Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FlappyKlam3377
Ah Puch
Level 155
God Stats
8W - 3L
1,836 SR
Queue Stats
373W - 379L
1,495 Elo+
Solo
Serqet
Serqet
MrNaztyTimee
Serqet
Level 89
God Stats
4W - 8L
1,308 SR
Queue Stats
636W - 699L
1,390 Elo+
Solo
Yemoja
Yemoja
PureBloodE3
Yemoja
Level 142
God Stats
6W - 2L
1,803 SR
Queue Stats
162W - 173L
1,392 Elo+
Solo
Medusa
Medusa
Wolf Strike71
Medusa
Level 97
God Stats
1W - 4L
1,336 SR
Queue Stats
431W - 429L
1,475 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,450 Elo+

VS

Team Averages
Level 112
1,474 SR
1,461 Elo+
Nike
Nike
FilthyFrank4282
Nike
Level 106
God Stats
2W - 1L
1,283 SR
Queue Stats
157W - 171L
1,379 Elo+
Solo
Neith
Neith
Jazzmopolite
Neith
Level 113
God Stats
1W - 0L
1,274 SR
Queue Stats
95W - 112L
1,372 Elo+
Solo
Hel
Hel
MrNannas
Hel
Level 79
God Stats
4W - 1L
1,747 SR
Queue Stats
99W - 104L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RainbowBait
Ah Muzen Cab
Level 141
God Stats
11W - 11L
1,500 SR
Queue Stats
488W - 482L
1,535 Elo+
Party 1
Raijin
Raijin
Shepdawg93
Raijin
Level 123
God Stats
13W - 9L
1,566 SR
Queue Stats
520W - 503L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
0 / 7 / 9
8,867
591
6,082
15,661
5,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 10
10,662
711
26,427
16,973
8,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
14
5 / 3 / 5
9,269
618
4,560
9,834
5,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
18
2 / 4 / 12
10,220
681
10,917
22,169
27,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 8 / 9
11,145
743
19,970
19,448
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 15
10,802
720
13,721
17,534
15,247
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 11
11,099
740
7,654
15,142
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 13
9,724
648
5,818
11,831
4,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RainbowBait
Ah Muzen Cab
20
8 / 2 / 14
13,159
877
29,066
15,145
7,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Shepdawg93
Raijin
20
10 / 3 / 12
12,358
824
20,789
22,182
10,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
20
Kills
26
26
Deaths
20
45
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
7
9
0.64
W
4
6
15
1.92
L
5
4
10
2.5
W
3
4
11
2.13
W
1
5
13
1.5
L
Serqet
5
3
5
2.5
L
Yemoja
2
4
12
2
W
Ah Muzen Cab
RainbowBait
Ah Muzen Cab
8
2
14
7.5
W
Raijin
Shepdawg93
Raijin
10
3
12
5.33
L
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,956
Damage
77,048
84,085
Taken
81,834
54,723
Mitigated
44,758
32,763
Healing
40,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,082
201
975
3,042
15,661
5,801
220
3,858
11,803
17,390
0
W
13,721
1,642
625
2,886
17,534
15,247
54
8,829
8,090
0
23,380
L
26,427
424
2,483
7,343
16,973
8,336
215
4,667
12,306
44,708
0
W
7,654
2,333
1,638
4,123
15,142
6,750
1,261
10,378
4,764
0
22,598
W
5,818
80
13,722
5,110
11,831
4,498
236
6,276
5,107
9,160
0
L
Serqet
4,560
833
1,922
3,054
9,834
5,453
0
2,956
6,878
694
4,482
L
Yemoja
10,917
1,567
3,332
4,733
22,169
27,540
81
7,485
14,684
21,721
0
W
Ah Muzen Cab
RainbowBait
Ah Muzen Cab
29,066
2,608
1,468
5,409
15,145
7,548
3,049
8,721
6,315
0
64,747
W
Raijin
Shepdawg93
Raijin
20,789
559
1,507
4,096
22,182
10,715
555
9,588
12,594
36,462
0
L
19,970
6,234
2,498
3,381
19,448
7,593
165
7,641
11,807
0
40,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
57,142
148
Minions Killed
184
0
Camps Cleared
0
1,137,441
Distance Traveled
1,462,658
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,867
591
20
1
0
218,189
1
W
Nike
10,802
720
11
1
0
267,931
1
L
Ah Puch
10,662
711
44
3
0
273,496
0
W
Neith
11,099
740
39
3
0
275,061
0
W
Hel
9,724
648
11
1
0
312,415
1
L
Serqet
9,269
618
3
0
0
189,678
0
L
Yemoja
10,220
681
19
1
0
217,149
1
W
Ah Muzen Cab
13,159
877
83
6
0
311,998
0
W
Raijin
12,358
824
40
3
0
295,253
2
L
Medusa
11,145
743
62
4
0
238,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role