Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Awesomancer77
King Arthur
Level 110
God Stats
30W - 19L
1,620 SR
Queue Stats
882W - 812L
1,548 Elo+
Party 2
Persephone
Persephone
Darkpheonix07
Persephone
Level 106
God Stats
23W - 17L
1,599 SR
Queue Stats
786W - 672L
1,565 Elo+
Party 2
Ganesha
Ganesha
GelatoSunday
Ganesha
Level 69
God Stats
64W - 52L
1,602 SR
Queue Stats
344W - 272L
1,505 Elo+
Party 2
Charybdis
Charybdis
Poker0017
Charybdis
Level 46
God Stats
2W - 6L
1,333 SR
Queue Stats
171W - 174L
1,547 Elo+
Solo
Team Averages
Level 88
1,531 SR
1,533 Elo+

VS

Team Averages
Level 83
1,521 SR
1,515 Elo+
Discordia
Discordia
ForgottenSkull
Discordia
Level 23
God Stats
1W - 3L
1,279 SR
Queue Stats
31W - 29L
1,496 Elo+
Party 3
Nox
Nox
Helio101
Nox
Level 54
God Stats
14W - 11L
1,589 SR
Queue Stats
91W - 99L
1,516 Elo+
Solo
Chaac
Chaac
MetrosKumSak
Chaac
Level 101
God Stats
7W - 2L
1,667 SR
Queue Stats
29W - 18L
1,589 Elo+
Party 1
Artio
Artio
Sleepy1383
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,482 Elo+
Party 3
Awilix
Awilix
metroGT
Awilix
Level 108
God Stats
4W - 4L
1,571 SR
Queue Stats
38W - 38L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 2 / 0
8,128
813
378
4,279
1,519
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Awesomancer77
King Arthur
14
1 / 10 / 0
8,599
860
6,867
24,330
14,942
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Darkpheonix07
Persephone
15
0 / 7 / 2
9,107
911
18,763
16,280
4,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
GelatoSunday
Ganesha
15
0 / 5 / 2
9,723
972
6,508
16,580
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Poker0017
Charybdis
14
0 / 5 / 0
8,476
848
13,784
14,012
4,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

92

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ForgottenSkull
Discordia
17
1 / 1 / 19
10,007
1,001
12,955
4,569
1,287
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 15
9,592
959
11,023
4,726
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
13 / 0 / 12
12,109
1,211
24,715
12,186
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
17
2 / 1 / 22
9,946
995
5,749
21,311
13,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
metroGT
Awilix
17
10 / 0 / 15
11,048
1,105
15,389
9,836
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
112
2
Kills
29
29
Deaths
2
4
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
L
King Arthur
Awesomancer77
King Arthur
1
10
0
0.1
L
Persephone
Darkpheonix07
Persephone
0
7
2
0.14
W
Discordia
ForgottenSkull
Discordia
1
1
19
10.5
L
Ganesha
GelatoSunday
Ganesha
0
5
2
0.2
W
3
0
15
10.5
W
13
0
12
19
L
Charybdis
Poker0017
Charybdis
0
5
0
0
W
Artio
2
1
22
13
W
Awilix
metroGT
Awilix
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,300
Damage
69,831
75,481
Taken
52,628
38,142
Mitigated
30,592
3,840
Healing
25,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
378
64
0
260
4,279
1,519
0
1,354
2,835
0
2,870
L
King Arthur
Awesomancer77
King Arthur
6,867
124
0
0
24,330
14,942
0
10,857
12,714
0
15,523
L
Persephone
Darkpheonix07
Persephone
18,763
846
0
1,006
16,280
4,944
0
6,098
9,787
42,415
0
W
Discordia
ForgottenSkull
Discordia
12,955
314
0
145
4,569
1,287
0
2,979
1,590
36,590
0
L
Ganesha
GelatoSunday
Ganesha
6,508
0
500
1,322
16,580
12,402
0
6,235
9,815
18,251
0
W
11,023
0
0
1,339
4,726
1,107
0
3,418
1,308
21,834
0
W
24,715
4,859
793
7,893
12,186
11,016
0
4,922
7,264
0
48,785
L
Charybdis
Poker0017
Charybdis
13,784
7,556
0
752
14,012
4,335
0
5,183
8,368
0
33,976
W
Artio
5,749
378
2,407
10,680
21,311
13,074
0
9,416
11,718
15,518
0
W
Awilix
metroGT
Awilix
15,389
5,813
0
2,114
9,836
4,108
0
4,536
5,300
0
24,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
52,702
154
Minions Killed
198
6
Camps Cleared
8
823,065
Distance Traveled
1,068,512
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,128
813
4
0
1
87,552
0
L
King Arthur
8,599
860
27
3
2
195,822
0
L
Persephone
9,107
911
71
7
0
181,780
0
W
Discordia
10,007
1,001
65
7
0
187,348
0
L
Ganesha
9,723
972
0
0
0
191,310
0
W
Nox
9,592
959
29
3
1
208,277
1
W
Chaac
12,109
1,211
71
7
3
232,273
0
L
Charybdis
8,476
848
52
5
3
166,601
2
W
Artio
9,946
995
15
2
2
197,018
0
W
Awilix
11,048
1,105
18
2
2
243,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role