Player Matchup

Xing Tian
Xing Tian
Elmina
Xing Tian
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,421 Elo+
Party 2
Achilles
Achilles
Ierichorn
Achilles
Level 48
God Stats
0W - 2L
1,248 SR
Queue Stats
23W - 21L
1,474 Elo+
Solo
Hercules
Hercules
SKR1SKR1SKR
Hercules
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,491 Elo+
Solo
Hachiman
Hachiman
mdevil7
Hachiman
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
丶Linda
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,770 Elo+
Solo
Team Averages
Level 36
1,450 SR
1,504 Elo+

VS

Team Averages
Level 77
1,587 SR
1,634 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Icaunais
Thanatos
Level 154
God Stats
3W - 3L
1,411 SR
Queue Stats
66W - 73L
1,499 Elo+
Party 1
Hera
Hera
Jackelfetus
Hera
Level 40
God Stats
7W - 1L
1,780 SR
Queue Stats
17W - 24L
1,348 Elo+
Solo
Guan Yu
Guan Yu
LVDJB
Guan Yu
Level 29
God Stats
1W - 0L
1,509 SR
Queue Stats
13W - 2L
1,880 Elo+
Party 1
Ah Puch
Ah Puch
RRaven666
Ah Puch
Level 123
God Stats
3W - 0L
1,738 SR
Queue Stats
7W - 0L
1,942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elmina
Xing Tian
16
2 / 11 / 7
10,911
1,091
11,061
36,542
36,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Ierichorn
Achilles
16
1 / 6 / 6
9,611
961
8,048
25,462
31,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
SKR1SKR1SKR
Hercules
16
3 / 4 / 6
10,271
1,027
11,557
23,098
10,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
mdevil7
Hachiman
16
3 / 11 / 6
10,821
1,082
10,064
20,512
3,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
丶Linda
Jing Wei
15
1 / 4 / 0
8,885
889
3,468
5,683
765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 0 / 19
10,920
1,092
14,276
10,742
4,518
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Icaunais
Thanatos
18
14 / 6 / 18
12,878
1,288
25,491
17,397
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 18
10,240
1,024
14,714
6,145
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
LVDJB
Guan Yu
18
9 / 2 / 21
12,483
1,248
17,601
20,621
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
RRaven666
Ah Puch
18
8 / 0 / 19
12,284
1,228
32,412
5,165
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
131
10
Kills
36
36
Deaths
10
25
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
19
12.5
L
Xing Tian
Elmina
Xing Tian
2
11
7
0.5
W
Thanatos
Icaunais
Thanatos
14
6
18
3.83
L
Achilles
Ierichorn
Achilles
1
6
6
0.67
W
2
2
18
5.5
W
Guan Yu
LVDJB
Guan Yu
9
2
21
9.75
W
Ah Puch
RRaven666
Ah Puch
8
0
19
17.5
L
Hercules
SKR1SKR1SKR
Hercules
3
4
6
1.5
L
Hachiman
mdevil7
Hachiman
3
11
6
0.55
L
Jing Wei
丶Linda
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
104,494
111,297
Taken
60,070
83,455
Mitigated
35,075
6,209
Healing
26,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,276
6,174
0
2,495
10,742
4,518
0
3,434
7,308
0
31,268
L
Xing Tian
Elmina
Xing Tian
11,061
733
0
811
36,542
36,724
0
16,128
18,883
23,250
0
W
Thanatos
Icaunais
Thanatos
25,491
8,758
0
10,865
17,397
8,556
0
2,671
13,205
0
29,098
L
Achilles
Ierichorn
Achilles
8,048
1,782
0
250
25,462
31,806
0
10,797
13,434
632
17,609
W
14,714
4,017
0
180
6,145
2,558
0
1,238
4,907
29,976
0
W
Guan Yu
LVDJB
Guan Yu
17,601
4,275
3,065
7,262
20,621
17,249
0
3,167
15,422
0
28,825
W
Ah Puch
RRaven666
Ah Puch
32,412
1,019
0
2,161
5,165
2,194
0
1,183
3,982
63,919
0
L
Hercules
SKR1SKR1SKR
Hercules
11,557
3,298
0
3,670
23,098
10,174
0
12,547
9,797
0
22,309
L
Hachiman
mdevil7
Hachiman
10,064
7,177
0
1,288
20,512
3,986
0
4,817
14,910
0
25,046
L
Jing Wei
丶Linda
Jing Wei
3,468
2,326
0
190
5,683
765
0
697
4,696
0
16,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
58,805
142
Minions Killed
217
3
Camps Cleared
8
820,437
Distance Traveled
948,870
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,920
1,092
55
6
1
193,159
0
L
Xing Tian
10,911
1,091
23
2
0
186,602
1
W
Thanatos
12,878
1,288
11
1
0
163,059
0
L
Achilles
9,611
961
20
2
1
175,707
0
W
Hera
10,240
1,024
35
4
2
180,278
0
W
Guan Yu
12,483
1,248
24
2
4
216,332
0
W
Ah Puch
12,284
1,228
92
9
1
196,042
0
L
Hercules
10,271
1,027
33
3
0
202,941
0
L
Hachiman
10,821
1,082
39
4
1
171,044
0
L
Jing Wei
8,885
889
27
3
1
84,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role