Player Matchup

Zhong Kui
Zhong Kui
KING_OF_WASABI
Zhong Kui
Level 108
God Stats
9W - 2L
1,600 SR
Queue Stats
175W - 171L
1,479 Elo+
Solo
Neith
Neith
Opiiun
Neith
Level 129
God Stats
6W - 7L
1,548 SR
Queue Stats
73W - 65L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
RxyzI x
Cthulhu
Level 82
God Stats
21W - 16L
1,587 SR
Queue Stats
295W - 340L
1,401 Elo+
Solo
Bastet
Bastet
SBF Craker
Bastet
Level 149
God Stats
20W - 5L
1,654 SR
Queue Stats
250W - 241L
1,449 Elo+
Party 2
Chaac
Chaac
missuggggly
Chaac
Level 82
God Stats
6W - 5L
1,830 SR
Queue Stats
106W - 108L
1,489 Elo+
Solo
Team Averages
Level 110
1,644 SR
1,463 Elo+

VS

Team Averages
Level 106
1,508 SR
1,431 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Harlem2kBoss
Sun Wukong
Level 111
God Stats
7W - 12L
1,425 SR
Queue Stats
543W - 594L
1,378 Elo+
Party 1
Hel
Hel
IzanagiHD
Hel
Level 109
God Stats
0W - 2L
1,609 SR
Queue Stats
192W - 225L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
YaStepDad22
Cliodhna
Level 85
God Stats
11W - 16L
1,519 SR
Queue Stats
270W - 346L
1,384 Elo+
Party 1
Skadi
Skadi
v110100010110101
Skadi
Level 99
God Stats
8W - 9L
1,487 SR
Queue Stats
121W - 120L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KING_OF_WASABI
Zhong Kui
18
6 / 4 / 3
12,036
573
15,045
16,588
13,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Opiiun
Neith
17
6 / 3 / 4
11,672
556
13,144
12,494
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
RxyzI x
Cthulhu
17
7 / 1 / 12
12,179
580
9,516
19,073
23,563
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
SBF Craker
Bastet
18
4 / 4 / 10
11,809
562
12,556
17,416
7,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 1 / 3
12,461
593
4,673
12,168
8,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 6 / 2
8,548
407
6,746
17,468
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Harlem2kBoss
Sun Wukong
18
1 / 1 / 6
10,630
506
8,367
16,441
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 4
8,606
410
7,008
10,944
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
YaStepDad22
Cliodhna
17
5 / 4 / 3
10,637
507
10,412
17,482
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 8 / 3
9,772
465
11,618
13,362
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
26
Kills
13
13
Deaths
26
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
2
0.33
L
Sun Wukong
Harlem2kBoss
Sun Wukong
1
1
6
4
L
1
7
4
0.43
W
Zhong Kui
KING_OF_WASABI
Zhong Kui
6
4
3
1.88
W
Neith
Opiiun
Neith
6
3
4
2.67
W
Cthulhu
RxyzI x
Cthulhu
7
1
12
13
W
Bastet
SBF Craker
Bastet
4
4
10
2.25
L
Cliodhna
YaStepDad22
Cliodhna
5
4
3
1.63
W
3
1
3
4.5
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,934
Damage
44,151
77,739
Taken
75,697
58,847
Mitigated
46,655
25,127
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,746
303
0
2,857
17,468
19,721
174
5,023
12,445
29,295
0
L
Sun Wukong
Harlem2kBoss
Sun Wukong
8,367
1,031
0
5,669
16,441
12,180
0
5,166
11,275
8,122
76,281
L
7,008
476
617
2,593
10,944
3,753
0
5,885
5,059
46,904
0
W
Zhong Kui
KING_OF_WASABI
Zhong Kui
15,045
2,217
168
7,495
16,588
13,535
1,791
5,254
11,160
78,182
7,231
W
Neith
Opiiun
Neith
13,144
4,297
0
4,591
12,494
5,795
4,736
3,199
9,201
0
76,601
W
Cthulhu
RxyzI x
Cthulhu
9,516
580
715
3,731
19,073
23,563
271
3,728
15,086
45,094
0
W
Bastet
SBF Craker
Bastet
12,556
2,625
594
3,741
17,416
7,442
327
2,458
14,832
0
87,288
L
Cliodhna
YaStepDad22
Cliodhna
10,412
2,772
0
6,578
17,482
6,246
0
4,805
12,677
0
71,839
W
4,673
493
0
4,092
12,168
8,512
3,130
405
11,381
0
83,952
L
11,618
6,070
0
498
13,362
4,755
0
2,957
10,405
0
51,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,157
Gold Earned
48,193
612
Minions Killed
496
0
Camps Cleared
0
2,071,410
Distance Traveled
1,930,013
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,548
407
37
2
0
372,196
7
L
Sun Wukong
10,630
506
158
8
0
458,770
5
L
Hel
8,606
410
79
4
0
315,046
2
W
Zhong Kui
12,036
573
140
7
0
386,183
4
W
Neith
11,672
556
127
6
0
337,607
5
W
Cthulhu
12,179
580
79
4
0
436,289
5
W
Bastet
11,809
562
100
5
0
463,906
4
L
Cliodhna
10,637
507
126
6
0
459,026
1
W
Chaac
12,461
593
166
8
0
447,425
2
L
Skadi
9,772
465
96
5
0
324,975
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role