Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum I
børëd
Achilles
Platinum I
Level 68
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 3L
2,055 MMR
Party 1
Anhur
Anhur
Platinum II
vαnnski
Anhur
Platinum II
Level 160
God Stats
3W - 0L
1,755 SR
Queue Stats
25W - 3L
2,154 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,669 SR
1,903 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,650 SR
1,883 MMR
Cerberus
Cerberus
Gold III
AdvoDmon
Cerberus
Gold III
Level 97
God Stats
1W - 3L
1,592 SR
Queue Stats
39W - 29L
1,916 MMR
Solo
Guan Yu
Guan Yu
Platinum III
CEOofCoronavirus
Guan Yu
Platinum III
Level 159
God Stats
4W - 3L
1,699 SR
Queue Stats
48W - 49L
1,695 MMR
Solo
Chiron
Chiron
Platinum I
mark412
Chiron
Platinum I
Level 142
God Stats
40W - 57L
1,658 SR
Queue Stats
416W - 532L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 4 / 8
8,477
652
15,022
9,129
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
børëd
Achilles
15
8 / 1 / 3
10,271
790
14,171
14,898
13,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
vαnnski
Anhur
14
3 / 1 / 8
9,455
727
14,127
9,858
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothGilgameshFenrirMorgan Le FayAres

VS

Bans
BastetNoxGebZeusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdvoDmon
Cerberus
11
1 / 3 / 4
7,783
599
7,489
16,893
13,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 4
7,996
615
6,839
17,116
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
mark412
Chiron
12
3 / 6 / 3
8,614
663
8,338
14,792
3,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
6
6
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
4
8
1
L
Cerberus
AdvoDmon
Cerberus
1
3
4
1
L
2
2
4
2
W
Achilles
børëd
Achilles
8
1
3
9.5
L
Chiron
mark412
Chiron
3
6
3
0.75
W
Anhur
vαnnski
Anhur
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
22,666
33,885
Taken
48,801
20,064
Mitigated
25,944
9,629
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,022
5,524
0
2,833
9,129
2,802
1,155
2,126
6,358
44,321
4,745
L
Cerberus
AdvoDmon
Cerberus
7,489
185
0
5,782
16,893
13,683
230
5,950
10,471
22,355
0
L
6,839
485
3,451
5,754
17,116
8,808
155
4,288
12,562
1,292
17,251
W
Achilles
børëd
Achilles
14,171
2,504
0
4,047
14,898
13,257
0
2,732
11,551
0
22,671
L
Chiron
mark412
Chiron
8,338
2,457
986
2,883
14,792
3,453
488
3,339
11,149
0
33,613
W
Anhur
vαnnski
Anhur
14,127
7,567
0
2,749
9,858
4,005
2,208
2,551
6,975
0
53,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
24,393
160
Minions Killed
154
8
Camps Cleared
4
752,537
Distance Traveled
755,766
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,477
652
67
5
2
230,221
2
L
Cerberus
7,783
599
43
3
1
259,646
2
L
Guan Yu
7,996
615
35
3
2
271,800
3
W
Achilles
10,271
790
19
1
2
285,551
5
L
Chiron
8,614
663
76
6
1
224,320
1
W
Anhur
9,455
727
74
6
4
236,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role