Player Matchup

Freya
Freya
CemDoğa
Freya
Level 160
God Stats
3W - 7L
1,437 SR
Queue Stats
268W - 240L
1,576 Elo+
Solo
Chaac
Chaac
bernybeermonsta
Chaac
Level 139
God Stats
6W - 2L
1,972 SR
Queue Stats
252W - 166L
1,607 Elo+
Party 1
Bakasura
Bakasura
iQma
Bakasura
Level 160
God Stats
1W - 1L
1,744 SR
Queue Stats
22W - 14L
1,695 Elo+
Party 1
Team Averages
Level 153
1,717 SR
1,626 Elo+

VS

Team Averages
Level 104
1,416 SR
1,465 Elo+
Bellona
Bellona
Guanga21
Bellona
Level 44
God Stats
1W - 6L
1,339 SR
Queue Stats
198W - 256L
1,415 Elo+
Solo
Hou Yi
Hou Yi
Vallbuena
Hou Yi
Level 160
God Stats
5W - 3L
1,550 SR
Queue Stats
106W - 93L
1,646 Elo+
Solo
Discordia
Discordia
Силапоганища
Discordia
Level 108
God Stats
6W - 6L
1,360 SR
Queue Stats
223W - 306L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CemDoğa
Freya
13
3 / 2 / 2
9,121
652
9,311
13,482
4,749
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 9 / 3
8,570
612
12,670
21,403
14,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
iQma
Bakasura
12
1 / 7 / 2
8,322
594
4,220
14,071
7,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guanga21
Bellona
14
3 / 4 / 9
10,033
717
9,336
11,276
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Vallbuena
Hou Yi
17
10 / 2 / 8
11,670
834
23,966
13,205
5,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 9
10,059
719
11,563
9,030
4,024
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
18
18
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
CemDoğa
Freya
3
2
2
2
W
Bellona
Guanga21
Bellona
3
4
9
1.88
W
Hou Yi
Vallbuena
Hou Yi
10
2
8
7
L
2
9
3
0.39
L
Bakasura
iQma
Bakasura
1
7
2
0.29
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
44,865
48,956
Taken
33,511
26,550
Mitigated
18,576
8,449
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CemDoğa
Freya
9,311
3,608
0
2,099
13,482
4,749
0
3,515
9,637
30,698
1,433
W
Bellona
Guanga21
Bellona
9,336
2,549
282
2,052
11,276
9,455
788
4,346
6,707
0
31,404
W
Hou Yi
Vallbuena
Hou Yi
23,966
14,143
0
5,821
13,205
5,097
1,472
2,017
10,338
0
76,818
L
12,670
3,261
0
5,342
21,403
14,503
0
4,155
16,939
0
37,458
L
Bakasura
iQma
Bakasura
4,220
2,407
0
1,008
14,071
7,298
0
3,273
10,516
0
6,928
W
11,563
268
0
4,191
9,030
4,024
446
2,655
6,305
30,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
31,762
143
Minions Killed
205
3
Camps Cleared
11
791,802
Distance Traveled
798,518
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,121
652
58
4
0
278,961
1
W
Bellona
10,033
717
41
3
3
290,445
4
W
Hou Yi
11,670
834
119
9
5
236,391
3
L
Chaac
8,570
612
62
4
1
245,830
1
L
Bakasura
8,322
594
23
2
2
267,011
2
W
Discordia
10,059
719
45
3
3
271,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role