Player Matchup

Gilgamesh
Gilgamesh
Guapstr
Gilgamesh
Level 119
God Stats
5W - 10L
1,428 SR
Queue Stats
428W - 373L
1,787 Elo+
Party 1
Kali
Kali
MaikuI
Kali
Level 145
God Stats
21W - 16L
1,630 SR
Queue Stats
371W - 386L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SoloNmid
Cu Chulainn
Level 31
God Stats
4W - 0L
1,898 SR
Queue Stats
124W - 27L
1,854 Elo+
Party 1
Sol
Sol
Syfirz
Sol
Level 100
God Stats
29W - 3L
1,984 SR
Queue Stats
279W - 232L
1,806 Elo+
Party 1
Zeus
Zeus
Yordli
Zeus
Level 123
God Stats
18W - 6L
1,926 SR
Queue Stats
208W - 178L
1,709 Elo+
Party 1
Team Averages
Level 104
1,773 SR
1,742 Elo+

VS

Team Averages
Level 74
1,541 SR
1,446 Elo+
Tiamat
Tiamat
 
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ComradCoyote
Tsukuyomi
Level 128
God Stats
1W - 2L
1,532 SR
Queue Stats
175W - 142L
1,529 Elo+
Party 3
Chang'e
Chang'e
Dizy_Uzumaki
Chang'e
Level 83
God Stats
17W - 18L
1,488 SR
Queue Stats
72W - 64L
1,433 Elo+
Party 2
Medusa
Medusa
Idubbbz_tv_01
Medusa
Level 47
God Stats
6W - 5L
1,631 SR
Queue Stats
67W - 49L
1,372 Elo+
Party 2
Athena
Athena
villartinez
Athena
Level 65
God Stats
3W - 5L
1,553 SR
Queue Stats
81W - 85L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guapstr
Gilgamesh
9
0 / 1 / 9
5,438
544
2,935
4,641
2,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
MaikuI
Kali
11
7 / 2 / 3
7,059
706
3,395
6,699
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SoloNmid
Cu Chulainn
13
7 / 0 / 4
7,366
737
7,670
5,491
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Syfirz
Sol
13
12 / 0 / 0
8,160
816
9,863
6,102
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Yordli
Zeus
11
0 / 1 / 3
6,409
641
3,331
3,262
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 5 / 1
4,470
447
1,801
5,904
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ComradCoyote
Tsukuyomi
9
4 / 5 / 0
5,434
543
4,317
7,634
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Dizy_Uzumaki
Chang'e
8
0 / 3 / 3
4,901
490
2,485
7,330
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 1
4,246
425
2,158
5,807
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Athena
5
0 / 7 / 1
4,091
409
1,512
9,049
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
26
Kills
4
4
Deaths
26
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
L
Tsukuyomi
ComradCoyote
Tsukuyomi
4
5
0
0.8
L
Chang'e
Dizy_Uzumaki
Chang'e
0
3
3
0.5
W
Gilgamesh
Guapstr
Gilgamesh
0
1
9
4.5
L
0
6
1
0.08
W
Kali
MaikuI
Kali
7
2
3
4.25
W
Cu Chulainn
SoloNmid
Cu Chulainn
7
0
4
9
W
Sol
Syfirz
Sol
12
0
0
12
W
Zeus
Yordli
Zeus
0
1
3
1.5
L
Athena
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,194
Damage
12,273
26,195
Taken
35,724
10,748
Mitigated
13,783
11,300
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,801
274
0
652
5,904
2,460
0
0
5,644
15,084
0
L
Tsukuyomi
ComradCoyote
Tsukuyomi
4,317
663
0
379
7,634
2,219
0
1,691
5,747
0
25,181
L
Chang'e
Dizy_Uzumaki
Chang'e
2,485
73
186
2,650
7,330
1,986
0
2,786
4,322
22,524
0
W
Gilgamesh
Guapstr
Gilgamesh
2,935
924
194
605
4,641
2,680
0
1,220
3,421
0
13,153
L
2,158
794
0
77
5,807
1,572
0
4,024
1,751
0
16,932
W
Kali
MaikuI
Kali
3,395
1,465
0
2,119
6,699
2,239
0
519
6,166
0
33,974
W
Cu Chulainn
SoloNmid
Cu Chulainn
7,670
1,216
0
2,833
5,491
3,040
0
1,557
3,700
0
38,259
W
Sol
Syfirz
Sol
9,863
6,522
0
4,659
6,102
1,687
1,974
1,129
4,973
55,028
0
W
Zeus
Yordli
Zeus
3,331
430
0
890
3,262
1,102
675
1,186
2,076
42,704
0
L
Athena
1,512
506
123
871
9,049
5,546
0
4,401
4,606
7,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
23,142
371
Minions Killed
176
0
Camps Cleared
0
984,808
Distance Traveled
942,144
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,470
447
37
4
0
178,394
0
L
Tsukuyomi
5,434
543
44
4
0
200,685
0
L
Chang'e
4,901
490
49
5
0
191,750
3
W
Gilgamesh
5,438
544
21
2
0
196,331
1
L
Medusa
4,246
425
35
4
0
186,193
1
W
Kali
7,059
706
68
7
0
222,613
1
W
Cu Chulainn
7,366
737
89
9
0
198,549
3
W
Sol
8,160
816
101
10
0
178,038
3
W
Zeus
6,409
641
92
9
0
189,277
5
L
Athena
4,091
409
11
1
0
185,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role