Player Matchup

Ymir
Ymir
FDNS_LS
Ymir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,479 Elo+
Party 2
Olorun
Olorun
FDNS_shef
Olorun
Level 46
God Stats
2W - 0L
1,378 SR
Queue Stats
4W - 2L
1,650 Elo+
Party 2
Medusa
Medusa
XnoobschoolX
Medusa
Level 66
God Stats
2W - 1L
1,435 SR
Queue Stats
10W - 8L
1,416 Elo+
Party 2
Team Averages
Level 71
1,438 SR
1,515 Elo+

VS

Team Averages
Level 53
1,611 SR
1,417 Elo+
Bellona
Bellona
Alex whaaaat
Bellona
Level 25
God Stats
5W - 4L
1,592 SR
Queue Stats
13W - 13L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
SexyJesusGames
Jing Wei
Level 48
God Stats
3W - 2L
1,445 SR
Queue Stats
15W - 21L
1,367 Elo+
Party 1
Geb
Geb
xXIMMATTYXx
Geb
Level 86
God Stats
0W - 1L
1,797 SR
Queue Stats
20W - 23L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FDNS_LS
Ymir
12
4 / 3 / 10
8,879
807
4,757
11,650
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
FDNS_shef
Olorun
11
2 / 3 / 8
7,709
701
6,265
6,053
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
13
8 / 3 / 5
8,924
811
13,925
7,919
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alex whaaaat
Bellona
12
5 / 4 / 3
8,599
782
4,931
12,665
9,789
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
10
2 / 7 / 4
7,233
658
6,741
10,581
2,787
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 6
7,686
699
6,634
11,284
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
8
9
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alex whaaaat
Bellona
5
4
3
1.63
W
Ymir
FDNS_LS
Ymir
4
3
10
3
W
Olorun
FDNS_shef
Olorun
2
3
8
2
L
Jing Wei
2
7
4
0.57
W
Medusa
8
3
5
3.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
18,306
25,622
Taken
34,530
16,967
Mitigated
21,182
6,626
Healing
1,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alex whaaaat
Bellona
4,931
816
0
219
12,665
9,789
0
3,471
8,806
0
15,532
W
Ymir
FDNS_LS
Ymir
4,757
767
0
2,765
11,650
10,183
378
1,816
9,834
16,879
0
W
Olorun
FDNS_shef
Olorun
6,265
3,365
223
1,897
6,053
2,849
1,175
2,379
3,674
17,182
2,774
L
Jing Wei
6,741
4,404
302
703
10,581
2,787
0
2,107
8,181
0
19,671
W
Medusa
13,925
7,556
0
1,741
7,919
3,935
1,333
2,818
5,101
0
38,097
L
6,634
658
0
642
11,284
8,606
0
4,518
6,509
18,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
23,518
112
Minions Killed
61
6
Camps Cleared
1
513,059
Distance Traveled
575,130
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,599
782
22
2
0
201,079
0
W
Ymir
8,879
807
29
3
0
173,971
2
W
Olorun
7,709
701
38
3
2
160,586
1
L
Jing Wei
7,233
658
22
2
1
197,163
0
W
Medusa
8,924
811
45
4
4
178,502
2
L
Geb
7,686
699
17
2
0
176,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role