Player Matchup

Hachiman
Hachiman
CrownV
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,509 Elo+
Party 2
Atlas
Atlas
FarQuan
Atlas
Level 89
God Stats
3W - 6L
1,496 SR
Queue Stats
217W - 216L
1,548 Elo+
Solo
He Bo
He Bo
StopHaydenMe
He Bo
Level 88
God Stats
13W - 11L
1,627 SR
Queue Stats
66W - 67L
1,516 Elo+
Party 2
Team Averages
Level 87
1,541 SR
1,525 Elo+

VS

Team Averages
Level 120
1,489 SR
1,562 Elo+
Freya
Freya
LzySchmitt
Freya
Level 67
God Stats
3W - 0L
1,493 SR
Queue Stats
32W - 54L
1,408 Elo+
Solo
Terra
Terra
Sjoix
Terra
Level 146
God Stats
3W - 2L
1,482 SR
Queue Stats
323W - 246L
1,668 Elo+
Party 1
Artemis
Artemis
Smokley
Artemis
Level 148
God Stats
3W - 4L
1,493 SR
Queue Stats
319W - 310L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CrownV
Hachiman
5
0 / 1 / 0
4,966
552
634
1,926
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
FarQuan
Atlas
9
0 / 3 / 1
5,618
624
2,241
5,792
4,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 0
5,788
643
2,835
4,825
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
5 / 1 / 1
7,206
801
2,860
3,342
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Sjoix
Terra
10
0 / 0 / 5
6,654
739
2,408
5,761
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Smokley
Artemis
11
1 / 0 / 4
6,567
730
4,987
4,098
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CrownV
Hachiman
0
1
0
0
L
Atlas
FarQuan
Atlas
0
3
1
0.17
W
Freya
5
1
1
5.5
W
Terra
Sjoix
Terra
0
0
5
2.5
W
Artemis
Smokley
Artemis
1
0
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,710
Damage
10,255
12,543
Taken
13,201
6,126
Mitigated
7,553
2,753
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CrownV
Hachiman
634
58
0
630
1,926
513
0
410
1,516
0
4,863
L
Atlas
FarQuan
Atlas
2,241
870
326
581
5,792
4,163
0
2,453
3,339
9,097
0
W
Freya
2,860
837
0
827
3,342
1,312
698
1,323
2,019
22,497
0
W
Terra
Sjoix
Terra
2,408
171
1,088
3,526
5,761
4,569
105
1,832
3,929
9,128
0
W
Artemis
Smokley
Artemis
4,987
989
0
961
4,098
1,672
1,365
2,144
1,954
0
25,718
L
2,835
0
0
1,216
4,825
1,450
0
2,505
2,320
18,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,372
Gold Earned
20,427
71
Minions Killed
108
2
Camps Cleared
7
361,104
Distance Traveled
500,914
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,966
552
13
1
0
53,052
0
L
Atlas
5,618
624
16
2
0
150,365
3
W
Freya
7,206
801
41
5
4
165,345
1
W
Terra
6,654
739
14
2
0
174,020
4
W
Artemis
6,567
730
53
6
3
161,549
1
L
He Bo
5,788
643
42
5
2
157,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role