Player Matchup

Tiamat
Tiamat
GrGrGrGR8rGrGrG
Tiamat
Level 119
God Stats
4W - 6L
1,331 SR
Queue Stats
214W - 236L
1,552 Elo+
Solo
Chang'e
Chang'e
Paradisе
Chang'e
Level 140
God Stats
1W - 0L
1,883 SR
Queue Stats
56W - 31L
1,684 Elo+
Solo
Bacchus
Bacchus
atomicsoup
Bacchus
Level 158
God Stats
13W - 7L
1,668 SR
Queue Stats
629W - 557L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
koreanFong
Cu Chulainn
Level 145
God Stats
3W - 1L
2,003 SR
Queue Stats
114W - 107L
1,532 Elo+
Solo
Skadi
Skadi
lx mtx0025 xl
Skadi
Level 155
God Stats
7W - 9L
1,411 SR
Queue Stats
573W - 513L
1,560 Elo+
Solo
Team Averages
Level 143
1,659 SR
1,592 Elo+

VS

Team Averages
Level 151
1,506 SR
1,562 Elo+
Vamana
Vamana
AhuuLEONIDAS
Vamana
Level 160
God Stats
22W - 16L
1,632 SR
Queue Stats
824W - 799L
1,589 Elo+
Solo
Horus
Horus
AngelishMeow
Horus
Level 152
God Stats
5W - 7L
1,520 SR
Queue Stats
662W - 692L
1,550 Elo+
Solo
Thor
Thor
HaveFunCancelTht
Thor
Level 160
God Stats
1W - 3L
1,411 SR
Queue Stats
234W - 241L
1,556 Elo+
Solo
Thoth
Thoth
Owens4949
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,582 Elo+
Solo
Freya
Freya
xXcuervomayorXx
Freya
Level 157
God Stats
2W - 3L
1,468 SR
Queue Stats
118W - 128L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 14
9,883
898
12,552
12,615
14,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Paradisе
Chang'e
14
2 / 1 / 13
8,764
797
11,711
8,711
7,867
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
atomicsoup
Bacchus
15
6 / 1 / 12
9,330
848
14,366
15,427
18,038
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
koreanFong
Cu Chulainn
16
5 / 2 / 14
9,602
873
14,712
18,029
14,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 9
8,967
815
12,766
7,024
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 5 / 3
8,300
755
9,837
19,434
19,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 4 / 4
7,862
715
4,890
19,449
22,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 1
7,776
707
8,995
18,474
11,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
Owens4949
Thoth
9
0 / 3 / 2
6,615
601
4,977
3,618
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 1
8,480
771
15,319
12,723
6,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
22
Kills
5
5
Deaths
22
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
5
3
0.5
L
0
4
4
0.5
W
5
0
14
12
L
2
3
1
0.83
L
Thoth
Owens4949
Thoth
0
3
2
0.33
W
Chang'e
Paradisе
Chang'e
2
1
13
8.5
W
Bacchus
atomicsoup
Bacchus
6
1
12
12
W
Cu Chulainn
koreanFong
Cu Chulainn
5
2
14
6
W
4
1
9
8.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,107
Damage
44,018
61,806
Taken
73,698
57,956
Mitigated
62,096
29,659
Healing
29,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
9,837
5,488
1,909
6,459
19,434
19,805
0
8,787
10,647
0
24,360
L
4,890
2,241
6,033
6,118
19,449
22,623
0
11,668
7,781
0
8,222
W
12,552
1,867
1,774
4,445
12,615
14,271
930
1,695
10,920
24,143
0
L
8,995
1,879
226
5,417
18,474
11,730
0
10,408
8,066
0
15,795
L
Thoth
Owens4949
Thoth
4,977
100
0
218
3,618
1,391
0
2,506
1,112
13,684
0
W
Chang'e
Paradisе
Chang'e
11,711
916
7,453
2,840
8,711
7,867
1,256
3,265
5,446
27,377
0
W
Bacchus
atomicsoup
Bacchus
14,366
1,529
1,772
3,339
15,427
18,038
794
4,145
10,870
18,503
0
W
Cu Chulainn
koreanFong
Cu Chulainn
14,712
2,159
1,207
3,881
18,029
14,336
942
8,767
8,922
3,951
19,646
W
12,766
5,712
1,652
1,296
7,024
3,444
1,897
1,334
5,690
0
29,470
L
15,319
4,815
232
2,774
12,723
6,547
0
7,206
5,517
25,769
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
39,033
108
Minions Killed
80
0
Camps Cleared
0
1,061,044
Distance Traveled
846,577
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,300
755
17
2
0
213,215
1
L
Horus
7,862
715
4
0
0
196,746
1
W
Tiamat
9,883
898
21
2
0
224,011
0
L
Thor
7,776
707
9
1
0
195,178
1
L
Thoth
6,615
601
21
2
0
86,395
0
W
Chang'e
8,764
797
28
3
0
217,832
1
W
Bacchus
9,330
848
6
1
0
211,144
1
W
Cu Chulainn
9,602
873
12
1
0
213,816
0
W
Skadi
8,967
815
41
4
0
194,241
2
L
Freya
8,480
771
29
3
0
155,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role