Player Matchup

Danzaburou
Danzaburou
CraftBrew
Danzaburou
Level 87
God Stats
1W - 1L
1,600 SR
Queue Stats
74W - 39L
1,724 Elo+
Party 2
Raijin
Raijin
FunnyNameBanned
Raijin
Level 88
God Stats
2W - 0L
1,843 SR
Queue Stats
60W - 30L
1,717 Elo+
Party 2
Fenrir
Fenrir
Karrmer
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,751 Elo+
Party 2
Cabrakan
Cabrakan
Schlapskie
Cabrakan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 41L
1,741 Elo+
Party 2
Yemoja
Yemoja
scuttlebutt
Yemoja
Level 105
God Stats
1W - 1L
1,608 SR
Queue Stats
33W - 9L
1,753 Elo+
Party 2
Team Averages
Level 98
1,610 SR
1,737 Elo+

VS

Team Averages
Level 137
1,546 SR
1,520 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NeLLxMotorheadx
Nu Wa
Level 159
God Stats
1W - 1L
1,692 SR
Queue Stats
171W - 181L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Pocket_Giraffe
Aphrodite
Level 153
God Stats
2W - 9L
1,247 SR
Queue Stats
275W - 276L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
SIRFATLOUIE
Gilgamesh
Level 68
God Stats
1W - 1L
1,791 SR
Queue Stats
28W - 29L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CraftBrew
Danzaburou
16
4 / 2 / 12
9,605
800
15,377
9,863
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 2 / 11
10,473
873
20,645
11,361
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
Karrmer
Fenrir
15
2 / 1 / 16
8,777
731
10,226
17,983
11,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Schlapskie
Cabrakan
16
7 / 3 / 14
10,313
859
9,001
14,726
20,088
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
0 / 0 / 18
9,101
758
2,361
4,197
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 3 / 4
8,808
734
7,201
9,735
4,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
13
1 / 6 / 5
7,866
656
6,157
13,723
14,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 6 / 1
8,985
749
12,596
11,832
4,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Pocket_Giraffe
Aphrodite
13
0 / 3 / 4
7,486
624
6,740
8,734
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SIRFATLOUIE
Gilgamesh
12
1 / 4 / 2
7,231
603
7,030
16,782
15,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
22
Kills
7
8
Deaths
22
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
4
1
L
King Arthur
 
King Arthur
1
6
5
0.58
W
Danzaburou
CraftBrew
Danzaburou
4
2
12
5
W
9
2
11
7.25
W
Fenrir
Karrmer
Fenrir
2
1
16
10
L
4
6
1
0.75
L
Aphrodite
Pocket_Giraffe
Aphrodite
0
3
4
0.67
L
Gilgamesh
SIRFATLOUIE
Gilgamesh
1
4
2
0.5
W
Cabrakan
Schlapskie
Cabrakan
7
3
14
4.67
W
Yemoja
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,610
Damage
39,724
58,130
Taken
60,806
45,597
Mitigated
44,634
33,537
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,201
558
1,530
1,534
9,735
4,365
0
4,299
5,436
25,455
0
L
King Arthur
 
King Arthur
6,157
705
0
1,951
13,723
14,867
0
6,496
7,227
0
12,295
W
Danzaburou
CraftBrew
Danzaburou
15,377
6,616
419
1,898
9,863
4,890
1,922
4,141
5,722
0
42,172
W
20,645
1,532
1,485
1,113
11,361
5,382
793
4,867
6,494
47,587
0
W
Fenrir
Karrmer
Fenrir
10,226
2,157
396
5,378
17,983
11,198
266
7,214
10,769
288
16,451
L
12,596
2,571
995
2,168
11,832
4,362
0
5,926
5,906
29,138
0
L
Aphrodite
Pocket_Giraffe
Aphrodite
6,740
840
5,661
4,061
8,734
5,513
0
5,954
2,780
16,439
0
L
Gilgamesh
SIRFATLOUIE
Gilgamesh
7,030
1,440
0
1,625
16,782
15,527
0
9,436
7,346
0
9,086
W
Cabrakan
Schlapskie
Cabrakan
9,001
1,197
1,032
2,355
14,726
20,088
676
7,845
6,881
13,675
0
W
Yemoja
2,361
1,292
17,236
2,225
4,197
4,039
688
2,470
1,727
7,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,269
Gold Earned
40,376
130
Minions Killed
123
0
Camps Cleared
0
1,108,540
Distance Traveled
985,091
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,808
734
51
4
0
203,340
0
L
King Arthur
7,866
656
9
1
0
183,511
2
W
Danzaburou
9,605
800
52
4
0
220,035
0
W
Raijin
10,473
873
49
4
0
219,461
0
W
Fenrir
8,777
731
6
1
0
250,843
0
L
Nu Wa
8,985
749
31
3
0
192,969
2
L
Aphrodite
7,486
624
26
2
0
202,847
0
L
Gilgamesh
7,231
603
6
1
0
202,424
1
W
Cabrakan
10,313
859
6
1
0
230,945
1
W
Yemoja
9,101
758
17
1
0
187,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role