Player Matchup

Janus
Janus
CarnageIX
Janus
Level 60
God Stats
11W - 16L
1,429 SR
Queue Stats
171W - 241L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
LACH192
Danzaburou
Level 43
God Stats
25W - 25L
1,532 SR
Queue Stats
121W - 113L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
RADITZSSj3
Sylvanus
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
161W - 235L
1,366 Elo+
Party 1
Chaac
Chaac
alcapya
Chaac
Level 29
God Stats
3W - 4L
1,523 SR
Queue Stats
46W - 51L
1,481 Elo+
Party 3
Tsukuyomi
Tsukuyomi
dimall
Tsukuyomi
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,416 Elo+
Solo
Team Averages
Level 48
1,497 SR
1,430 Elo+

VS

Team Averages
Level 103
1,569 SR
1,649 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Hinoya
King Arthur
Level 47
God Stats
6W - 0L
1,722 SR
Queue Stats
149W - 9L
2,045 Elo+
Party 2
Hel
Hel
Kimsunei
Hel
Level 144
God Stats
10W - 3L
1,621 SR
Queue Stats
242W - 148L
1,618 Elo+
Party 2
Cupid
Cupid
Mahis Geralt
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CarnageIX
Janus
15
0 / 5 / 1
8,749
875
4,959
7,501
1,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LACH192
Danzaburou
16
0 / 9 / 2
9,570
957
11,086
20,177
6,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
RADITZSSj3
Sylvanus
15
0 / 6 / 2
9,077
908
3,945
12,296
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
alcapya
Chaac
15
1 / 9 / 1
9,153
915
9,745
19,473
18,017
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
dimall
Tsukuyomi
15
2 / 12 / 1
9,926
993
8,702
19,980
6,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

29

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
14 / 1 / 16
12,626
1,263
19,446
11,457
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
 
Khepri
18
1 / 1 / 21
10,588
1,059
4,519
5,561
4,630
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Hinoya
King Arthur
19
10 / 0 / 28
11,970
1,197
17,979
13,471
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 0 / 24
11,185
1,119
11,786
6,330
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 21
11,943
1,194
21,352
11,631
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
151
3
Kills
41
41
Deaths
3
7
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
14
1
16
22
W
Khepri
 
Khepri
1
1
21
11.5
L
Janus
CarnageIX
Janus
0
5
1
0.1
W
King Arthur
Hinoya
King Arthur
10
0
28
24
W
6
0
24
18
L
Danzaburou
LACH192
Danzaburou
0
9
2
0.11
W
10
1
21
20.5
L
Sylvanus
RADITZSSj3
Sylvanus
0
6
2
0.17
L
Chaac
alcapya
Chaac
1
9
1
0.17
L
Tsukuyomi
dimall
Tsukuyomi
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,437
Damage
75,082
79,427
Taken
48,450
46,497
Mitigated
40,219
4,731
Healing
21,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
19,446
5,121
0
988
11,457
6,816
0
1,474
9,675
0
26,834
W
Khepri
 
Khepri
4,519
461
1,669
1,432
5,561
4,630
0
587
3,455
20,633
0
L
Janus
CarnageIX
Janus
4,959
141
0
238
7,501
1,716
0
875
5,644
20,189
0
W
King Arthur
Hinoya
King Arthur
17,979
2,196
412
3,050
13,471
17,561
0
2,695
10,776
0
27,740
W
11,786
534
6,882
4,456
6,330
5,894
0
1,621
4,709
41,203
0
L
Danzaburou
LACH192
Danzaburou
11,086
4,983
0
1,002
20,177
6,353
0
4,288
14,955
0
31,433
W
21,352
12,587
446
1,893
11,631
5,318
0
2,527
9,104
0
38,394
L
Sylvanus
RADITZSSj3
Sylvanus
3,945
923
874
1,125
12,296
13,618
0
2,743
9,031
8,265
0
L
Chaac
alcapya
Chaac
9,745
944
0
1,440
19,473
18,017
0
4,889
14,042
0
22,358
L
Tsukuyomi
dimall
Tsukuyomi
8,702
2,524
0
52
19,980
6,793
0
3,510
14,647
0
28,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,475
Gold Earned
58,312
152
Minions Killed
194
4
Camps Cleared
14
823,974
Distance Traveled
1,097,232
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,626
1,263
26
3
3
246,961
0
W
Khepri
10,588
1,059
28
3
3
203,291
3
L
Janus
8,749
875
37
4
0
136,589
2
W
King Arthur
11,970
1,197
25
3
1
221,428
0
W
Hel
11,185
1,119
80
8
2
226,620
0
L
Danzaburou
9,570
957
44
4
2
166,803
0
W
Cupid
11,943
1,194
35
4
5
198,932
1
L
Sylvanus
9,077
908
4
0
1
144,468
2
L
Chaac
9,153
915
17
2
0
176,248
0
L
Tsukuyomi
9,926
993
50
5
1
199,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role