Player Matchup

Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
NovaTrainer
Mulan
Level 145
God Stats
123W - 102L
1,691 SR
Queue Stats
270W - 237L
1,623 Elo+
Solo
Ymir
Ymir
RainDeathOnMe
Ymir
Level 109
God Stats
1W - 0L
1,325 SR
Queue Stats
226W - 193L
1,705 Elo+
Party 1
Cliodhna
Cliodhna
SENPAI_Spud
Cliodhna
Level 127
God Stats
35W - 21L
1,685 SR
Queue Stats
636W - 564L
1,637 Elo+
Party 2
Team Averages
Level 122
1,540 SR
1,593 Elo+

VS

Team Averages
Level 116
1,620 SR
1,642 Elo+
Chiron
Chiron
Babywaluigi
Chiron
Level 116
God Stats
1W - 3L
1,720 SR
Queue Stats
128W - 108L
1,701 Elo+
Solo
Nike
Nike
HowdyNeighbor
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 122L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
PK Catalyst
Tsukuyomi
Level 160
God Stats
31W - 42L
1,645 SR
Queue Stats
532W - 520L
1,604 Elo+
Solo
Cthulhu
Cthulhu
bigbananaOP
Cthulhu
Level 108
God Stats
246W - 219L
1,588 SR
Queue Stats
719W - 659L
1,631 Elo+
Solo
Zhong Kui
Zhong Kui
tyry12
Zhong Kui
Level 127
God Stats
3W - 4L
1,647 SR
Queue Stats
232W - 242L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
4 / 5 / 10
13,164
598
14,793
20,262
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
18
4 / 1 / 7
11,704
532
9,953
11,622
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 4 / 5
13,629
620
15,645
22,020
24,236
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 5 / 11
10,447
475
8,698
23,909
25,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
SENPAI_Spud
Cliodhna
20
12 / 1 / 4
14,123
642
17,210
15,177
6,716
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 6 / 2
11,436
520
15,322
19,781
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 2
10,455
475
9,504
17,841
18,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
PK Catalyst
Tsukuyomi
18
6 / 5 / 6
11,145
507
12,960
15,669
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
bigbananaOP
Cthulhu
14
1 / 5 / 7
8,616
392
8,523
19,020
17,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
tyry12
Zhong Kui
18
2 / 4 / 4
10,865
494
13,103
14,410
12,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
26
Kills
16
16
Deaths
26
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
5
10
1.8
W
Neith
 
Neith
4
1
7
7.5
L
Chiron
5
6
2
1
L
2
6
2
0.5
W
4
4
5
1.63
L
Tsukuyomi
PK Catalyst
Tsukuyomi
6
5
6
1.8
W
2
5
11
1.5
W
Cliodhna
SENPAI_Spud
Cliodhna
12
1
4
14
L
Cthulhu
bigbananaOP
Cthulhu
1
5
7
0.9
L
Zhong Kui
tyry12
Zhong Kui
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,299
Damage
59,412
92,990
Taken
86,721
67,215
Mitigated
62,711
39,613
Healing
23,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,793
8,182
1,217
10,904
20,262
6,091
5,714
3,146
17,116
99,028
0
W
Neith
 
Neith
9,953
3,813
0
5,532
11,622
4,685
582
5,006
6,564
0
87,411
L
Chiron
15,322
7,675
280
8,186
19,781
6,627
0
10,051
9,514
0
99,294
L
9,504
876
0
3,596
17,841
18,843
0
479
16,411
13,794
57,072
W
15,645
1,389
0
9,469
22,020
24,236
754
4,475
16,540
0
107,723
L
Tsukuyomi
PK Catalyst
Tsukuyomi
12,960
2,625
0
4,123
15,669
6,458
0
2,282
13,076
0
82,036
W
8,698
1,945
504
5,073
23,909
25,487
122
7,605
16,264
35,887
0
W
Cliodhna
SENPAI_Spud
Cliodhna
17,210
2,129
0
6,914
15,177
6,716
483
2,663
12,342
0
129,600
L
Cthulhu
bigbananaOP
Cthulhu
8,523
488
491
2,495
19,020
17,860
0
7,170
11,258
29,065
0
L
Zhong Kui
tyry12
Zhong Kui
13,103
3,699
0
4,121
14,410
12,923
426
2,560
11,575
83,216
11,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,067
Gold Earned
52,517
741
Minions Killed
647
0
Camps Cleared
0
2,158,999
Distance Traveled
2,070,999
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,164
598
156
7
0
369,815
10
W
Neith
11,704
532
146
7
0
414,948
3
L
Chiron
11,436
520
168
8
0
382,466
8
L
Nike
10,455
475
142
6
0
428,635
7
W
Mulan
13,629
620
210
10
0
429,616
3
L
Tsukuyomi
11,145
507
126
6
0
470,158
6
W
Ymir
10,447
475
48
2
0
395,511
7
W
Cliodhna
14,123
642
181
8
0
549,109
2
L
Cthulhu
8,616
392
36
2
0
394,188
2
L
Zhong Kui
10,865
494
175
8
0
395,552
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role