Player Matchup

Chaac
Chaac
CubicalBranch23
Chaac
Level 126
God Stats
9W - 5L
1,619 SR
Queue Stats
382W - 454L
1,503 Elo+
Party 2
Artemis
Artemis
Kerysum
Artemis
Level 104
God Stats
8W - 9L
1,576 SR
Queue Stats
189W - 225L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
oReserves
Kukulkan
Level 49
God Stats
4W - 2L
1,632 SR
Queue Stats
33W - 35L
1,442 Elo+
Party 2
Team Averages
Level 93
1,609 SR
1,479 Elo+

VS

Team Averages
Level 71
1,485 SR
1,501 Elo+
Sylvanus
Sylvanus
FDNS_LS
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,494 Elo+
Party 1
Charybdis
Charybdis
FDNS_shef
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,566 Elo+
Party 1
Loki
Loki
XnoobschoolX
Loki
Level 66
God Stats
1W - 2L
1,454 SR
Queue Stats
10W - 8L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
10,807
831
14,764
16,503
10,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Kerysum
Artemis
15
8 / 2 / 6
10,722
825
11,953
7,537
3,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
oReserves
Kukulkan
13
3 / 2 / 9
9,243
711
4,935
5,298
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FDNS_LS
Sylvanus
12
2 / 6 / 2
9,569
736
5,329
17,180
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
FDNS_shef
Charybdis
11
0 / 8 / 2
7,483
576
3,297
11,518
3,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 1
8,731
672
6,432
9,800
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
5
5
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
Sylvanus
FDNS_LS
Sylvanus
2
6
2
0.5
L
Charybdis
FDNS_shef
Charybdis
0
8
2
0.13
W
Artemis
Kerysum
Artemis
8
2
6
5.5
L
3
5
1
0.7
W
Kukulkan
oReserves
Kukulkan
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,652
Damage
15,058
29,338
Taken
38,498
16,233
Mitigated
27,510
13,139
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,764
2,372
1,020
10,073
16,503
10,917
797
3,934
12,314
192
43,010
L
Sylvanus
FDNS_LS
Sylvanus
5,329
909
767
6,167
17,180
19,264
0
3,043
13,555
19,839
0
L
Charybdis
FDNS_shef
Charybdis
3,297
1,431
22
1,490
11,518
3,846
197
1,486
9,695
0
24,043
W
Artemis
Kerysum
Artemis
11,953
5,576
618
1,032
7,537
3,269
1,627
1,446
5,805
0
36,280
L
6,432
355
0
1,126
9,800
4,400
0
870
8,656
0
27,204
W
Kukulkan
oReserves
Kukulkan
4,935
350
0
396
5,298
2,047
444
603
4,500
24,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
25,783
162
Minions Killed
115
8
Camps Cleared
4
714,407
Distance Traveled
596,669
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,807
831
59
5
3
271,102
3
L
Sylvanus
9,569
736
27
2
0
187,061
1
L
Charybdis
7,483
576
53
4
0
190,777
2
W
Artemis
10,722
825
62
5
2
211,776
2
L
Loki
8,731
672
35
3
4
218,831
3
W
Kukulkan
9,243
711
41
3
3
231,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role