Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BadLemonWheat
Tyr
Level 47
God Stats
8W - 10L
1,497 SR
Queue Stats
68W - 68L
1,428 Elo+
Solo
Izanami
Izanami
FiishHat
Izanami
Level 104
God Stats
0W - 3L
1,188 SR
Queue Stats
61W - 78L
1,443 Elo+
Party 2
Janus
Janus
IM BIG TURBO
Janus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,298 Elo+
Party 2
Jormungandr
Jormungandr
ThatGuyTH210
Jormungandr
Level 96
God Stats
6W - 15L
1,430 SR
Queue Stats
124W - 141L
1,481 Elo+
Solo
Team Averages
Level 76
1,423 SR
1,430 Elo+

VS

Team Averages
Level 94
1,427 SR
1,476 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dasuntboot
Anhur
Level 34
God Stats
1W - 2L
1,331 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
Snub
Gilgamesh
Level 49
God Stats
6W - 9L
1,409 SR
Queue Stats
12W - 18L
1,441 Elo+
Party 1
Fenrir
Fenrir
loneboy21
Fenrir
Level 76
God Stats
2W - 2L
1,351 SR
Queue Stats
35W - 36L
1,432 Elo+
Solo
Atlas
Atlas
ßrakence
Atlas
Level 159
God Stats
5W - 7L
1,543 SR
Queue Stats
335W - 222L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 1 / 0
5,047
459
2,142
6,176
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,447
495
2,626
7,234
4,113
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
FiishHat
Izanami
9
2 / 3 / 1
5,966
542
1,895
5,140
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 0
4,476
407
1,040
3,441
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ThatGuyTH210
Jormungandr
7
0 / 3 / 2
5,153
468
4,010
7,743
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 0
6,309
574
4,044
4,900
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
9
1 / 1 / 3
5,592
508
2,437
4,090
1,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Snub
Gilgamesh
9
1 / 0 / 5
5,633
512
2,657
5,721
2,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
loneboy21
Fenrir
10
7 / 1 / 1
6,485
590
6,022
7,714
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
ßrakence
Atlas
10
3 / 1 / 4
6,333
576
3,955
7,261
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Chang'e
 
Chang'e
1
0
0
1
L
0
2
0
0
W
Anhur
1
1
3
2.5
L
Izanami
FiishHat
Izanami
2
3
1
0.83
L
0
4
0
0
W
Gilgamesh
Snub
Gilgamesh
1
0
5
3.5
L
Jormungandr
ThatGuyTH210
Jormungandr
0
3
2
0.33
W
Fenrir
loneboy21
Fenrir
7
1
1
7.5
W
Atlas
ßrakence
Atlas
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
19,115
29,734
Taken
29,686
11,384
Mitigated
11,670
8,817
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,142
906
0
3,431
6,176
2,080
0
1,549
4,627
0
24,334
W
Chang'e
 
Chang'e
4,044
737
39
3,201
4,900
1,362
0
0
4,900
35,410
0
L
2,626
397
0
2,228
7,234
4,113
0
4,044
3,190
0
30,533
W
Anhur
2,437
1,560
0
380
4,090
1,114
936
1,259
2,815
0
23,165
L
Izanami
FiishHat
Izanami
1,895
1,319
0
1,161
5,140
1,021
0
782
4,358
0
29,918
L
1,040
208
0
20
3,441
867
0
529
2,912
16,331
0
W
Gilgamesh
Snub
Gilgamesh
2,657
441
0
982
5,721
2,419
0
810
4,861
0
23,166
L
Jormungandr
ThatGuyTH210
Jormungandr
4,010
1,548
114
1,863
7,743
3,303
18
1,095
6,648
17,795
0
W
Fenrir
loneboy21
Fenrir
6,022
641
0
1,270
7,714
2,722
0
1,023
6,691
0
33,412
W
Atlas
ßrakence
Atlas
3,955
1,670
324
2,411
7,261
4,053
0
1,860
5,369
18,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
30,352
276
Minions Killed
269
0
Camps Cleared
0
980,663
Distance Traveled
1,060,236
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,047
459
62
6
0
208,833
3
W
Chang'e
6,309
574
83
8
0
204,412
4
L
Tyr
5,447
495
71
6
0
199,171
0
W
Anhur
5,592
508
53
5
0
201,150
0
L
Izanami
5,966
542
76
7
0
191,018
2
L
Janus
4,476
407
38
3
0
179,299
1
W
Gilgamesh
5,633
512
49
4
0
218,539
0
L
Jormungandr
5,153
468
29
3
0
202,342
1
W
Fenrir
6,485
590
59
5
0
224,106
1
W
Atlas
6,333
576
25
2
0
212,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role