Player Matchup

Zeus
Zeus
Mothaxe
Zeus
Level 155
God Stats
1W - 0L
1,589 SR
Queue Stats
74W - 50L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
Wombaterson
Sun Wukong
Level 123
God Stats
1W - 0L
1,464 SR
Queue Stats
72W - 42L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
xX_MLG_P3NGWIN_x
Cernunnos
Level 106
God Stats
1W - 0L
1,746 SR
Queue Stats
44W - 26L
1,628 Elo+
Party 1
Team Averages
Level 128
1,600 SR
1,604 Elo+

VS

Team Averages
Level 104
1,492 SR
1,632 Elo+
Olorun
Olorun
Jimmylee456
Olorun
Level 148
God Stats
4W - 5L
1,498 SR
Queue Stats
2,149W - 1,410L
1,513 Elo+
Party 2
Medusa
Medusa
Ymir Slappin
Medusa
Level 121
God Stats
14W - 14L
1,559 SR
Queue Stats
592W - 459L
1,502 Elo+
Party 2
Ymir
Ymir
xFootEnthusiastx
Ymir
Level 44
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 1L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Mothaxe
Zeus
17
6 / 6 / 6
13,161
731
32,014
11,723
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wombaterson
Sun Wukong
14
2 / 5 / 9
11,315
629
13,347
21,932
23,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
16
5 / 8 / 6
12,457
692
22,538
20,268
7,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 3 / 11
12,326
685
8,698
24,851
14,580
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
16
9 / 8 / 9
12,991
722
19,998
22,500
9,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 2 / 14
12,256
681
11,150
31,245
33,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
13
Kills
19
19
Deaths
13
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
3
11
3.83
W
Zeus
Mothaxe
Zeus
6
6
6
1.5
W
Sun Wukong
Wombaterson
Sun Wukong
2
5
9
1.3
L
Medusa
9
8
9
1.69
L
4
2
14
5.5
W
Cernunnos
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,899
Damage
39,846
53,923
Taken
78,596
35,217
Mitigated
57,116
10,260
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,698
3,368
4,913
9,792
24,851
14,580
844
10,972
13,464
36,289
0
W
Zeus
Mothaxe
Zeus
32,014
3,094
0
1,497
11,723
3,762
804
5,607
6,116
66,747
0
W
Sun Wukong
Wombaterson
Sun Wukong
13,347
1,727
0
3,963
21,932
23,582
27
8,739
13,193
0
28,632
L
Medusa
19,998
7,454
0
1,422
22,500
9,421
1,095
9,486
12,545
0
48,447
L
11,150
1,790
1,870
7,064
31,245
33,115
350
12,114
18,515
47,384
0
W
Cernunnos
22,538
10,750
0
4,800
20,268
7,873
1,751
5,943
14,325
0
59,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
37,573
188
Minions Killed
186
6
Camps Cleared
6
910,963
Distance Traveled
915,724
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,326
685
58
3
4
318,145
6
W
Zeus
13,161
731
88
5
2
297,979
4
W
Sun Wukong
11,315
629
28
2
2
334,082
2
L
Medusa
12,991
722
48
3
0
299,332
0
L
Ymir
12,256
681
80
4
2
298,247
5
W
Cernunnos
12,457
692
72
4
2
278,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role