Player Matchup

Danzaburou
Danzaburou
FakeDota
Danzaburou
Level 19
God Stats
3W - 2L
1,616 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 1
Da Ji
Da Ji
MorTe72O8
Da Ji
Level 122
God Stats
2W - 1L
1,556 SR
Queue Stats
162W - 153L
1,550 Elo+
Party 1
Ares
Ares
PhoenixMike
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 126L
1,498 Elo+
Party 1
Team Averages
Level 84
1,557 SR
1,502 Elo+

VS

Team Averages
Level 53
1,556 SR
1,354 Elo+
Ah Puch
Ah Puch
BearKenCZ
Ah Puch
Level 38
God Stats
6W - 7L
1,537 SR
Queue Stats
12W - 15L
1,320 Elo+
Party 2
Chronos
Chronos
KhorneFlαkes
Chronos
Level 105
God Stats
42W - 34L
1,500 SR
Queue Stats
49W - 55L
1,397 Elo+
Solo
Odin
Odin
Yurik99
Odin
Level 17
God Stats
8W - 4L
1,629 SR
Queue Stats
20W - 31L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FakeDota
Danzaburou
13
2 / 2 / 9
9,012
644
7,481
9,487
3,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
MorTe72O8
Da Ji
14
7 / 2 / 6
9,812
701
15,378
11,299
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 2 / 7
10,532
752
7,677
15,913
16,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BearKenCZ
Ah Puch
12
1 / 7 / 4
8,815
630
11,323
11,509
3,777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
13
3 / 4 / 2
9,373
670
10,471
13,783
4,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Yurik99
Odin
13
2 / 3 / 4
9,674
691
8,822
11,848
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
6
6
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BearKenCZ
Ah Puch
1
7
4
0.43
W
Danzaburou
FakeDota
Danzaburou
2
2
9
3.25
L
Chronos
3
4
2
1
W
Da Ji
MorTe72O8
Da Ji
7
2
6
5
W
5
2
7
4.25
L
Odin
Yurik99
Odin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
30,616
36,699
Taken
37,140
25,691
Mitigated
17,930
5,087
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BearKenCZ
Ah Puch
11,323
42
98
1,136
11,509
3,777
240
1,545
9,964
27,597
0
W
Danzaburou
FakeDota
Danzaburou
7,481
3,628
0
1,728
9,487
3,618
0
6,339
2,900
0
29,282
L
Chronos
10,471
3,759
0
3,471
13,783
4,818
550
3,740
10,043
36,546
0
W
Da Ji
MorTe72O8
Da Ji
15,378
2,873
0
1,938
11,299
5,600
0
6,838
4,112
0
30,252
W
7,677
580
0
1,421
15,913
16,473
0
11,184
4,281
18,760
0
L
Odin
Yurik99
Odin
8,822
897
0
1,858
11,848
9,335
0
2,735
9,113
5,950
21,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
27,862
135
Minions Killed
155
3
Camps Cleared
9
746,956
Distance Traveled
769,490
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,815
630
43
3
1
226,267
0
W
Danzaburou
9,012
644
64
5
1
242,249
2
L
Chronos
9,373
670
67
5
5
270,099
2
W
Da Ji
9,812
701
49
4
1
258,020
3
W
Ares
10,532
752
22
2
1
246,687
3
L
Odin
9,674
691
45
3
3
273,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role