Player Matchup

Fafnir
Fafnir
JordanGame6
Fafnir
Level 148
God Stats
1W - 1L
1,704 SR
Queue Stats
41W - 30L
1,649 Elo+
Solo
Bellona
Bellona
KIRLEYs
Bellona
Level 69
God Stats
3W - 2L
1,662 SR
Queue Stats
269W - 238L
1,630 Elo+
Party 1
Ne Zha
Ne Zha
NWMBERS
Ne Zha
Level 138
God Stats
15W - 15L
1,619 SR
Queue Stats
462W - 433L
1,606 Elo+
Solo
Hou Yi
Hou Yi
RyujinSama21
Hou Yi
Level 62
God Stats
10W - 11L
1,543 SR
Queue Stats
236W - 186L
1,652 Elo+
Solo
Poseidon
Poseidon
SoaringMind
Poseidon
Level 146
God Stats
13W - 10L
1,630 SR
Queue Stats
1,076W - 828L
1,679 Elo+
Party 1
Team Averages
Level 113
1,632 SR
1,643 Elo+

VS

Team Averages
Level 132
1,646 SR
1,589 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hardena
Cthulhu
Level 160
God Stats
5W - 2L
1,739 SR
Queue Stats
96W - 82L
1,640 Elo+
Party 2
Osiris
Osiris
JasonDeruloFan3
Osiris
Level 63
God Stats
11W - 6L
1,702 SR
Queue Stats
331W - 275L
1,606 Elo+
Solo
Ra
Ra
ReverendJackson
Ra
Level 160
God Stats
1W - 2L
1,448 SR
Queue Stats
333W - 338L
1,610 Elo+
Solo
Cupid
Cupid
zapshap
Cupid
Level 116
God Stats
10W - 2L
1,843 SR
Queue Stats
292W - 255L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 2 / 6
9,484
499
6,956
18,261
24,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
KIRLEYs
Bellona
14
1 / 5 / 0
9,293
489
10,487
21,656
22,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
NWMBERS
Ne Zha
17
3 / 4 / 5
10,160
535
8,100
13,656
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Hou Yi
17
4 / 3 / 3
10,692
563
12,691
13,164
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
SoaringMind
Poseidon
18
3 / 4 / 3
10,925
575
7,146
9,637
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
3 / 2 / 6
11,103
584
9,982
11,778
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Hardena
Cthulhu
15
1 / 1 / 6
9,226
486
7,552
11,779
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 1 / 2
10,762
566
19,660
16,933
20,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

17
4 / 3 / 2
10,377
546
12,258
9,462
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
zapshap
Cupid
17
4 / 6 / 0
10,454
550
8,969
14,343
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
13
Kills
18
18
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
6
3
W
Cthulhu
Hardena
Cthulhu
1
1
6
4
W
6
1
2
7
L
Fafnir
2
2
6
2.5
L
Bellona
KIRLEYs
Bellona
1
5
0
0.2
L
Ne Zha
NWMBERS
Ne Zha
3
4
5
1.38
W
4
3
2
1.67
L
Hou Yi
4
3
3
1.83
L
Poseidon
SoaringMind
Poseidon
3
4
3
1.13
W
Cupid
zapshap
Cupid
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
58,421
76,374
Taken
64,295
61,743
Mitigated
45,781
18,948
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,982
4,712
0
216
11,778
4,440
0
1,697
10,081
0
101,169
W
Cthulhu
Hardena
Cthulhu
7,552
646
179
1,689
11,779
13,017
0
4,346
7,433
30,202
0
W
19,660
7,579
0
6,421
16,933
20,448
314
1,657
15,276
0
68,771
L
Fafnir
6,956
2,129
0
3,004
18,261
24,518
0
7,169
10,728
16,155
0
L
Bellona
KIRLEYs
Bellona
10,487
4,992
128
5,846
21,656
22,379
544
879
19,050
0
55,631
L
Ne Zha
NWMBERS
Ne Zha
8,100
3,053
0
2,357
13,656
5,411
0
4,509
8,973
0
77,119
W
12,258
357
985
3,375
9,462
4,031
0
3,966
5,496
85,594
0
L
Hou Yi
12,691
6,763
0
4,646
13,164
5,386
0
1,748
11,396
0
88,806
L
Poseidon
SoaringMind
Poseidon
7,146
842
94
2,873
9,637
4,049
0
5,017
4,307
105,983
0
W
Cupid
zapshap
Cupid
8,969
5,206
26
5,541
14,343
3,845
868
2,436
11,907
0
69,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
51,922
610
Minions Killed
630
0
Camps Cleared
0
1,878,960
Distance Traveled
2,042,782
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,103
584
175
9
0
471,194
1
W
Cthulhu
9,226
486
40
2
0
402,554
4
W
Osiris
10,762
566
113
6
0
407,042
7
L
Fafnir
9,484
499
13
1
0
376,141
7
L
Bellona
9,293
489
127
7
0
369,852
3
L
Ne Zha
10,160
535
116
6
0
413,013
1
W
Ra
10,377
546
167
9
0
413,019
5
L
Hou Yi
10,692
563
163
9
0
310,519
5
L
Poseidon
10,925
575
191
10
0
409,435
3
W
Cupid
10,454
550
135
7
0
348,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role