Player Matchup

Hel
Hel
Citykingwill
Hel
Level 80
God Stats
1W - 0L
1,804 SR
Queue Stats
271W - 110L
1,748 Elo+
Party 2
Ymir
Ymir
Faneto1234
Ymir
Level 27
God Stats
106W - 32L
1,699 SR
Queue Stats
106W - 32L
1,779 Elo+
Party 2
Nike
Nike
Stowzi
Nike
Level 111
God Stats
2W - 0L
1,551 SR
Queue Stats
270W - 102L
1,810 Elo+
Party 2
Team Averages
Level 73
1,685 SR
1,779 Elo+

VS

Team Averages
Level 78
1,649 SR
1,685 Elo+
Achilles
Achilles
GodfatherToast
Achilles
Level 119
God Stats
0W - 3L
1,721 SR
Queue Stats
99W - 71L
1,648 Elo+
Party 1
Thanatos
Thanatos
LDGFish
Thanatos
Level 108
God Stats
5W - 2L
1,726 SR
Queue Stats
195W - 124L
1,732 Elo+
Party 1
Ra
Ra
dqbetts05
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 7
12,882
716
22,797
12,165
6,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 8
13,058
725
10,665
19,313
17,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Stowzi
Nike
15
2 / 3 / 15
11,829
657
12,556
17,189
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 6 / 2
10,816
601
12,437
25,394
32,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
LDGFish
Thanatos
14
2 / 4 / 3
10,375
576
10,122
15,618
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 4
9,712
540
8,623
11,479
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
5
5
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
6
1
8
10
L
Achilles
3
6
2
0.67
L
Thanatos
LDGFish
Thanatos
2
4
3
0.88
W
Nike
Stowzi
Nike
2
3
15
3.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
31,182
48,667
Taken
52,491
37,541
Mitigated
43,137
23,540
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,797
1,559
8,988
8,345
12,165
6,186
1,229
2,421
9,355
65,380
0
W
10,665
894
0
2,603
19,313
17,075
80
3,570
15,157
34,159
0
L
Achilles
12,437
1,617
0
4,022
25,394
32,871
0
16,406
8,147
0
23,962
L
Thanatos
LDGFish
Thanatos
10,122
930
0
9,663
15,618
5,847
0
9,905
5,411
0
32,228
W
Nike
Stowzi
Nike
12,556
1,476
732
2,872
17,189
14,280
1,214
3,614
13,197
0
40,380
L
8,623
1,263
2,144
1,341
11,479
4,419
0
7,311
3,848
40,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
30,903
204
Minions Killed
142
11
Camps Cleared
5
1,025,816
Distance Traveled
933,120
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,882
716
109
6
7
339,334
7
W
Ymir
13,058
725
34
2
3
332,782
4
L
Achilles
10,816
601
16
1
0
322,487
4
L
Thanatos
10,375
576
54
3
5
341,012
3
W
Nike
11,829
657
61
3
1
353,700
5
L
Ra
9,712
540
72
4
0
269,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role