Player Matchup
Team Averages
Diamond II
Average Tier
Level 160
1,500 SR
1,500
MMR
VS
Team Averages
Platinum II
Average Tier
Level 102
1,805 SR
1,923
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,680
936
3,383
6,329
2,018
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Y10 Warlock's Staff
+65
Magical Power
+150
Health
+200
Mana
PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.
Breastplate
+20
Physical Protection
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sapió
Bastet
10
3 / 0 / 0
5,220
1,044
4,753
4,621
2,181
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,680
936
54
11
2
101,423
2
W
5,220
1,044
36
7
2
113,943
1