Player Matchup

Horus
Horus
FewestCrane216
Horus
Level 113
God Stats
15W - 7L
1,690 SR
Queue Stats
232W - 282L
1,506 Elo+
Party 1
Bacchus
Bacchus
Its_Synco
Bacchus
Level 99
God Stats
4W - 2L
1,622 SR
Queue Stats
342W - 335L
1,504 Elo+
Party 1
Arachne
Arachne
Th3ProbleM1994
Arachne
Level 38
God Stats
16W - 8L
1,739 SR
Queue Stats
128W - 120L
1,516 Elo+
Solo
Nu Wa
Nu Wa
domingo_210
Nu Wa
Level 107
God Stats
1W - 3L
1,144 SR
Queue Stats
200W - 205L
1,495 Elo+
Party 1
Hachiman
Hachiman
smurfed_12
Hachiman
Level 15
God Stats
3W - 1L
1,808 SR
Queue Stats
23W - 17L
1,517 Elo+
Party 1
Team Averages
Level 74
1,601 SR
1,508 Elo+

VS

Team Averages
Level 53
1,402 SR
1,367 Elo+
Bellona
Bellona
Cyanix_Erk
Bellona
Level 53
God Stats
1W - 4L
1,193 SR
Queue Stats
23W - 58L
1,164 Elo+
Party 2
Hades
Hades
ElGordo_2CB_
Hades
Level 16
God Stats
3W - 8L
1,323 SR
Queue Stats
13W - 24L
1,206 Elo+
Party 2
Medusa
Medusa
Kingdeey
Medusa
Level 141
God Stats
2W - 3L
1,678 SR
Queue Stats
129W - 154L
1,454 Elo+
Party 3
Thanatos
Thanatos
MA0RIMANTIS
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,440 Elo+
Party 3
Baron Samedi
Baron Samedi
Zenitsu81MT
Baron Samedi
Level 39
God Stats
1W - 7L
1,319 SR
Queue Stats
112W - 93L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
6,268
627
4,250
5,537
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Its_Synco
Bacchus
11
1 / 0 / 1
6,010
601
3,387
4,597
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 4
6,027
603
6,331
4,661
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 2 / 6
6,162
616
3,291
3,173
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
smurfed_12
Hachiman
9
4 / 2 / 1
5,740
574
4,917
6,215
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cyanix_Erk
Bellona
7
0 / 3 / 0
4,486
449
3,030
6,038
3,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 5 / 1
4,568
457
243
7,332
1,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kingdeey
Medusa
9
4 / 2 / 0
5,284
528
2,942
4,185
902
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MA0RIMANTIS
Thanatos
7
0 / 5 / 1
4,486
449
1,626
7,499
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Zenitsu81MT
Baron Samedi
6
2 / 3 / 2
4,958
496
2,998
5,984
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
6
6
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cyanix_Erk
Bellona
0
3
0
0
L
0
5
1
0.1
W
5
0
2
6
W
Bacchus
Its_Synco
Bacchus
1
0
1
1.5
L
Medusa
Kingdeey
Medusa
4
2
0
2
L
Thanatos
MA0RIMANTIS
Thanatos
0
5
1
0.1
W
5
2
4
3.5
L
Baron Samedi
Zenitsu81MT
Baron Samedi
2
3
2
1
W
2
2
6
2.5
W
Hachiman
smurfed_12
Hachiman
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
10,839
24,183
Taken
31,038
8,766
Mitigated
10,358
10,057
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cyanix_Erk
Bellona
3,030
1,241
0
634
6,038
3,408
0
2,821
2,791
0
15,316
L
243
87
0
1,156
7,332
1,954
0
1,623
5,597
17,415
0
W
4,250
2,276
79
3,538
5,537
1,913
0
646
4,821
0
30,755
W
Bacchus
Its_Synco
Bacchus
3,387
431
0
1,843
4,597
2,685
0
0
4,248
27,208
0
L
Medusa
Kingdeey
Medusa
2,942
1,042
0
1,283
4,185
902
0
223
3,946
0
19,182
L
Thanatos
MA0RIMANTIS
Thanatos
1,626
272
0
3,412
7,499
1,755
0
761
6,654
0
15,268
W
6,331
4,478
0
1,094
4,661
1,738
0
766
3,895
0
26,071
L
Baron Samedi
Zenitsu81MT
Baron Samedi
2,998
387
329
2,993
5,984
2,339
0
545
5,372
12,716
0
W
3,291
519
0
302
3,173
972
18
688
2,485
25,736
0
W
Hachiman
smurfed_12
Hachiman
4,917
2,190
140
3,061
6,215
1,458
954
1,141
5,074
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
23,782
297
Minions Killed
158
0
Camps Cleared
0
1,000,220
Distance Traveled
852,815
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,486
449
31
3
0
172,096
0
L
Hades
4,568
457
23
2
0
172,334
0
W
Horus
6,268
627
72
7
0
210,413
3
W
Bacchus
6,010
601
60
6
0
204,361
5
L
Medusa
5,284
528
48
5
0
193,476
1
L
Thanatos
4,486
449
36
4
0
178,666
2
W
Arachne
6,027
603
59
6
0
235,683
3
L
Baron Samedi
4,958
496
20
2
0
136,243
0
W
Nu Wa
6,162
616
58
6
0
184,310
2
W
Hachiman
5,740
574
48
5
0
165,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role