Player Matchup

Freya
Freya
Nudiez
Freya
Level 84
God Stats
4W - 2L
1,706 SR
Queue Stats
105W - 81L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
OrionPlaysGames
Gilgamesh
Level 97
God Stats
3W - 5L
1,564 SR
Queue Stats
209W - 224L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
iBardock1
Sun Wukong
Level 147
God Stats
3W - 3L
1,765 SR
Queue Stats
208W - 230L
1,538 Elo+
Party 1
Janus
Janus
woobulu
Janus
Level 103
God Stats
1W - 1L
1,817 SR
Queue Stats
104W - 126L
1,554 Elo+
Party 3
Thor
Thor
xlKroniKlx
Thor
Level 98
God Stats
3W - 6L
1,449 SR
Queue Stats
394W - 417L
1,500 Elo+
Party 3
Team Averages
Level 106
1,660 SR
1,538 Elo+

VS

Team Averages
Level 133
1,607 SR
1,554 Elo+
Medusa
Medusa
DeviousShadow95
Medusa
Level 149
God Stats
1W - 1L
1,655 SR
Queue Stats
130W - 124L
1,552 Elo+
Party 2
Chaac
Chaac
GhostHunter099
Chaac
Level 128
God Stats
14W - 9L
1,576 SR
Queue Stats
329W - 301L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
Vyriaa
Sylvanus
Level 135
God Stats
1W - 2L
1,568 SR
Queue Stats
8W - 9L
1,474 Elo+
Party 2
Zeus
Zeus
devil_deal_child
Zeus
Level 107
God Stats
52W - 26L
1,690 SR
Queue Stats
391W - 352L
1,567 Elo+
Solo
Camazotz
Camazotz
ƒüŋĸŷŦüřŧłë
Camazotz
Level 146
God Stats
26W - 21L
1,547 SR
Queue Stats
829W - 796L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Nudiez
Freya
6
0 / 2 / 2
3,901
557
2,730
3,370
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
OrionPlaysGames
Gilgamesh
4
2 / 1 / 0
3,839
548
1,324
2,914
918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
iBardock1
Sun Wukong
7
2 / 1 / 0
4,271
610
4,425
6,216
2,120
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
woobulu
Janus
8
1 / 1 / 1
4,495
642
2,230
3,439
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 4 / 2
4,357
622
1,916
5,172
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
4,716
674
2,407
3,367
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,695
671
3,992
7,039
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Vyriaa
Sylvanus
7
2 / 1 / 4
4,344
621
1,956
4,786
1,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
3 / 2 / 0
4,583
655
3,521
3,152
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 3
4,227
604
1,369
4,564
1,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
9
9
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
1
2
0
0.5
L
Freya
Nudiez
Freya
0
2
2
0.5
L
Gilgamesh
OrionPlaysGames
Gilgamesh
2
1
0
2
W
Sylvanus
Vyriaa
Sylvanus
2
1
4
4
W
3
2
0
1.5
L
Sun Wukong
iBardock1
Sun Wukong
2
1
0
2
L
Janus
woobulu
Janus
1
1
1
1.5
L
1
4
2
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,625
Damage
13,245
21,111
Taken
22,908
6,599
Mitigated
7,545
7,551
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,407
1,404
0
355
3,367
1,086
555
1,028
2,253
0
19,982
W
3,992
655
0
3,895
7,039
3,128
0
0
7,039
0
24,465
L
Freya
Nudiez
Freya
2,730
990
0
1,298
3,370
668
0
642
2,728
14,480
0
L
Gilgamesh
OrionPlaysGames
Gilgamesh
1,324
638
46
1,224
2,914
918
0
546
2,368
0
7,109
W
Sylvanus
Vyriaa
Sylvanus
1,956
787
838
2,336
4,786
1,501
69
2,466
2,238
10,576
0
W
3,521
315
0
930
3,152
790
0
1,080
1,932
19,936
0
L
Sun Wukong
iBardock1
Sun Wukong
4,425
884
0
2,542
6,216
2,120
0
0
5,652
0
18,441
L
Janus
woobulu
Janus
2,230
0
0
1,371
3,439
1,005
0
2,268
1,171
19,201
0
L
1,916
260
0
1,070
5,172
1,888
0
2,021
3,151
0
16,871
W
1,369
464
0
1,743
4,564
1,040
0
182
4,372
0
19,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,863
Gold Earned
22,565
167
Minions Killed
197
0
Camps Cleared
0
628,445
Distance Traveled
660,125
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,716
674
51
7
0
126,743
0
W
Chaac
4,695
671
54
8
0
129,536
0
L
Freya
3,901
557
26
4
0
124,520
1
L
Gilgamesh
3,839
548
18
3
0
86,364
2
W
Sylvanus
4,344
621
12
2
0
116,871
3
W
Zeus
4,583
655
36
5
0
144,435
3
L
Sun Wukong
4,271
610
38
5
0
150,388
2
L
Janus
4,495
642
47
7
0
130,846
1
L
Thor
4,357
622
38
5
0
136,327
1
W
Camazotz
4,227
604
44
6
0
142,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role