Player Matchup

Khepri
Khepri
Fluxil
Khepri
Level 17
God Stats
8W - 8L
1,738 SR
Queue Stats
25W - 44L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
Jifachi
Sun Wukong
Level 144
God Stats
0W - 1L
1,618 SR
Queue Stats
281W - 286L
1,567 Elo+
Solo
Ah Puch
Ah Puch
PyroDomixx45
Ah Puch
Level 48
God Stats
1W - 2L
1,426 SR
Queue Stats
25W - 35L
1,413 Elo+
Party 4
Kukulkan
Kukulkan
Pyrodomixx45
Kukulkan
Level 3
God Stats
1W - 2L
1,522 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 4
Neith
Neith
UnholyTaco
Neith
Level 30
God Stats
8W - 15L
1,554 SR
Queue Stats
22W - 43L
1,537 Elo+
Party 1
Team Averages
Level 48
1,571 SR
1,525 Elo+

VS

Team Averages
Level 112
1,663 SR
1,624 Elo+
Sun Wukong
Sun Wukong
BiCD25
Sun Wukong
Level 86
God Stats
1W - 0L
1,236 SR
Queue Stats
15W - 34L
1,317 Elo+
Party 3
Chang'e
Chang'e
Deadly25
Chang'e
Level 142
God Stats
10W - 8L
1,579 SR
Queue Stats
77W - 47L
1,688 Elo+
Party 2
Geb
Geb
Dereknau
Geb
Level 155
God Stats
6W - 3L
1,799 SR
Queue Stats
31W - 6L
1,857 Elo+
Party 2
Mercury
Mercury
R0B0BIRD
Mercury
Level 160
God Stats
5W - 0L
2,030 SR
Queue Stats
211W - 29L
1,954 Elo+
Party 2
King Arthur
King Arthur
roach317
King Arthur
Level 17
God Stats
2W - 0L
1,671 SR
Queue Stats
9W - 22L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fluxil
Khepri
14
0 / 8 / 1
8,723
872
7,215
22,873
24,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Jifachi
Sun Wukong
14
1 / 0 / 1
8,678
868
7,926
11,137
6,729
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
PyroDomixx45
Ah Puch
14
0 / 6 / 2
8,312
831
14,057
16,424
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Pyrodomixx45
Kukulkan
14
0 / 9 / 0
8,027
803
5,123
13,044
5,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
14
1 / 4 / 1
8,787
879
10,496
12,283
4,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

82

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiCD25
Sun Wukong
16
5 / 1 / 16
9,849
985
11,840
11,112
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Deadly25
Chang'e
18
6 / 1 / 20
10,790
1,079
18,404
7,094
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 22
10,711
1,071
11,153
12,375
12,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
R0B0BIRD
Mercury
17
13 / 0 / 13
11,744
1,174
25,681
10,948
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
roach317
King Arthur
16
2 / 0 / 14
9,110
911
5,597
11,895
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
112
2
Kills
27
27
Deaths
2
5
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BiCD25
Sun Wukong
5
1
16
13
W
Chang'e
Deadly25
Chang'e
6
1
20
16
W
1
0
22
12
L
Khepri
Fluxil
Khepri
0
8
1
0.06
L
Sun Wukong
Jifachi
Sun Wukong
1
0
1
1.5
L
Ah Puch
PyroDomixx45
Ah Puch
0
6
2
0.17
L
Kukulkan
Pyrodomixx45
Kukulkan
0
9
0
0
W
Mercury
R0B0BIRD
Mercury
13
0
13
19.5
L
Neith
1
4
1
0.38
W
King Arthur
roach317
King Arthur
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,817
Damage
72,675
75,761
Taken
53,424
48,649
Mitigated
40,688
5,623
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BiCD25
Sun Wukong
11,840
780
36
1,652
11,112
9,709
0
4,870
6,076
0
30,903
W
Chang'e
Deadly25
Chang'e
18,404
1,096
5,187
4,160
7,094
2,643
0
3,165
3,687
54,602
0
W
11,153
958
2,440
2,075
12,375
12,479
0
6,037
6,048
23,385
0
L
Khepri
Fluxil
Khepri
7,215
884
1,273
1,163
22,873
24,799
0
6,726
15,449
12,525
0
L
Sun Wukong
Jifachi
Sun Wukong
7,926
884
0
369
11,137
6,729
0
3,491
7,250
0
25,951
L
Ah Puch
PyroDomixx45
Ah Puch
14,057
993
0
1,939
16,424
6,429
0
8,001
8,040
24,512
0
L
Kukulkan
Pyrodomixx45
Kukulkan
5,123
1,742
0
130
13,044
5,748
0
5,515
7,413
11,373
0
W
Mercury
R0B0BIRD
Mercury
25,681
13,721
0
2,527
10,948
5,474
0
4,674
6,164
0
43,518
L
Neith
10,496
5,763
0
749
12,283
4,944
0
5,824
6,417
0
35,101
W
King Arthur
roach317
King Arthur
5,597
408
0
761
11,895
10,383
0
6,375
5,054
0
7,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
52,204
145
Minions Killed
222
3
Camps Cleared
15
785,816
Distance Traveled
1,071,983
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,849
985
53
5
0
208,860
0
W
Chang'e
10,790
1,079
91
9
2
206,367
1
W
Geb
10,711
1,071
36
4
6
195,177
3
L
Khepri
8,723
872
12
1
1
164,724
0
L
Sun Wukong
8,678
868
37
4
2
197,890
3
L
Ah Puch
8,312
831
32
3
0
156,863
1
L
Kukulkan
8,027
803
20
2
0
126,125
0
W
Mercury
11,744
1,174
36
4
7
242,674
1
L
Neith
8,787
879
44
4
0
140,214
0
W
King Arthur
9,110
911
6
1
0
218,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role