Player Matchup

Ares
Ares
LGuettner
Ares
Level 157
God Stats
1W - 2L
1,459 SR
Queue Stats
117W - 131L
1,551 Elo+
Solo
Mercury
Mercury
Over1ord1K
Mercury
Level 112
God Stats
0W - 1L
1,304 SR
Queue Stats
175W - 184L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Pikestu
Baron Samedi
Level 96
God Stats
16W - 16L
1,526 SR
Queue Stats
839W - 903L
1,472 Elo+
Solo
Artio
Artio
motardfou91
Artio
Level 69
God Stats
1W - 1L
1,529 SR
Queue Stats
142W - 139L
1,545 Elo+
Solo
Apollo
Apollo
oussWRYYYY
Apollo
Level 86
God Stats
5W - 3L
1,694 SR
Queue Stats
216W - 211L
1,475 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,514 Elo+

VS

Team Averages
Level 98
1,454 SR
1,494 Elo+
Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DebesuSpenelis
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 68L
1,522 Elo+
Party 1
Hercules
Hercules
Haroson
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
MrVeRnuM
Gilgamesh
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 86L
1,454 Elo+
Solo
Kali
Kali
OhhPraxzZ
Kali
Level 140
God Stats
1W - 1L
1,270 SR
Queue Stats
89W - 105L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 5 / 12
11,409
713
20,189
30,255
41,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Over1ord1K
Mercury
17
3 / 5 / 9
10,585
662
18,195
16,613
8,983
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Pikestu
Baron Samedi
18
4 / 4 / 8
10,768
673
20,480
19,942
14,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 6 / 11
10,652
666
14,725
35,704
46,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
oussWRYYYY
Apollo
18
3 / 6 / 10
11,091
693
20,436
23,910
12,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 3 / 15
12,408
776
37,295
15,451
8,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DebesuSpenelis
Baron Samedi
20
7 / 2 / 15
12,027
752
30,897
18,174
11,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Haroson
Hercules
18
2 / 3 / 19
11,644
728
12,217
34,700
49,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
MrVeRnuM
Gilgamesh
18
2 / 4 / 18
12,623
789
14,699
26,384
28,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
20
7 / 4 / 13
12,173
761
12,919
18,094
10,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
106
16
Kills
26
26
Deaths
16
50
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
3
15
5.17
W
Baron Samedi
DebesuSpenelis
Baron Samedi
7
2
15
7.25
W
Hercules
Haroson
Hercules
2
3
19
3.83
L
Ares
2
5
12
1.6
W
Gilgamesh
MrVeRnuM
Gilgamesh
2
4
18
2.75
W
Kali
7
4
13
3.38
L
Mercury
Over1ord1K
Mercury
3
5
9
1.5
L
Baron Samedi
Pikestu
Baron Samedi
4
4
8
2
L
4
6
11
1.58
L
Apollo
oussWRYYYY
Apollo
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,025
Damage
108,027
126,424
Taken
112,803
124,213
Mitigated
108,492
51,493
Healing
56,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
37,295
13,006
2,628
3,224
15,451
8,153
923
7,524
7,578
66,266
0
W
Baron Samedi
DebesuSpenelis
Baron Samedi
30,897
4,206
12,937
6,535
18,174
11,151
2,582
10,834
7,099
55,696
0
W
Hercules
Haroson
Hercules
12,217
4,699
2,346
12,644
34,700
49,603
762
14,926
19,277
0
18,411
L
Ares
20,189
865
1,411
4,539
30,255
41,896
67
17,248
13,007
29,449
0
W
Gilgamesh
MrVeRnuM
Gilgamesh
14,699
2,079
4,673
5,133
26,384
28,903
183
13,344
12,321
2,078
25,513
W
Kali
12,919
3,640
1,425
5,295
18,094
10,682
1,552
6,788
11,134
0
25,427
L
Mercury
Over1ord1K
Mercury
18,195
6,743
549
3,068
16,613
8,983
1,111
9,279
7,334
0
28,073
L
Baron Samedi
Pikestu
Baron Samedi
20,480
984
10,791
6,561
19,942
14,579
299
10,803
9,139
37,187
0
L
14,725
912
4,664
9,938
35,704
46,042
45
17,012
18,692
26,660
0
L
Apollo
oussWRYYYY
Apollo
20,436
8,894
2,077
7,895
23,910
12,713
1,331
14,686
9,224
0
45,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,505
Gold Earned
60,875
170
Minions Killed
163
0
Camps Cleared
0
1,502,545
Distance Traveled
1,584,374
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,408
776
56
4
0
334,677
1
W
Baron Samedi
12,027
752
48
3
0
300,458
1
W
Hercules
11,644
728
11
1
0
321,274
0
L
Ares
11,409
713
14
1
0
310,769
1
W
Gilgamesh
12,623
789
23
1
0
316,244
0
W
Kali
12,173
761
25
2
0
311,721
0
L
Mercury
10,585
662
31
2
0
348,238
1
L
Baron Samedi
10,768
673
44
3
0
279,735
6
L
Artio
10,652
666
14
1
0
298,405
1
L
Apollo
11,091
693
67
4
0
265,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role