Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
Iannes
Olorun
Gold III
Level 160
God Stats
0W - 2L
1,489 SR
Queue Stats
643W - 652L
1,465 MMR
Solo
Bakasura
Bakasura
Gold III
NewHaLiLiX
Bakasura
Gold III
Level 107
God Stats
0W - 2L
1,581 SR
Queue Stats
539W - 580L
1,448 MMR
Solo
Amaterasu
Amaterasu
Silver II
Paapas67
Amaterasu
Silver II
Level 82
God Stats
11W - 12L
1,457 SR
Queue Stats
25W - 32L
1,446 MMR
Solo
Geb
Geb
Bronze III
minimkidd
Geb
Bronze III
Level 88
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,573 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,587 SR
1,477 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Atlasnocontrol
Cu Chulainn
Gold IV
Level 147
God Stats
11W - 10L
1,653 SR
Queue Stats
232W - 248L
1,479 MMR
Solo
Mercury
Mercury
Bronze III
CRZGetRekt
Mercury
Bronze III
Level 92
God Stats
1W - 0L
1,195 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Sharkface300
Artemis
Bronze III
Level 108
God Stats
4W - 0L
1,697 SR
Queue Stats
6W - 6L
1,437 MMR
Solo
Ganesha
Ganesha
Silver I
UlqM
Ganesha
Silver I
Level 83
God Stats
2W - 0L
1,696 SR
Queue Stats
5W - 3L
1,449 MMR
Solo
Scylla
Scylla
Gold III
undeadnoob95
Scylla
Gold III
Level 125
God Stats
21W - 13L
1,694 SR
Queue Stats
531W - 540L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 0
5,438
604
5,845
6,376
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Iannes
Olorun
11
0 / 1 / 0
6,006
667
2,426
4,690
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
NewHaLiLiX
Bakasura
9
1 / 2 / 0
5,190
577
1,499
7,716
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Paapas67
Amaterasu
7
0 / 5 / 0
4,329
481
2,158
6,203
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
4,576
508
2,070
7,031
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
HeimdallrAthenaArtioYmir

VS

Bans
BastetMulanCliodhnaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atlasnocontrol
Cu Chulainn
11
4 / 1 / 1
6,319
702
4,374
5,426
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
CRZGetRekt
Mercury
10
5 / 1 / 2
6,292
699
2,391
6,537
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Sharkface300
Artemis
10
4 / 0 / 2
5,900
656
7,324
5,135
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
UlqM
Ganesha
8
0 / 0 / 6
5,213
579
2,726
5,585
2,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
10
0 / 0 / 1
5,534
615
2,224
2,806
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
Cu Chulainn
Atlasnocontrol
Cu Chulainn
4
1
1
4.5
W
Mercury
CRZGetRekt
Mercury
5
1
2
6
L
Olorun
Iannes
Olorun
0
1
0
0
L
Bakasura
NewHaLiLiX
Bakasura
1
2
0
0.5
L
Amaterasu
Paapas67
Amaterasu
0
5
0
0
W
Artemis
Sharkface300
Artemis
4
0
2
5
W
Ganesha
UlqM
Ganesha
0
0
6
3
L
0
1
0
0
W
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,998
Damage
19,039
32,016
Taken
25,489
11,915
Mitigated
10,110
9,667
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,845
4,222
0
1,074
6,376
1,148
27
964
5,412
0
39,859
W
Cu Chulainn
Atlasnocontrol
Cu Chulainn
4,374
644
0
1,496
5,426
3,305
0
0
5,312
4,210
27,736
W
Mercury
CRZGetRekt
Mercury
2,391
988
0
2,703
6,537
1,958
0
1,169
5,178
0
28,050
L
Olorun
Iannes
Olorun
2,426
986
139
2,399
4,690
1,735
0
1,416
3,138
45,248
0
L
Bakasura
NewHaLiLiX
Bakasura
1,499
989
0
3,735
7,716
2,184
17
536
7,102
0
16,502
L
Amaterasu
Paapas67
Amaterasu
2,158
725
0
747
6,203
3,484
0
319
5,471
0
20,016
W
Artemis
Sharkface300
Artemis
7,324
3,809
0
2,405
5,135
1,390
748
989
4,146
0
36,483
W
Ganesha
UlqM
Ganesha
2,726
181
1,392
1,846
5,585
2,698
0
1,274
4,311
9,947
0
L
2,070
200
0
1,573
7,031
3,364
0
2,038
4,959
9,018
0
W
Scylla
2,224
258
0
777
2,806
759
0
1,064
1,742
29,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
29,258
285
Minions Killed
298
0
Camps Cleared
0
880,295
Distance Traveled
932,923
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,438
604
91
10
0
161,146
2
W
Cu Chulainn
6,319
702
61
7
0
172,274
3
W
Mercury
6,292
699
74
8
0
219,662
0
L
Olorun
6,006
667
101
11
0
190,827
4
L
Bakasura
5,190
577
53
6
0
208,326
0
L
Amaterasu
4,329
481
33
4
0
137,799
1
W
Artemis
5,900
656
80
9
0
173,385
5
W
Ganesha
5,213
579
0
0
0
203,715
4
L
Geb
4,576
508
7
1
0
182,197
2
W
Scylla
5,534
615
83
9
0
163,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role