Player Matchup

Izanami
Izanami
OsoDanii CQB
Izanami
Level 24
God Stats
23W - 30L
1,456 SR
Queue Stats
39W - 60L
1,419 Elo+
Party 1
Bellona
Bellona
ProperFlame71
Bellona
Level 107
God Stats
2W - 1L
1,219 SR
Queue Stats
174W - 150L
1,564 Elo+
Party 1
Zeus
Zeus
XDevilCrackX
Zeus
Level 81
God Stats
87W - 71L
1,541 SR
Queue Stats
111W - 115L
1,495 Elo+
Party 1
Persephone
Persephone
vC CeRsEy
Persephone
Level 107
God Stats
23W - 26L
1,504 SR
Queue Stats
164W - 180L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
xElithEtziox
Kukulkan
Level 59
God Stats
11W - 6L
1,459 SR
Queue Stats
74W - 88L
1,486 Elo+
Party 1
Team Averages
Level 76
1,436 SR
1,490 Elo+

VS

Team Averages
Level 70
1,446 SR
1,408 Elo+
Pele
Pele
ConsoleKurisu
Pele
Level 108
God Stats
2W - 2L
1,634 SR
Queue Stats
35W - 29L
1,517 Elo+
Solo
Cabrakan
Cabrakan
PlsDadComeHome
Cabrakan
Level 80
God Stats
3W - 2L
1,460 SR
Queue Stats
38W - 38L
1,440 Elo+
Party 3
Hel
Hel
SilentSlayerDotA
Hel
Level 3
God Stats
11W - 29L
1,241 SR
Queue Stats
12W - 29L
1,247 Elo+
Party 2
Arachne
Arachne
grundlefountain
Arachne
Level 58
God Stats
1W - 3L
1,236 SR
Queue Stats
1W - 3L
1,341 Elo+
Party 3
Geb
Geb
rivenraven
Geb
Level 99
God Stats
16W - 12L
1,659 SR
Queue Stats
33W - 47L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OsoDanii CQB
Izanami
18
2 / 2 / 15
10,222
1,022
8,838
8,920
3,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
19
10 / 2 / 21
12,946
1,295
14,332
10,727
12,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
14 / 1 / 8
12,254
1,225
20,651
2,482
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
vC CeRsEy
Persephone
18
5 / 0 / 22
12,055
1,206
25,794
6,790
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
xElithEtziox
Kukulkan
18
3 / 1 / 25
11,255
1,126
20,211
4,343
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

290

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,162
916
2,738
11,949
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
16
1 / 14 / 2
9,339
934
7,620
26,644
18,131
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 1
9,236
924
3,440
14,096
5,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 10 / 2
10,250
1,025
9,799
21,219
8,344
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 4
9,200
920
6,467
24,871
25,324
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
34
Kills
6
6
Deaths
34
91
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Izanami
OsoDanii CQB
Izanami
2
2
15
4.75
L
Cabrakan
1
14
2
0.14
W
Bellona
10
2
21
10.25
L
0
3
1
0.17
W
14
1
8
18
L
4
10
2
0.5
L
0
3
4
0.67
W
Persephone
vC CeRsEy
Persephone
5
0
22
16
W
Kukulkan
xElithEtziox
Kukulkan
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,826
Damage
30,064
33,262
Taken
98,779
21,279
Mitigated
61,351
3,684
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,738
754
0
293
11,949
3,900
0
8,412
3,433
0
9,520
W
Izanami
OsoDanii CQB
Izanami
8,838
6,924
0
648
8,920
3,470
0
4,946
3,974
0
25,703
L
Cabrakan
7,620
2,217
194
1,603
26,644
18,131
0
16,580
9,775
23,547
0
W
Bellona
14,332
3,218
948
1,629
10,727
12,994
0
5,668
5,059
0
31,459
L
3,440
154
6,213
3,962
14,096
5,652
0
10,319
3,606
33,901
0
W
20,651
51
0
346
2,482
829
0
968
1,514
31,269
0
L
9,799
6,285
269
2,570
21,219
8,344
0
13,916
7,144
0
12,609
L
6,467
330
554
997
24,871
25,324
0
16,312
8,165
24,516
0
W
Persephone
vC CeRsEy
Persephone
25,794
272
0
113
6,790
2,344
0
3,447
3,343
46,885
0
W
Kukulkan
xElithEtziox
Kukulkan
20,211
823
0
0
4,343
1,642
0
2,498
1,845
40,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,732
Gold Earned
47,187
217
Minions Killed
163
9
Camps Cleared
4
1,042,656
Distance Traveled
944,917
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,162
916
10
1
0
180,126
0
W
Izanami
10,222
1,022
39
4
1
180,965
0
L
Cabrakan
9,339
934
28
3
1
155,046
0
W
Bellona
12,946
1,295
20
2
5
227,685
0
L
Hel
9,236
924
77
8
1
212,663
0
W
Zeus
12,254
1,225
37
4
1
191,385
1
L
Arachne
10,250
1,025
7
1
2
194,830
1
L
Geb
9,200
920
41
4
0
202,252
0
W
Persephone
12,055
1,206
57
6
1
219,773
0
W
Kukulkan
11,255
1,126
64
6
1
222,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role