Player Matchup

Bellona
Bellona
Bronze III
emeric97231
Bellona
Bronze III
Level 89
God Stats
0W - 2L
1,696 SR
Queue Stats
4W - 8L
1,513 MMR
Party 2
Nox
Nox
Bronze III
evil1335
Nox
Bronze III
Level 151
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 5L
1,384 MMR
Solo
Mulan
Mulan
Bronze III
tininis97231
Mulan
Bronze III
Level 101
God Stats
1W - 1L
1,477 SR
Queue Stats
3W - 8L
1,452 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,494 SR
1,450 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,480 SR
1,405 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
LivedPainter713
Morgan Le Fay
Silver II
Level 119
God Stats
3W - 2L
1,446 SR
Queue Stats
19W - 26L
1,177 MMR
Solo
Hachiman
Hachiman
Gold I
macginn
Hachiman
Gold I
Level 144
God Stats
17W - 23L
1,495 SR
Queue Stats
669W - 746L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
emeric97231
Bellona
12
4 / 8 / 3
8,925
638
10,718
16,626
10,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 4 / 7
9,121
652
5,363
9,548
3,059
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 6
8,961
640
11,201
15,635
14,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AthenaGilgameshChaacGebCharybdis

VS

Bans
BastetAnubisSolPersephoneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 4 / 10
10,559
754
7,300
14,327
19,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
LivedPainter713
Morgan Le Fay
15
8 / 3 / 9
11,126
795
16,867
11,758
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
macginn
Hachiman
14
4 / 2 / 10
10,468
748
7,439
10,116
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
9
Kills
17
18
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
4
10
2.5
W
Morgan Le Fay
LivedPainter713
Morgan Le Fay
8
3
9
4.17
L
Bellona
emeric97231
Bellona
4
8
3
0.69
L
2
4
7
1.38
W
Hachiman
macginn
Hachiman
4
2
10
4.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
31,606
41,809
Taken
36,201
27,860
Mitigated
30,064
3,756
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,300
1,677
5,302
6,782
14,327
19,551
1,058
2,985
11,058
18,688
3,282
W
Morgan Le Fay
LivedPainter713
Morgan Le Fay
16,867
2,112
0
2,970
11,758
5,189
751
2,781
8,632
47,528
0
L
Bellona
emeric97231
Bellona
10,718
2,932
0
749
16,626
10,697
0
9,295
6,944
0
23,997
L
5,363
822
0
757
9,548
3,059
0
6,309
2,987
36,577
0
W
Hachiman
macginn
Hachiman
7,439
3,546
0
2,239
10,116
5,324
1,240
2,021
7,863
0
40,967
L
11,201
951
0
2,250
15,635
14,104
0
7,799
7,380
3,286
17,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
32,153
129
Minions Killed
137
4
Camps Cleared
10
672,150
Distance Traveled
763,028
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,559
754
30
2
2
245,338
0
W
Morgan Le Fay
11,126
795
46
3
5
265,408
2
L
Bellona
8,925
638
29
2
2
227,852
1
L
Nox
9,121
652
75
5
1
208,386
1
W
Hachiman
10,468
748
61
4
3
252,282
3
L
Mulan
8,961
640
25
2
1
235,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role