Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DRAGONX11SLAYER
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,677 Elo+
Party 1
Loki
Loki
Demon Dylan10Th
Loki
Level 138
God Stats
6W - 8L
1,457 SR
Queue Stats
130W - 107L
1,603 Elo+
Party 1
Team Averages
Level 94
1,486 SR
1,593 Elo+

VS

Team Averages
Level 69
1,446 SR
1,417 Elo+
Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Alleycat713
Xbalanque
Level 61
God Stats
3W - 5L
1,540 SR
Queue Stats
206W - 241L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Lotusflower27
Nu Wa
Level 63
God Stats
6W - 14L
1,297 SR
Queue Stats
16W - 38L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 1 / 9
9,513
865
16,664
8,986
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
11
2 / 1 / 10
8,565
779
2,248
7,565
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
10 / 2 / 8
9,752
887
10,553
7,335
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 7 / 1
7,046
641
4,665
15,951
11,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Alleycat713
Xbalanque
11
1 / 8 / 0
7,086
644
5,366
10,517
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 0
8,029
730
3,390
8,071
2,096
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
20
Kills
4
4
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
9
12.5
L
Sobek
 
Sobek
1
7
1
0.21
L
Xbalanque
Alleycat713
Xbalanque
1
8
0
0.13
W
Sylvanus
2
1
10
7
W
10
2
8
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
13,421
23,886
Taken
34,539
13,633
Mitigated
16,924
9,749
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,664
7,354
0
5,653
8,986
3,864
2,218
3,354
5,632
61,577
5,696
L
Sobek
 
Sobek
4,665
187
0
1,428
15,951
11,766
0
8,862
6,787
16,771
0
L
Xbalanque
Alleycat713
Xbalanque
5,366
1,989
67
983
10,517
3,062
474
4,647
5,607
0
20,490
W
Sylvanus
2,248
1,104
1,031
1,782
7,565
5,873
337
2,618
4,947
6,691
0
W
10,553
1,519
0
1,283
7,335
3,896
427
2,291
5,044
0
24,770
L
3,390
1,143
889
1,024
8,071
2,096
185
4,367
3,531
17,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,830
Gold Earned
22,161
145
Minions Killed
110
7
Camps Cleared
3
557,311
Distance Traveled
564,140
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,513
865
112
10
3
200,277
3
L
Sobek
7,046
641
34
3
1
198,990
15
L
Xbalanque
7,086
644
48
4
0
181,648
4
W
Sylvanus
8,565
779
9
1
1
145,214
0
W
Loki
9,752
887
24
2
3
211,820
0
L
Nu Wa
8,029
730
28
3
2
183,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role