Player Matchup

Chiron
Chiron
Bronze III
Ambroose
Chiron
Bronze III
Level 152
God Stats
1W - 0L
2,042 SR
Queue Stats
1W - 3L
1,333 MMR
Solo
Serqet
Serqet
Silver III
Ashlityr
Serqet
Silver III
Level 148
God Stats
7W - 4L
1,667 SR
Queue Stats
18W - 26L
1,457 MMR
Solo
Khepri
Khepri
Silver I
GuardDogAkita
Khepri
Silver I
Level 141
God Stats
1W - 0L
1,469 SR
Queue Stats
7W - 6L
1,466 MMR
Solo
Anubis
Anubis
Silver II
KraZyDevil
Anubis
Silver II
Level 103
God Stats
4W - 2L
1,660 SR
Queue Stats
106W - 117L
1,020 MMR
Solo
Artio
Artio
Silver II
OdorlesxSocks
Artio
Silver II
Level 143
God Stats
1W - 0L
1,465 SR
Queue Stats
13W - 21L
1,221 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,661 SR
1,299 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,463 SR
1,440 MMR
Thor
Thor
Silver III
 
Thor
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
AwwPotatoes
Geb
Silver I
Level 144
God Stats
6W - 10L
1,444 SR
Queue Stats
76W - 79L
1,130 MMR
Solo
Anhur
Anhur
Platinum III
DetergentKing
Anhur
Platinum III
Level 66
God Stats
3W - 7L
1,609 SR
Queue Stats
76W - 73L
1,842 MMR
Solo
Cthulhu
Cthulhu
Gold III
RentASQUID
Cthulhu
Gold III
Level 137
God Stats
0W - 4L
1,231 SR
Queue Stats
574W - 566L
1,328 MMR
Solo
Kukulkan
Kukulkan
Gold V
saucykazi
Kukulkan
Gold V
Level 122
God Stats
10W - 11L
1,532 SR
Queue Stats
219W - 225L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ambroose
Chiron
19
9 / 1 / 9
12,363
589
21,946
17,525
6,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Ashlityr
Serqet
17
8 / 5 / 4
11,454
545
9,189
19,146
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 10
10,326
492
3,079
8,798
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
KraZyDevil
Anubis
19
7 / 2 / 6
12,365
589
15,658
15,150
8,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 10
11,855
565
14,961
20,257
20,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SolHou YiMulanOlorun

VS

Bans
CamazotzTerraBastetHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 4 / 1
10,454
498
4,042
14,175
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
0 / 8 / 3
8,133
387
3,319
19,310
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 6 / 1
10,255
488
9,107
17,763
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RentASQUID
Cthulhu
15
0 / 6 / 2
9,468
451
13,486
20,806
16,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
saucykazi
Kukulkan
16
3 / 4 / 0
10,344
493
18,277
11,053
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
28
Kills
10
10
Deaths
28
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
1
0.88
W
Chiron
Ambroose
Chiron
9
1
9
13.5
W
Serqet
Ashlityr
Serqet
8
5
4
2
L
0
8
3
0.19
L
4
6
1
0.75
W
1
0
10
6
W
Anubis
KraZyDevil
Anubis
7
2
6
5
W
3
2
10
4
L
Cthulhu
RentASQUID
Cthulhu
0
6
2
0.17
L
Kukulkan
saucykazi
Kukulkan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,833
Damage
48,231
80,876
Taken
83,107
50,081
Mitigated
38,635
34,044
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,042
514
0
5,210
14,175
4,283
0
4,304
9,486
0
67,674
W
Chiron
Ambroose
Chiron
21,946
12,550
404
9,452
17,525
6,778
1,798
5,122
12,357
0
108,417
W
Serqet
Ashlityr
Serqet
9,189
1,204
0
5,172
19,146
6,667
393
4,057
15,012
0
79,334
L
3,319
570
0
1,366
19,310
11,356
0
7,827
10,883
18,895
0
L
9,107
5,872
0
5,267
17,763
4,385
564
2,289
14,996
0
72,439
W
3,079
361
395
798
8,798
7,748
242
3,838
4,873
29,245
0
W
Anubis
KraZyDevil
Anubis
15,658
693
0
10,091
15,150
8,568
581
10,220
4,750
98,150
0
W
14,961
1,066
370
7,362
20,257
20,320
72
11,262
7,854
75,039
0
L
Cthulhu
RentASQUID
Cthulhu
13,486
1,192
689
6,203
20,806
16,026
0
11,485
7,981
64,655
0
L
Kukulkan
saucykazi
Kukulkan
18,277
802
0
1,202
11,053
2,585
0
6,153
4,851
70,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,363
Gold Earned
48,654
601
Minions Killed
550
0
Camps Cleared
0
2,055,247
Distance Traveled
1,933,789
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,454
498
116
6
0
403,443
4
W
Chiron
12,363
589
138
7
0
411,821
5
W
Serqet
11,454
545
110
5
0
434,943
11
L
Geb
8,133
387
25
1
0
375,800
9
L
Anhur
10,255
488
126
6
0
375,065
8
W
Khepri
10,326
492
50
2
0
429,453
5
W
Anubis
12,365
589
160
8
0
357,152
9
W
Artio
11,855
565
143
7
0
421,878
3
L
Cthulhu
9,468
451
138
7
0
384,015
2
L
Kukulkan
10,344
493
145
7
0
395,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role