Player Matchup

Medusa
Medusa
ED113 OBDC
Medusa
Level 65
God Stats
11W - 10L
1,419 SR
Queue Stats
56W - 75L
1,360 Elo+
Party 1
Eset
Eset
II_Popp_II
Eset
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,298 Elo+
Party 3
Mercury
Mercury
TexasRyan
Mercury
Level 89
God Stats
4W - 2L
1,482 SR
Queue Stats
77W - 74L
1,415 Elo+
Party 3
Nox
Nox
UrielLl14
Nox
Level 66
God Stats
7W - 3L
1,461 SR
Queue Stats
131W - 174L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
WolfOBDC
Nu Wa
Level 155
God Stats
155W - 112L
1,591 SR
Queue Stats
472W - 478L
1,399 Elo+
Party 1
Team Averages
Level 92
1,491 SR
1,363 Elo+

VS

Team Averages
Level 47
1,362 SR
1,300 Elo+
Mulan
Mulan
Bandit4952
Mulan
Level 14
God Stats
2W - 8L
1,192 SR
Queue Stats
4W - 12L
1,140 Elo+
Party 2
Ymir
Ymir
Charwheels
Ymir
Level 5
God Stats
1W - 5L
1,396 SR
Queue Stats
4W - 10L
1,204 Elo+
Party 2
Neith
Neith
DOODLE MASTER40
Neith
Level 58
God Stats
1W - 3L
1,391 SR
Queue Stats
10W - 20L
1,313 Elo+
Party 2
Olorun
Olorun
ITZCOMP13
Olorun
Level 88
God Stats
1W - 2L
1,222 SR
Queue Stats
204W - 244L
1,389 Elo+
Solo
Mercury
Mercury
xxGO1DF1SHxx
Mercury
Level 68
God Stats
2W - 2L
1,608 SR
Queue Stats
18W - 23L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ED113 OBDC
Medusa
10
1 / 1 / 2
6,694
418
3,606
6,851
2,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 5
8,804
550
8,934
6,236
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
TexasRyan
Mercury
16
4 / 3 / 2
9,342
584
5,566
12,642
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 2
7,634
477
3,296
6,655
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
WolfOBDC
Nu Wa
17
6 / 0 / 1
10,042
628
15,241
8,160
3,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 3 / 0
6,474
405
2,336
11,519
5,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 2 / 1
7,077
442
1,756
9,938
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 3 / 1
6,912
432
3,584
8,743
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
ITZCOMP13
Olorun
12
1 / 6 / 3
7,611
476
5,762
13,028
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
xxGO1DF1SHxx
Mercury
12
3 / 1 / 1
7,516
470
6,915
10,829
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
3
0
0
L
0
2
1
0.25
L
2
3
1
0.83
W
Medusa
ED113 OBDC
Medusa
1
1
2
2
W
2
1
5
4.5
L
Olorun
ITZCOMP13
Olorun
1
6
3
0.42
W
Mercury
TexasRyan
Mercury
4
3
2
1.67
W
1
1
2
2
W
Nu Wa
WolfOBDC
Nu Wa
6
0
1
6.5
L
Mercury
xxGO1DF1SHxx
Mercury
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
20,353
40,544
Taken
54,057
16,996
Mitigated
20,085
16,906
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
2,336
135
0
848
11,519
5,384
0
7,944
3,575
0
36,615
L
1,756
144
0
3,762
9,938
4,980
0
4,848
5,090
23,889
0
L
3,584
1,391
0
3,633
8,743
2,553
0
3,898
4,845
0
36,432
W
Medusa
ED113 OBDC
Medusa
3,606
1,287
360
2,542
6,851
2,198
81
460
6,391
0
32,358
W
8,934
1,284
97
2,208
6,236
2,302
574
2,075
4,161
61,805
0
L
Olorun
ITZCOMP13
Olorun
5,762
2,800
0
3,465
13,028
3,725
650
8,312
4,716
39,264
0
W
Mercury
TexasRyan
Mercury
5,566
3,987
0
4,967
12,642
4,641
0
2,097
10,545
0
64,430
W
3,296
494
79
1,190
6,655
4,672
0
1,478
5,177
26,951
0
W
Nu Wa
WolfOBDC
Nu Wa
15,241
5,229
69
5,394
8,160
3,183
4,990
1,408
6,752
76,565
0
L
Mercury
xxGO1DF1SHxx
Mercury
6,915
3,263
0
2,705
10,829
3,443
0
2,804
8,025
0
38,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
35,590
444
Minions Killed
348
0
Camps Cleared
0
1,506,960
Distance Traveled
1,470,862
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,474
405
71
4
0
310,750
0
L
Ymir
7,077
442
39
2
0
293,364
0
L
Neith
6,912
432
79
5
0
270,001
3
W
Medusa
6,694
418
51
3
0
266,925
2
W
Eset
8,804
550
109
7
0
304,204
1
L
Olorun
7,611
476
88
6
0
241,803
2
W
Mercury
9,342
584
110
7
0
329,858
0
W
Nox
7,634
477
51
3
0
329,554
3
W
Nu Wa
10,042
628
123
8
0
276,419
2
L
Mercury
7,516
470
71
4
0
354,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role