Player Matchup

Fenrir
Fenrir
DarkGrimWolf
Fenrir
Level 144
God Stats
18W - 22L
1,403 SR
Queue Stats
19W - 30L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Itssmeeehiiiiigh
Ah Muzen Cab
Level 39
God Stats
3W - 2L
1,560 SR
Queue Stats
71W - 39L
1,640 Elo+
Solo
Xing Tian
Xing Tian
Jurasaurz
Xing Tian
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 122L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Metallocyte
Kuzenbo
Level 159
God Stats
5W - 10L
1,462 SR
Queue Stats
353W - 346L
1,525 Elo+
Solo
Zeus
Zeus
Oberraman
Zeus
Level 129
God Stats
38W - 26L
1,654 SR
Queue Stats
871W - 881L
1,487 Elo+
Solo
Team Averages
Level 102
1,516 SR
1,505 Elo+

VS

Team Averages
Level 76
1,492 SR
1,505 Elo+
Tyr
Tyr
 
Tyr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BIGDADDYA
Neith
Level 160
God Stats
4W - 2L
1,674 SR
Queue Stats
59W - 59L
1,511 Elo+
Solo
Ravana
Ravana
Giaulins
Ravana
Level 73
God Stats
3W - 1L
1,466 SR
Queue Stats
212W - 208L
1,524 Elo+
Solo
Olorun
Olorun
Qquaq
Olorun
Level 39
God Stats
4W - 7L
1,318 SR
Queue Stats
81W - 77L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 7 / 2
7,220
516
7,368
11,725
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Itssmeeehiiiiigh
Ah Muzen Cab
12
0 / 5 / 0
6,940
496
3,825
9,150
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Jurasaurz
Xing Tian
10
0 / 4 / 3
5,753
411
3,269
14,004
9,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
Metallocyte
Kuzenbo
12
1 / 4 / 0
6,835
488
4,103
10,518
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
11
3 / 5 / 0
6,726
480
5,682
11,900
3,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 0 / 5
9,179
656
10,662
11,363
7,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
 
Thoth
15
10 / 1 / 6
9,062
647
18,288
10,730
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
BIGDADDYA
Neith
14
3 / 1 / 3
8,930
638
4,872
6,794
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Giaulins
Ravana
13
4 / 3 / 3
7,595
543
4,604
6,174
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Qquaq
Olorun
12
1 / 4 / 5
7,154
511
5,410
8,719
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
24
25
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
5
8.5
W
Thoth
 
Thoth
10
1
6
13
W
Neith
BIGDADDYA
Neith
3
1
3
4.5
L
Fenrir
5
7
2
0.86
W
Ravana
Giaulins
Ravana
4
3
3
1.83
L
Ah Muzen Cab
Itssmeeehiiiiigh
Ah Muzen Cab
0
5
0
0
L
Xing Tian
Jurasaurz
Xing Tian
0
4
3
0.38
L
Kuzenbo
Metallocyte
Kuzenbo
1
4
0
0.25
L
Zeus
3
5
0
0.6
W
Olorun
Qquaq
Olorun
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
43,836
57,297
Taken
43,780
30,018
Mitigated
18,867
11,973
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,662
2,001
0
6,399
11,363
7,021
0
3,620
7,292
0
62,670
W
Thoth
 
Thoth
18,288
1,082
0
4,999
10,730
3,788
950
3,717
6,927
58,547
0
W
Neith
BIGDADDYA
Neith
4,872
2,165
0
3,345
6,794
2,740
455
701
6,093
0
63,799
L
Fenrir
7,368
2,266
0
3,424
11,725
4,392
0
4,194
7,531
0
35,444
W
Ravana
Giaulins
Ravana
4,604
924
0
1,949
6,174
2,430
0
1,395
4,741
0
37,883
L
Ah Muzen Cab
Itssmeeehiiiiigh
Ah Muzen Cab
3,825
1,054
0
1,817
9,150
2,106
0
2,413
6,737
0
49,367
L
Xing Tian
Jurasaurz
Xing Tian
3,269
253
490
1,935
14,004
9,423
0
9,326
4,678
21,385
0
L
Kuzenbo
Metallocyte
Kuzenbo
4,103
522
0
1,821
10,518
10,142
0
1,701
8,817
41,475
0
L
Zeus
5,682
722
0
2,486
11,900
3,955
0
6,064
5,836
41,249
0
W
Olorun
Qquaq
Olorun
5,410
3,003
205
2,435
8,719
2,888
345
3,046
5,673
37,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
41,920
349
Minions Killed
535
0
Camps Cleared
0
1,284,201
Distance Traveled
1,363,647
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,179
656
126
9
0
303,874
0
W
Thoth
9,062
647
86
6
0
269,244
3
W
Neith
8,930
638
159
11
0
235,446
2
L
Fenrir
7,220
516
55
4
0
269,794
3
W
Ravana
7,595
543
85
6
0
316,835
1
L
Ah Muzen Cab
6,940
496
106
8
0
267,805
4
L
Xing Tian
5,753
411
26
2
0
261,488
3
L
Kuzenbo
6,835
488
82
6
0
265,793
5
L
Zeus
6,726
480
80
6
0
219,321
3
W
Olorun
7,154
511
79
6
0
238,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role