Player Matchup

Kali
Kali
 
Kali
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Franck2206
Olorun
Level 80
God Stats
2W - 2L
1,424 SR
Queue Stats
14W - 20L
1,429 Elo+
Party 1
Sol
Sol
JelloHD
Sol
Level 22
God Stats
1W - 2L
1,617 SR
Queue Stats
2W - 3L
1,609 Elo+
Solo
Chaac
Chaac
Mikawosi
Chaac
Level 149
God Stats
0W - 1L
1,483 SR
Queue Stats
24W - 26L
1,513 Elo+
Party 1
Team Averages
Level 68
1,506 SR
1,513 Elo+

VS

Team Averages
Level 109
1,507 SR
1,559 Elo+
Vamana
Vamana
AdammadayeX
Vamana
Level 126
God Stats
1W - 0L
1,502 SR
Queue Stats
49W - 46L
1,601 Elo+
Solo
Hou Yi
Hou Yi
Manyscar
Hou Yi
Level 113
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Swift The Scout
Cthulhu
Level 59
God Stats
7W - 8L
1,611 SR
Queue Stats
10W - 16L
1,504 Elo+
Solo
Ra
Ra
bsam7rb
Ra
Level 136
God Stats
9W - 3L
1,596 SR
Queue Stats
101W - 104L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 2 / 0
9,190
766
5,414
10,837
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Franck2206
Olorun
13
0 / 6 / 1
8,520
710
3,096
9,483
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
14
0 / 4 / 1
8,591
716
5,296
8,587
3,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Mikawosi
Chaac
15
1 / 3 / 2
9,329
777
13,051
16,746
18,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
9 / 1 / 3
11,269
939
14,937
14,815
11,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Manyscar
Hou Yi
10
0 / 0 / 0
7,276
606
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 4
9,177
765
7,019
9,952
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 1 / 4
9,561
797
11,937
9,229
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
14
15
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
0
1
W
Vamana
9
1
3
10.5
L
Olorun
Franck2206
Olorun
0
6
1
0.08
L
Sol
0
4
1
0.13
W
Hou Yi
Manyscar
Hou Yi
0
0
0
0
L
Chaac
Mikawosi
Chaac
1
3
2
0.67
W
1
1
4
3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,857
Damage
33,893
45,653
Taken
33,996
30,319
Mitigated
23,818
15,138
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,414
2,100
0
2,187
10,837
4,471
0
6,411
4,202
0
32,244
W
Vamana
14,937
6,099
1,232
5,926
14,815
11,914
2,462
3,598
11,217
8,450
34,137
L
Olorun
Franck2206
Olorun
3,096
1,343
497
1,982
9,483
4,267
392
3,607
5,783
26,106
3,541
L
Sol
5,296
1,398
0
2,382
8,587
3,154
2,792
4,400
4,011
22,120
0
W
Hou Yi
Manyscar
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Mikawosi
Chaac
13,051
3,611
151
7,939
16,746
18,427
606
7,455
9,075
0
44,166
W
7,019
32
351
2,232
9,952
8,128
308
3,697
6,255
29,718
0
W
11,937
1,710
1,877
2,819
9,229
3,776
1,469
1,163
8,066
34,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
37,283
222
Minions Killed
184
13
Camps Cleared
5
865,086
Distance Traveled
708,236
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,190
766
58
5
2
251,148
3
W
Vamana
11,269
939
68
6
1
236,524
2
L
Olorun
8,520
710
41
3
6
164,653
2
L
Sol
8,591
716
49
4
3
203,633
2
W
Hou Yi
7,276
606
0
0
0
8,477
0
L
Chaac
9,329
777
74
6
2
245,652
1
W
Cthulhu
9,177
765
50
4
1
217,657
1
W
Ra
9,561
797
66
6
3
245,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role