0
210,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role