Player Matchup

He Bo
He Bo
Achievedcoder95
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,569 Elo+
Party 3
Da Ji
Da Ji
GothiccVixen
Da Ji
Level 91
God Stats
45W - 34L
1,581 SR
Queue Stats
427W - 462L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
LucyPoindexter
Danzaburou
Level 16
God Stats
18W - 30L
1,419 SR
Queue Stats
21W - 37L
1,364 Elo+
Party 2
Jormungandr
Jormungandr
Ramman333
Jormungandr
Level 15
God Stats
6W - 6L
1,464 SR
Queue Stats
14W - 11L
1,569 Elo+
Party 3
Vulcan
Vulcan
sahadeva
Vulcan
Level 129
God Stats
3W - 6L
1,347 SR
Queue Stats
71W - 68L
1,490 Elo+
Solo
Team Averages
Level 66
1,462 SR
1,502 Elo+

VS

Team Averages
Level 121
1,510 SR
1,551 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Ishikei
Discordia
Level 155
God Stats
98W - 103L
1,539 SR
Queue Stats
439W - 365L
1,731 Elo+
Party 1
Osiris
Osiris
SwintHeavenSent
Osiris
Level 38
God Stats
2W - 9L
1,212 SR
Queue Stats
57W - 77L
1,337 Elo+
Solo
Bastet
Bastet
ViceCommander
Bastet
Level 158
God Stats
55W - 33L
1,798 SR
Queue Stats
937W - 424L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
9,401
940
7,383
16,927
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 1
9,471
947
7,772
9,628
3,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
LucyPoindexter
Danzaburou
15
0 / 6 / 3
8,854
885
4,260
17,601
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Ramman333
Jormungandr
15
1 / 12 / 3
9,341
934
7,252
23,783
26,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
sahadeva
Vulcan
15
0 / 9 / 4
9,191
919
11,368
13,470
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

38

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
1 / 1 / 28
11,712
1,171
4,024
9,675
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
 
Neith
18
10 / 1 / 17
11,595
1,160
21,140
7,462
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Ishikei
Discordia
18
6 / 0 / 24
11,639
1,164
19,267
5,322
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 1 / 18
10,563
1,056
4,904
4,358
2,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
20 / 2 / 15
13,128
1,313
27,997
15,565
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
143
5
Kills
41
41
Deaths
5
15
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
28
15
W
Neith
 
Neith
10
1
17
18.5
L
1
9
4
0.33
L
3
5
1
0.7
W
Discordia
Ishikei
Discordia
6
0
24
18
L
Danzaburou
LucyPoindexter
Danzaburou
0
6
3
0.25
L
Jormungandr
Ramman333
Jormungandr
1
12
3
0.21
W
4
1
18
13
W
20
2
15
13.75
L
Vulcan
sahadeva
Vulcan
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
77,332
81,409
Taken
42,382
46,014
Mitigated
26,176
2,041
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,024
316
0
3,432
9,675
8,073
0
6,142
3,533
8,830
0
W
Neith
 
Neith
21,140
6,874
0
1,177
7,462
2,702
0
3,380
4,082
0
51,664
L
7,383
152
0
630
16,927
5,011
0
4,412
12,065
28,183
0
L
7,772
2,616
0
0
9,628
3,666
0
1,567
7,898
0
13,646
W
Discordia
Ishikei
Discordia
19,267
773
0
1,131
5,322
3,124
0
3,721
1,601
41,917
0
L
Danzaburou
LucyPoindexter
Danzaburou
4,260
1,051
0
1,059
17,601
5,739
0
5,264
11,822
0
18,321
L
Jormungandr
Ramman333
Jormungandr
7,252
1,096
0
30
23,783
26,500
0
6,989
15,666
21,616
0
W
4,904
731
0
0
4,358
2,885
0
3,239
1,119
3,795
11,243
W
27,997
9,561
0
4,888
15,565
9,392
0
9,521
6,044
0
44,705
L
Vulcan
sahadeva
Vulcan
11,368
2,827
90
232
13,470
5,098
0
4,059
8,833
38,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,258
Gold Earned
58,637
194
Minions Killed
215
3
Camps Cleared
7
863,753
Distance Traveled
1,079,358
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,712
1,171
6
1
0
212,279
2
W
Neith
11,595
1,160
80
8
2
186,104
0
L
He Bo
9,401
940
55
6
1
168,230
1
L
Da Ji
9,471
947
14
1
2
181,237
0
W
Discordia
11,639
1,164
60
6
1
230,536
0
L
Danzaburou
8,854
885
24
2
0
154,192
0
L
Jormungandr
9,341
934
30
3
0
175,586
0
W
Osiris
10,563
1,056
27
3
0
222,569
0
W
Bastet
13,128
1,313
42
4
4
227,870
0
L
Vulcan
9,191
919
71
7
0
184,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role