Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
C0Okiez
Izanami
Level 88
God Stats
12W - 9L
1,542 SR
Queue Stats
112W - 106L
1,490 Elo+
Party 1
King Arthur
King Arthur
Destinychil
King Arthur
Level 67
God Stats
7W - 5L
1,462 SR
Queue Stats
63W - 53L
1,509 Elo+
Party 1
Atlas
Atlas
TheGriswold67
Atlas
Level 135
God Stats
4W - 5L
1,216 SR
Queue Stats
72W - 71L
1,507 Elo+
Party 1
Da Ji
Da Ji
WhoIsAplabos
Da Ji
Level 149
God Stats
5W - 3L
1,566 SR
Queue Stats
86W - 89L
1,448 Elo+
Party 1
Team Averages
Level 118
1,457 SR
1,491 Elo+

VS

Team Averages
Level 21
1,453 SR
1,347 Elo+
Aphrodite
Aphrodite
BedheadDavy
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,302 Elo+
Party 2
Ne Zha
Ne Zha
HEEEEHAW
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,372 Elo+
Party 2
Da Ji
Da Ji
Kandalara
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,382 Elo+
Party 2
Terra
Terra
gaymer1298
Terra
Level 45
God Stats
0W - 2L
1,263 SR
Queue Stats
25W - 37L
1,376 Elo+
Party 2
Hercules
Hercules
llxCHOPPSxll
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 1 / 33
10,648
1,065
10,902
7,017
2,387
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
C0Okiez
Izanami
19
21 / 3 / 18
12,750
1,275
38,677
10,232
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Destinychil
King Arthur
19
8 / 2 / 30
12,032
1,203
21,296
12,270
8,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 1 / 32
11,313
1,131
12,156
9,781
6,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
15 / 2 / 21
11,952
1,195
14,064
9,492
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BedheadDavy
Aphrodite
15
1 / 11 / 5
9,022
902
6,522
15,562
11,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
HEEEEHAW
Ne Zha
14
1 / 8 / 2
8,934
893
6,243
14,529
5,747
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Kandalara
Da Ji
16
4 / 13 / 5
10,790
1,079
7,465
20,940
8,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
15
0 / 11 / 3
9,121
912
6,080
24,021
25,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
llxCHOPPSxll
Hercules
17
3 / 10 / 6
10,996
1,100
8,835
28,571
20,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
30
53
Kills
9
9
Deaths
53
134
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
33
19.5
L
Aphrodite
BedheadDavy
Aphrodite
1
11
5
0.32
W
Izanami
C0Okiez
Izanami
21
3
18
10
W
King Arthur
Destinychil
King Arthur
8
2
30
11.5
L
Ne Zha
HEEEEHAW
Ne Zha
1
8
2
0.25
L
Da Ji
Kandalara
Da Ji
4
13
5
0.5
W
6
1
32
22
W
15
2
21
12.75
L
Terra
0
11
3
0.14
L
Hercules
llxCHOPPSxll
Hercules
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,095
Damage
35,145
48,792
Taken
103,623
26,628
Mitigated
71,482
6,071
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,902
1,243
101
556
7,017
2,387
0
1,833
4,070
23,578
0
L
Aphrodite
BedheadDavy
Aphrodite
6,522
1,240
2,835
2,544
15,562
11,195
0
3,134
12,428
17,782
0
W
Izanami
C0Okiez
Izanami
38,677
31,945
0
1,600
10,232
4,334
0
1,951
8,058
0
62,236
W
King Arthur
Destinychil
King Arthur
21,296
3,145
317
2,110
12,270
8,065
0
4,902
7,061
7,240
35,433
L
Ne Zha
HEEEEHAW
Ne Zha
6,243
796
0
258
14,529
5,747
0
2,983
11,546
0
18,871
L
Da Ji
Kandalara
Da Ji
7,465
1,091
0
81
20,940
8,516
0
5,242
15,698
0
15,535
W
12,156
5,790
0
802
9,781
6,323
0
2,190
6,069
20,119
0
W
14,064
3,422
0
585
9,492
5,519
0
1,726
4,665
0
19,830
L
Terra
6,080
581
1,659
1,586
24,021
25,306
0
5,857
18,164
15,659
0
L
Hercules
llxCHOPPSxll
Hercules
8,835
1,823
0
3,862
28,571
20,718
0
8,876
19,695
0
34,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,695
Gold Earned
48,863
163
Minions Killed
105
10
Camps Cleared
2
906,720
Distance Traveled
783,706
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,648
1,065
32
3
1
175,743
0
L
Aphrodite
9,022
902
13
1
0
152,228
0
W
Izanami
12,750
1,275
53
5
0
157,393
2
W
King Arthur
12,032
1,203
46
5
9
198,982
1
L
Ne Zha
8,934
893
27
3
1
145,421
1
L
Da Ji
10,790
1,079
16
2
0
143,433
0
W
Atlas
11,313
1,131
18
2
0
196,744
2
W
Da Ji
11,952
1,195
14
1
0
177,858
3
L
Terra
9,121
912
16
2
0
162,499
0
L
Hercules
10,996
1,100
33
3
1
180,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role