Player Matchup

Amaterasu
Amaterasu
NeferpitouXII
Amaterasu
Level 106
God Stats
6W - 0L
1,742 SR
Queue Stats
56W - 42L
1,658 Elo+
Solo
Baron Samedi
Baron Samedi
RedHammer_TTV
Baron Samedi
Level 89
God Stats
12W - 8L
1,500 SR
Queue Stats
510W - 547L
1,513 Elo+
Solo
Cupid
Cupid
WubbaLubaDub666
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,194 Elo+
Solo
Team Averages
Level 88
1,580 SR
1,455 Elo+

VS

Team Averages
Level 85
1,511 SR
1,390 Elo+
Cthulhu
Cthulhu
D4N1E7M
Cthulhu
Level 101
God Stats
2W - 3L
1,472 SR
Queue Stats
500W - 652L
1,431 Elo+
Solo
Susano
Susano
Onyx_Knight01
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 86L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
xCxmpTito
Baron Samedi
Level 89
God Stats
3W - 4L
1,561 SR
Queue Stats
230W - 277L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NeferpitouXII
Amaterasu
16
14 / 1 / 10
11,756
840
19,833
18,188
13,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
RedHammer_TTV
Baron Samedi
15
8 / 4 / 14
10,807
772
16,466
13,442
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 3 / 14
10,015
715
13,562
10,801
3,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4N1E7M
Cthulhu
11
2 / 7 / 4
8,678
620
10,813
24,923
18,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 9 / 4
9,779
699
10,980
16,542
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
xCxmpTito
Baron Samedi
12
2 / 10 / 6
9,116
651
8,703
16,846
11,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
26
Kills
8
8
Deaths
26
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D4N1E7M
Cthulhu
2
7
4
0.57
W
Amaterasu
NeferpitouXII
Amaterasu
14
1
10
19
L
4
9
4
0.67
W
Baron Samedi
RedHammer_TTV
Baron Samedi
8
4
14
3.75
W
4
3
14
3.67
L
Baron Samedi
xCxmpTito
Baron Samedi
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,861
Damage
30,496
42,431
Taken
58,311
24,178
Mitigated
37,448
23,042
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D4N1E7M
Cthulhu
10,813
869
344
6,070
24,923
18,055
104
6,658
18,265
25,895
0
W
Amaterasu
NeferpitouXII
Amaterasu
19,833
10,745
0
6,952
18,188
13,469
1,059
7,190
10,464
0
46,104
L
10,980
2,091
0
53
16,542
8,193
121
3,376
13,166
0
22,323
W
Baron Samedi
RedHammer_TTV
Baron Samedi
16,466
1,468
3,593
6,903
13,442
6,856
511
5,669
7,467
38,304
0
W
13,562
7,842
1,837
3,757
10,801
3,853
1,214
5,935
4,545
0
24,403
L
Baron Samedi
xCxmpTito
Baron Samedi
8,703
186
1,068
3,014
16,846
11,200
0
6,764
10,082
23,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
27,573
117
Minions Killed
85
7
Camps Cleared
3
790,355
Distance Traveled
654,216
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,678
620
38
3
0
222,734
3
W
Amaterasu
11,756
840
50
4
7
317,095
0
L
Susano
9,779
699
19
1
2
225,653
2
W
Baron Samedi
10,807
772
37
3
0
225,255
3
W
Cupid
10,015
715
30
2
0
248,005
0
L
Baron Samedi
9,116
651
28
2
1
205,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role