Player Matchup

Merlin
Merlin
Azuromus
Merlin
Level 158
God Stats
1W - 0L
1,583 SR
Queue Stats
6W - 4L
1,690 Elo+
Party 1
Hercules
Hercules
Morner
Hercules
Level 127
God Stats
9W - 5L
1,622 SR
Queue Stats
199W - 165L
1,656 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kushin4dapushin
Cu Chulainn
Level 159
God Stats
4W - 0L
1,689 SR
Queue Stats
90W - 51L
1,716 Elo+
Party 1
Team Averages
Level 148
1,632 SR
1,687 Elo+

VS

Team Averages
Level 108
1,570 SR
1,421 Elo+
Hou Yi
Hou Yi
IllusionKIlla1
Hou Yi
Level 86
God Stats
4W - 4L
1,646 SR
Queue Stats
59W - 57L
1,572 Elo+
Solo
Persephone
Persephone
Omaewemou_58642
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,062 Elo+
Solo
Thor
Thor
PaperGlizzy
Thor
Level 129
God Stats
15W - 8L
1,565 SR
Queue Stats
137W - 102L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azuromus
Merlin
16
5 / 1 / 10
11,502
677
15,468
11,759
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Morner
Hercules
16
5 / 2 / 9
12,359
727
9,016
27,460
44,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
kushin4dapushin
Cu Chulainn
17
7 / 4 / 8
11,976
704
18,622
17,702
15,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
10,242
602
14,709
15,913
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Omaewemou_58642
Persephone
13
2 / 6 / 4
10,666
627
9,877
13,855
3,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 3
10,439
614
18,935
20,502
14,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
7
7
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azuromus
Merlin
5
1
10
10
L
1
6
5
0.58
W
Hercules
Morner
Hercules
5
2
9
4.75
L
Persephone
Omaewemou_58642
Persephone
2
6
4
0.67
L
4
4
3
1.38
W
Cu Chulainn
kushin4dapushin
Cu Chulainn
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,106
Damage
43,521
56,921
Taken
50,270
64,309
Mitigated
22,602
20,396
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azuromus
Merlin
15,468
486
108
3,760
11,759
5,006
1,139
2,736
8,861
54,598
0
L
14,709
6,693
0
0
15,913
4,778
1,386
5,454
10,013
0
41,659
W
Hercules
Morner
Hercules
9,016
2,293
0
14,740
27,460
44,108
528
4,499
22,044
0
22,427
L
Persephone
Omaewemou_58642
Persephone
9,877
491
0
3,020
13,855
3,724
0
4,126
9,441
30,972
0
L
18,935
4,972
0
2,635
20,502
14,100
154
5,049
15,007
0
31,018
W
Cu Chulainn
kushin4dapushin
Cu Chulainn
18,622
2,765
0
1,788
17,702
15,195
460
3,169
14,024
0
50,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
31,347
194
Minions Killed
143
8
Camps Cleared
4
973,370
Distance Traveled
863,351
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,502
677
112
7
5
321,911
2
L
Hou Yi
10,242
602
66
4
2
275,396
2
W
Hercules
12,359
727
25
1
1
333,201
2
L
Persephone
10,666
627
45
3
0
288,185
2
L
Thor
10,439
614
32
2
2
299,770
1
W
Cu Chulainn
11,976
704
57
3
2
318,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role