Player Matchup

Danzaburou
Danzaburou
lilldannyy
Danzaburou
Level 29
God Stats
1W - 0L
1,785 SR
Queue Stats
15W - 33L
1,222 Elo+
Party 2
Scylla
Scylla
thatblackguy2000
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,316 Elo+
Party 2
Kumbhakarna
Kumbhakarna
thtblkguy
Kumbhakarna
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,315 Elo+
Party 2
Team Averages
Level 53
1,595 SR
1,284 Elo+

VS

Team Averages
Level 53
1,474 SR
1,325 Elo+
King Arthur
King Arthur
Astolfo4653
King Arthur
Level 47
God Stats
33W - 57L
1,422 SR
Queue Stats
135W - 179L
1,359 Elo+
Solo
Awilix
Awilix
Tra_uts
Awilix
Level 87
God Stats
0W - 2L
1,337 SR
Queue Stats
305W - 380L
1,352 Elo+
Party 1
Bacchus
Bacchus
Wired__tN
Bacchus
Level 25
God Stats
3W - 2L
1,662 SR
Queue Stats
72W - 109L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
lilldannyy
Danzaburou
12
5 / 1 / 8
8,343
758
8,383
5,544
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 8
7,973
725
8,482
5,751
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
thtblkguy
Kumbhakarna
12
4 / 0 / 9
8,922
811
3,737
7,200
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astolfo4653
King Arthur
10
3 / 5 / 0
7,303
664
8,734
11,390
6,279
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Tra_uts
Awilix
10
0 / 5 / 1
6,404
582
2,197
6,818
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Wired__tN
Bacchus
11
0 / 3 / 0
6,778
616
3,115
11,521
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
3
3
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Astolfo4653
King Arthur
3
5
0
0.6
L
Awilix
Tra_uts
Awilix
0
5
1
0.1
L
Bacchus
Wired__tN
Bacchus
0
3
0
0
W
Danzaburou
lilldannyy
Danzaburou
5
1
8
9
W
4
2
8
4
W
Kumbhakarna
thtblkguy
Kumbhakarna
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
14,046
18,495
Taken
29,729
12,288
Mitigated
19,680
5,690
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Astolfo4653
King Arthur
8,734
1,346
0
660
11,390
6,279
0
5,336
5,765
0
24,127
L
Awilix
Tra_uts
Awilix
2,197
495
0
497
6,818
2,384
0
2,927
3,747
0
14,903
L
Bacchus
Wired__tN
Bacchus
3,115
504
133
2,966
11,521
11,017
0
3,716
7,611
14,126
0
W
Danzaburou
lilldannyy
Danzaburou
8,383
3,199
525
1,781
5,544
2,694
756
1,587
3,957
0
28,575
W
8,482
1,027
0
500
5,751
2,323
360
796
4,955
29,098
0
W
Kumbhakarna
thtblkguy
Kumbhakarna
3,737
1,071
571
2,313
7,200
7,271
120
1,210
5,990
9,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
20,485
107
Minions Killed
90
5
Camps Cleared
5
569,079
Distance Traveled
584,104
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,303
664
35
3
1
194,233
1
L
Awilix
6,404
582
29
3
3
195,892
0
L
Bacchus
6,778
616
26
2
1
193,979
1
W
Danzaburou
8,343
758
46
4
4
191,340
2
W
Scylla
7,973
725
54
5
0
174,709
1
W
Kumbhakarna
8,922
811
7
1
1
203,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role