Player Matchup

Kukulkan
Kukulkan
BK-PapasFritas-_
Kukulkan
Level 122
God Stats
1W - 2L
1,428 SR
Queue Stats
25W - 42L
1,321 Elo+
Party 3
Neith
Neith
Bearynice1
Neith
Level 28
God Stats
1W - 5L
1,291 SR
Queue Stats
9W - 24L
1,245 Elo+
Party 2
Zhong Kui
Zhong Kui
NIC2071
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,237 Elo+
Party 2
Atlas
Atlas
alexace246
Atlas
Level 134
God Stats
0W - 1L
1,141 SR
Queue Stats
67W - 68L
1,423 Elo+
Party 3
Zeus
Zeus
xdvck
Zeus
Level 46
God Stats
10W - 9L
1,579 SR
Queue Stats
33W - 47L
1,330 Elo+
Party 2
Team Averages
Level 71
1,388 SR
1,311 Elo+

VS

Team Averages
Level 117
1,505 SR
1,443 Elo+
Thanatos
Thanatos
Kourtius
Thanatos
Level 127
God Stats
9W - 10L
1,567 SR
Queue Stats
221W - 203L
1,564 Elo+
Party 1
Bacchus
Bacchus
Leufroy
Bacchus
Level 124
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 1
Artemis
Artemis
Treyythesickest
Artemis
Level 35
God Stats
5W - 3L
1,577 SR
Queue Stats
10W - 16L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
heracl3s12
Sun Wukong
Level 145
God Stats
2W - 0L
1,390 SR
Queue Stats
21W - 19L
1,394 Elo+
Solo
Vulcan
Vulcan
spooooky
Vulcan
Level 152
God Stats
2W - 5L
1,473 SR
Queue Stats
76W - 64L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
7,604
691
6,484
7,997
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
0 / 7 / 3
6,629
603
2,238
8,598
3,062
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
NIC2071
Zhong Kui
13
1 / 4 / 2
7,194
654
3,913
10,722
7,199
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
12
1 / 3 / 3
7,134
649
3,721
13,286
9,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
xdvck
Zeus
15
5 / 8 / 1
9,278
843
10,106
9,858
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kourtius
Thanatos
17
8 / 0 / 13
11,133
1,012
11,674
7,636
3,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Leufroy
Bacchus
15
6 / 2 / 15
10,783
980
8,430
13,028
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 1 / 16
8,616
783
6,602
6,788
2,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
heracl3s12
Sun Wukong
15
3 / 3 / 6
8,644
786
5,089
10,178
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
spooooky
Vulcan
17
8 / 1 / 9
10,667
970
13,101
6,630
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
7
Kills
26
26
Deaths
7
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Neith
0
7
3
0.21
W
Thanatos
Kourtius
Thanatos
8
0
13
14.5
W
Bacchus
Leufroy
Bacchus
6
2
15
6.75
L
Zhong Kui
NIC2071
Zhong Kui
1
4
2
0.5
W
1
1
16
9
L
Atlas
1
3
3
0.83
W
Sun Wukong
heracl3s12
Sun Wukong
3
3
6
2
W
Vulcan
spooooky
Vulcan
8
1
9
12.5
L
Zeus
xdvck
Zeus
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
44,896
50,461
Taken
44,260
26,812
Mitigated
32,890
6,192
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,484
71
140
1,424
7,997
3,337
1
3,510
4,487
31,592
0
L
Neith
2,238
1,018
0
640
8,598
3,062
231
2,735
5,863
0
12,983
W
Thanatos
Kourtius
Thanatos
11,674
3,774
0
7,907
7,636
3,370
1,369
3,605
4,031
0
30,040
W
Bacchus
Leufroy
Bacchus
8,430
455
0
708
13,028
16,317
136
7,579
5,449
14,544
0
L
Zhong Kui
NIC2071
Zhong Kui
3,913
1,190
0
199
10,722
7,199
0
5,122
5,600
12,964
0
W
6,602
2,507
0
857
6,788
2,559
116
4,416
2,372
0
19,270
L
Atlas
3,721
1,283
274
3,057
13,286
9,864
0
6,583
6,703
13,113
0
W
Sun Wukong
heracl3s12
Sun Wukong
5,089
301
1,276
2,596
10,178
7,669
1,263
6,158
4,020
0
20,498
W
Vulcan
spooooky
Vulcan
13,101
1,970
0
830
6,630
2,975
2,085
2,796
3,834
43,437
0
L
Zeus
xdvck
Zeus
10,106
2,067
0
458
9,858
3,350
68
3,893
5,965
35,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
49,843
196
Minions Killed
224
7
Camps Cleared
9
880,268
Distance Traveled
1,141,424
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,604
691
68
6
4
215,768
2
L
Neith
6,629
603
30
3
0
150,284
0
W
Thanatos
11,133
1,012
51
5
3
254,529
2
W
Bacchus
10,783
980
9
1
1
229,089
1
L
Zhong Kui
7,194
654
24
2
0
180,917
1
W
Artemis
8,616
783
36
3
0
219,381
0
L
Atlas
7,134
649
10
1
0
170,681
3
W
Sun Wukong
8,644
786
46
4
1
193,561
0
W
Vulcan
10,667
970
82
7
4
244,864
3
L
Zeus
9,278
843
64
6
3
162,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role