Player Matchup

Baron Samedi
Baron Samedi
Beaney4085
Baron Samedi
Level 137
God Stats
20W - 17L
1,558 SR
Queue Stats
487W - 558L
1,490 Elo+
Party 1
Mercury
Mercury
FaSe Miza
Mercury
Level 142
God Stats
5W - 8L
1,537 SR
Queue Stats
223W - 219L
1,457 Elo+
Solo
Scylla
Scylla
PatriotSlays
Scylla
Level 106
God Stats
2W - 3L
1,620 SR
Queue Stats
158W - 211L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
butch7990
Tsukuyomi
Level 128
God Stats
27W - 27L
1,546 SR
Queue Stats
327W - 352L
1,494 Elo+
Solo
Mulan
Mulan
hoggystyl3
Mulan
Level 89
God Stats
2W - 2L
1,569 SR
Queue Stats
279W - 359L
1,492 Elo+
Party 1
Team Averages
Level 120
1,566 SR
1,477 Elo+

VS

Team Averages
Level 105
1,583 SR
1,580 Elo+
Ra
Ra
CoolKagami
Ra
Level 40
God Stats
1W - 1L
1,295 SR
Queue Stats
84W - 50L
1,610 Elo+
Party 2
Apollo
Apollo
MOBB PRODIGY
Apollo
Level 148
God Stats
4W - 1L
1,907 SR
Queue Stats
17W - 20L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
PickedSubset777
Sylvanus
Level 28
God Stats
3W - 1L
1,520 SR
Queue Stats
21W - 13L
1,569 Elo+
Party 2
Horus
Horus
SgtWortWort
Horus
Level 160
God Stats
117W - 91L
1,533 SR
Queue Stats
570W - 531L
1,574 Elo+
Party 2
Bellona
Bellona
Slob my top
Bellona
Level 147
God Stats
23W - 12L
1,660 SR
Queue Stats
484W - 444L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beaney4085
Baron Samedi
10
1 / 7 / 6
6,176
515
6,463
11,421
4,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
FaSe Miza
Mercury
11
0 / 6 / 2
6,107
509
1,863
10,298
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
12
6 / 6 / 1
7,934
661
2,999
8,124
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
butch7990
Tsukuyomi
12
1 / 4 / 0
6,546
546
4,466
8,305
2,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
12
3 / 3 / 1
7,068
589
6,241
12,216
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,376
448
1,758
4,676
3,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
3 / 1 / 5
7,871
656
4,152
8,639
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
11
3 / 2 / 10
7,043
587
3,709
7,835
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 3 / 5
8,156
680
11,925
7,618
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Slob my top
Bellona
14
11 / 3 / 3
8,431
703
15,034
10,324
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
11
Kills
26
26
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beaney4085
Baron Samedi
1
7
6
0.57
W
0
3
2
0.33
L
Mercury
FaSe Miza
Mercury
0
6
2
0.17
W
Apollo
3
1
5
5.5
L
Scylla
6
6
1
1.08
W
Sylvanus
3
2
10
4
W
9
3
5
3.83
W
Bellona
Slob my top
Bellona
11
3
3
4.17
L
Tsukuyomi
butch7990
Tsukuyomi
1
4
0
0.25
L
Mulan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
36,578
50,364
Taken
39,092
17,236
Mitigated
23,092
14,624
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beaney4085
Baron Samedi
6,463
493
1,179
3,613
11,421
4,466
0
1,451
9,970
23,171
0
W
1,758
362
97
1,314
4,676
3,129
0
258
4,239
15,812
0
L
Mercury
FaSe Miza
Mercury
1,863
636
0
2,592
10,298
2,095
0
765
9,533
0
27,536
W
Apollo
4,152
2,991
0
4,741
8,639
2,710
668
657
7,566
0
58,730
L
Scylla
2,999
413
0
1,261
8,124
709
0
60
8,064
23,540
0
W
Sylvanus
3,709
713
1,175
2,000
7,835
6,299
0
2,456
5,274
20,317
6,457
W
11,925
4,910
292
1,204
7,618
3,947
0
2,558
4,911
0
38,891
W
Bellona
Slob my top
Bellona
15,034
4,762
0
2,224
10,324
7,007
39
4,018
6,026
0
60,043
L
Tsukuyomi
butch7990
Tsukuyomi
4,466
641
0
2,374
8,305
2,893
0
686
7,619
0
37,215
L
Mulan
6,241
947
45
3,560
12,216
7,073
626
2,215
10,001
2,872
39,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
36,877
341
Minions Killed
356
0
Camps Cleared
0
1,176,858
Distance Traveled
1,153,240
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,176
515
37
3
0
219,246
4
W
Ra
5,376
448
33
3
0
212,122
0
L
Mercury
6,107
509
69
6
0
237,505
2
W
Apollo
7,871
656
105
9
0
217,732
2
L
Scylla
7,934
661
60
5
0
207,177
0
W
Sylvanus
7,043
587
53
4
0
211,783
4
W
Horus
8,156
680
76
6
0
246,322
2
W
Bellona
8,431
703
89
7
0
265,281
0
L
Tsukuyomi
6,546
546
74
6
0
256,799
2
L
Mulan
7,068
589
101
8
0
256,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role