Player Matchup

Mercury
Mercury
CroquetPlayer612
Mercury
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 3L
1,857 Elo+
Party 1
Fenrir
Fenrir
Cylipho
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,857 Elo+
Party 1
Ra
Ra
GoldenTotodile
Ra
Level 8
God Stats
3W - 0L
1,679 SR
Queue Stats
12W - 1L
1,857 Elo+
Party 1
Yemoja
Yemoja
Phorealzman
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,857 Elo+
Party 1
Thor
Thor
coman66
Thor
Level 18
God Stats
3W - 0L
1,339 SR
Queue Stats
23W - 3L
1,857 Elo+
Party 1
Team Averages
Level 42
1,546 SR
1,857 Elo+

VS

Team Averages
Level 72
1,582 SR
1,533 Elo+
Jormungandr
Jormungandr
Brcmix
Jormungandr
Level 125
God Stats
32W - 16L
1,720 SR
Queue Stats
62W - 38L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
DeliriousV
Sun Wukong
Level 16
God Stats
2W - 1L
1,564 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Janus
Janus
Fredo on TV
Janus
Level 143
God Stats
10W - 11L
1,557 SR
Queue Stats
369W - 347L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
NiteTroglodyte
Kukulkan
Level 32
God Stats
5W - 5L
1,558 SR
Queue Stats
62W - 59L
1,483 Elo+
Solo
Cupid
Cupid
pobresita
Cupid
Level 46
God Stats
14W - 16L
1,510 SR
Queue Stats
111W - 123L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 6 / 10
16,398
1,261
37,066
23,125
11,285
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Cylipho
Fenrir
19
3 / 2 / 17
12,702
977
12,907
16,690
19,240
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 22
13,487
1,037
20,358
11,472
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
20
1 / 0 / 21
13,158
1,012
4,430
8,233
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
coman66
Thor
19
1 / 4 / 14
11,679
898
8,593
17,559
8,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

158

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brcmix
Jormungandr
19
2 / 5 / 10
12,647
973
11,424
22,694
32,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
DeliriousV
Sun Wukong
18
2 / 9 / 7
11,797
907
10,426
22,091
20,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 8 / 5
12,350
950
20,092
16,462
7,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
19
1 / 4 / 7
12,012
924
14,850
10,305
5,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
pobresita
Cupid
19
4 / 6 / 3
12,454
958
10,871
15,795
8,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
45
32
Kills
13
14
Deaths
32
84
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brcmix
Jormungandr
2
5
10
1.4
W
22
6
10
4.5
W
Fenrir
Cylipho
Fenrir
3
2
17
5.75
L
Sun Wukong
DeliriousV
Sun Wukong
2
9
7
0.61
L
4
8
5
0.81
W
5
2
22
8
L
Kukulkan
1
4
7
1.13
W
Yemoja
1
0
21
11.5
W
Thor
coman66
Thor
1
4
14
2
L
Cupid
pobresita
Cupid
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,354
Damage
67,663
77,079
Taken
87,347
55,964
Mitigated
75,129
22,184
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brcmix
Jormungandr
11,424
2,059
0
0
22,694
32,089
0
10,826
11,868
37,270
0
W
37,066
23,399
0
3,940
23,125
11,285
0
13,508
9,617
0
79,570
W
Fenrir
Cylipho
Fenrir
12,907
2,436
0
777
16,690
19,240
0
8,071
8,619
1,965
25,603
L
Sun Wukong
DeliriousV
Sun Wukong
10,426
1,091
0
2,880
22,091
20,972
0
6,399
15,692
0
26,319
L
20,092
324
124
269
16,462
7,303
0
2,688
13,774
47,113
0
W
20,358
1,668
3,480
2,741
11,472
6,976
0
9,110
2,362
42,109
0
L
Kukulkan
14,850
1,265
0
186
10,305
5,836
0
2,799
7,506
43,674
0
W
Yemoja
4,430
1,714
7,401
2,361
8,233
10,164
0
6,579
1,654
12,664
0
W
Thor
coman66
Thor
8,593
1,180
0
1,484
17,559
8,299
0
9,098
8,461
0
26,923
L
Cupid
pobresita
Cupid
10,871
8,960
75
1,093
15,795
8,929
0
2,676
13,119
0
32,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,424
Gold Earned
61,260
230
Minions Killed
254
8
Camps Cleared
11
1,271,479
Distance Traveled
1,257,797
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,647
973
43
3
0
249,734
0
W
Mercury
16,398
1,261
102
8
2
286,768
1
W
Fenrir
12,702
977
24
2
5
297,251
1
L
Sun Wukong
11,797
907
35
3
1
257,123
1
L
Janus
12,350
950
74
6
1
265,742
0
W
Ra
13,487
1,037
50
4
1
236,498
2
L
Kukulkan
12,012
924
63
5
6
252,293
0
W
Yemoja
13,158
1,012
22
2
0
212,824
0
W
Thor
11,679
898
32
2
0
238,138
0
L
Cupid
12,454
958
39
3
3
232,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role