Player Matchup

Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DarkGrimWolf
Fenrir
Level 144
God Stats
18W - 22L
1,426 SR
Queue Stats
19W - 30L
1,417 Elo+
Solo
Guan Yu
Guan Yu
Overlodr412
Guan Yu
Level 46
God Stats
2W - 3L
1,610 SR
Queue Stats
36W - 43L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
Pagusa
Heimdallr
Level 129
God Stats
5W - 4L
1,508 SR
Queue Stats
151W - 158L
1,518 Elo+
Solo
Scylla
Scylla
erwan49
Scylla
Level 54
God Stats
37W - 39L
1,512 SR
Queue Stats
135W - 174L
1,389 Elo+
Solo
Team Averages
Level 80
1,511 SR
1,461 Elo+

VS

Team Averages
Level 93
1,518 SR
1,489 Elo+
Fenrir
Fenrir
Cylisia
Fenrir
Level 160
God Stats
9W - 5L
1,672 SR
Queue Stats
268W - 260L
1,575 Elo+
Party 1
Neith
Neith
Ladywolfires
Neith
Level 66
God Stats
21W - 41L
1,314 SR
Queue Stats
69W - 179L
1,241 Elo+
Solo
Nike
Nike
Lurakai
Nike
Level 49
God Stats
7W - 2L
1,493 SR
Queue Stats
39W - 59L
1,529 Elo+
Party 1
Discordia
Discordia
MXNII
Discordia
Level 33
God Stats
6W - 2L
1,629 SR
Queue Stats
70W - 51L
1,594 Elo+
Solo
Khepri
Khepri
Nekoda
Khepri
Level 158
God Stats
4W - 4L
1,482 SR
Queue Stats
534W - 522L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 5 / 4
7,019
468
2,721
12,111
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
4 / 2 / 5
8,077
538
5,712
10,760
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Overlodr412
Guan Yu
12
5 / 5 / 2
8,087
539
9,485
14,994
11,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Pagusa
Heimdallr
14
3 / 2 / 3
7,965
531
8,617
8,160
3,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
erwan49
Scylla
6
0 / 1 / 0
5,402
360
241
1,459
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cylisia
Fenrir
15
7 / 0 / 5
9,052
603
8,196
11,142
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 3
7,460
497
4,956
7,318
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Lurakai
Nike
13
1 / 4 / 5
7,870
525
7,315
8,377
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
MXNII
Discordia
15
5 / 3 / 3
8,663
578
10,423
4,774
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Nekoda
Khepri
10
0 / 3 / 7
6,687
446
2,533
8,992
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
14
Kills
15
15
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
4
0.8
W
Fenrir
Cylisia
Fenrir
7
0
5
9.5
L
Fenrir
4
2
5
3.25
W
2
4
3
0.88
W
Nike
Lurakai
Nike
1
4
5
0.88
W
Discordia
MXNII
Discordia
5
3
3
2.17
W
Khepri
Nekoda
Khepri
0
3
7
1.17
L
Guan Yu
Overlodr412
Guan Yu
5
5
2
1.2
L
Heimdallr
Pagusa
Heimdallr
3
2
3
2.25
L
Scylla
erwan49
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
33,423
47,484
Taken
40,603
24,883
Mitigated
21,991
13,351
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,721
627
0
2,118
12,111
6,620
468
5,001
6,913
8,052
0
W
Fenrir
Cylisia
Fenrir
8,196
2,552
0
6,656
11,142
4,145
0
525
10,617
0
56,441
L
Fenrir
5,712
2,045
0
4,040
10,760
3,751
0
3,032
7,345
0
43,081
W
4,956
2,129
0
1,581
7,318
2,298
0
1,004
6,314
0
36,936
W
Nike
Lurakai
Nike
7,315
1,119
0
1,070
8,377
5,839
696
322
8,055
6,880
37,797
W
Discordia
MXNII
Discordia
10,423
1,044
0
287
4,774
1,415
1,127
1,220
3,520
59,428
0
W
Khepri
Nekoda
Khepri
2,533
378
0
1,243
8,992
8,294
21
897
8,095
17,291
0
L
Guan Yu
Overlodr412
Guan Yu
9,485
927
335
3,997
14,994
11,115
647
3,897
10,640
2,205
34,056
L
Heimdallr
Pagusa
Heimdallr
8,617
4,203
0
2,478
8,160
3,038
818
1,545
6,473
0
59,997
L
Scylla
erwan49
Scylla
241
0
0
383
1,459
359
0
432
967
11,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,550
Gold Earned
39,732
303
Minions Killed
414
0
Camps Cleared
0
1,262,743
Distance Traveled
1,507,309
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,019
468
8
1
0
300,529
4
W
Fenrir
9,052
603
101
7
0
334,735
5
L
Fenrir
8,077
538
88
6
0
311,513
4
W
Neith
7,460
497
64
4
0
280,251
2
W
Nike
7,870
525
101
7
0
295,475
1
W
Discordia
8,663
578
129
9
0
291,580
0
W
Khepri
6,687
446
19
1
0
305,268
3
L
Guan Yu
8,087
539
79
5
0
285,614
1
L
Heimdallr
7,965
531
101
7
0
256,672
3
L
Scylla
5,402
360
27
2
0
108,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role