Player Matchup

Chaac
Chaac
Platinum II
DrDaNky900123
Chaac
Platinum II
Level 113
God Stats
48W - 27L
1,729 SR
Queue Stats
109W - 79L
2,034 MMR
Party 1
Agni
Agni
Platinum IV
Pervy_Sage_420_
Agni
Platinum IV
Level 154
God Stats
3W - 5L
1,733 SR
Queue Stats
220W - 201L
1,772 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
TougherTester27
Kuzenbo
Masters
Level 96
God Stats
6W - 7L
1,595 SR
Queue Stats
268W - 252L
2,561 MMR
Solo
Neith
Neith
Gold V
korean__princess
Neith
Gold V
Level 59
God Stats
4W - 0L
1,888 SR
Queue Stats
21W - 7L
1,791 MMR
Solo
Arachne
Arachne
Masters
l Shut em Down
Arachne
Masters
Level 160
God Stats
318W - 292L
1,615 SR
Queue Stats
1,646W - 1,655L
2,529 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,712 SR
2,137 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,652 SR
2,087 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
JukeSkywaukr
Chiron
Masters
Level 160
God Stats
21W - 12L
1,751 SR
Queue Stats
634W - 589L
2,928 MMR
Solo
Bellona
Bellona
Platinum II
Pupusas
Bellona
Platinum II
Level 157
God Stats
61W - 40L
1,617 SR
Queue Stats
161W - 156L
1,900 MMR
Solo
Khepri
Khepri
Platinum IV
YoungTonyy26
Khepri
Platinum IV
Level 139
God Stats
22W - 9L
1,763 SR
Queue Stats
278W - 266L
1,711 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
temp-602051
Ao Kuang
Diamond II
Level 150
God Stats
10W - 13L
1,629 SR
Queue Stats
196W - 182L
2,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 2
12,529
570
16,427
27,729
23,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 5
10,650
484
14,356
12,952
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 10
11,469
521
8,379
12,691
20,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 6 / 1
11,573
526
9,546
12,055
4,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 1 / 4
11,941
543
10,096
18,129
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebMulanOdinArtio

VS

Bans
LokiCliodhnaCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 8 / 2
6,836
311
270
9,862
3,805
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
18
4 / 0 / 1
10,604
482
16,323
12,393
5,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Pupusas
Bellona
13
0 / 8 / 3
9,043
411
12,946
20,471
20,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
0 / 3 / 2
8,344
379
4,434
17,230
20,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
temp-602051
Ao Kuang
19
6 / 2 / 1
11,191
509
10,281
16,908
7,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
10
10
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
8
2
0.13
W
9
1
2
10
L
Chiron
4
0
1
4.5
W
3
2
5
2.75
L
Bellona
Pupusas
Bellona
0
8
3
0.19
W
1
0
10
6
L
Khepri
0
3
2
0.33
W
5
6
1
0.92
W
3
1
4
5
L
Ao Kuang
temp-602051
Ao Kuang
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,804
Damage
44,254
83,556
Taken
76,864
61,119
Mitigated
58,147
45,465
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
270
27
0
409
9,862
3,805
0
4,201
5,568
0
11,896
W
16,427
3,568
877
19,973
27,729
23,803
2,409
5,683
22,046
0
88,605
L
Chiron
16,323
6,566
1,474
5,707
12,393
5,827
972
5,097
7,202
0
106,057
W
14,356
568
40
5,052
12,952
4,701
268
2,593
10,359
68,451
0
L
Bellona
Pupusas
Bellona
12,946
3,703
0
3,836
20,471
20,497
464
5,966
13,712
11,872
49,825
W
8,379
2,931
361
3,849
12,691
20,315
545
2,495
10,196
42,966
0
L
Khepri
4,434
94
249
3,578
17,230
20,512
0
3,725
13,121
27,404
0
W
9,546
4,639
0
3,125
12,055
4,461
3,106
4,573
7,482
0
67,412
W
10,096
5,606
0
12,188
18,129
7,839
2,741
3,633
14,496
0
109,449
L
Ao Kuang
temp-602051
Ao Kuang
10,281
1,597
0
8,562
16,908
7,506
0
3,746
13,113
79,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
46,018
583
Minions Killed
515
0
Camps Cleared
0
2,007,233
Distance Traveled
1,776,414
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,836
311
25
1
0
119,615
0
W
Chaac
12,529
570
144
7
0
449,875
5
L
Chiron
10,604
482
191
9
0
429,119
8
W
Agni
10,650
484
114
5
0
388,282
5
L
Bellona
9,043
411
126
6
0
390,126
7
W
Kuzenbo
11,469
521
49
2
0
418,973
6
L
Khepri
8,344
379
36
2
0
390,896
2
W
Neith
11,573
526
143
7
0
295,866
0
W
Arachne
11,941
543
133
6
0
454,237
9
L
Ao Kuang
11,191
509
137
6
0
446,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role