Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dat1Crusader
Ah Muzen Cab
Level 123
God Stats
4W - 4L
1,632 SR
Queue Stats
225W - 243L
1,463 Elo+
Solo
Geb
Geb
Guapstr
Geb
Level 119
God Stats
5W - 5L
1,724 SR
Queue Stats
428W - 373L
1,782 Elo+
Party 2
Mercury
Mercury
MaikuI
Mercury
Level 145
God Stats
17W - 13L
1,511 SR
Queue Stats
371W - 386L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
SoloNmid
Guan Yu
Level 29
God Stats
6W - 0L
1,956 SR
Queue Stats
124W - 27L
1,856 Elo+
Party 2
Sol
Sol
Syfirz
Sol
Level 100
God Stats
29W - 3L
1,980 SR
Queue Stats
279W - 232L
1,804 Elo+
Party 2
Team Averages
Level 103
1,760 SR
1,685 Elo+

VS

Team Averages
Level 103
1,485 SR
1,493 Elo+
Merlin
Merlin
LeeTrinity
Merlin
Level 124
God Stats
2W - 2L
1,480 SR
Queue Stats
142W - 101L
1,571 Elo+
Party 1
Cerberus
Cerberus
OscarMarquezm75
Cerberus
Level 119
God Stats
3W - 3L
1,572 SR
Queue Stats
472W - 577L
1,453 Elo+
Party 3
Izanami
Izanami
cristho0102
Izanami
Level 28
God Stats
9W - 8L
1,600 SR
Queue Stats
74W - 63L
1,582 Elo+
Party 1
Awilix
Awilix
liljonh89
Awilix
Level 128
God Stats
10W - 11L
1,541 SR
Queue Stats
477W - 557L
1,438 Elo+
Party 3
He Bo
He Bo
reneroblesm
He Bo
Level 117
God Stats
0W - 5L
1,230 SR
Queue Stats
473W - 585L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dat1Crusader
Ah Muzen Cab
15
7 / 3 / 5
9,867
580
10,895
10,960
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
13
2 / 3 / 7
8,620
507
5,565
15,915
10,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MaikuI
Mercury
17
10 / 1 / 12
10,789
635
10,907
12,841
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
SoloNmid
Guan Yu
17
4 / 0 / 9
10,419
613
9,792
10,337
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Syfirz
Sol
17
5 / 4 / 3
10,294
606
10,492
10,590
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LeeTrinity
Merlin
13
0 / 5 / 2
7,815
460
6,103
10,570
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
12
3 / 7 / 3
7,931
467
8,616
20,118
13,125
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
cristho0102
Izanami
12
4 / 5 / 3
8,271
487
11,011
11,630
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
liljonh89
Awilix
13
2 / 4 / 4
8,143
479
7,221
10,424
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 7 / 3
7,333
431
6,366
11,438
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
28
Kills
11
11
Deaths
28
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dat1Crusader
Ah Muzen Cab
7
3
5
3.17
W
Geb
2
3
7
1.83
L
Merlin
LeeTrinity
Merlin
0
5
2
0.2
W
Mercury
MaikuI
Mercury
10
1
12
16
L
Cerberus
3
7
3
0.64
W
Guan Yu
SoloNmid
Guan Yu
4
0
9
8.5
W
Sol
Syfirz
Sol
5
4
3
1.63
L
Izanami
cristho0102
Izanami
4
5
3
1.1
L
Awilix
liljonh89
Awilix
2
4
4
1
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,651
Damage
39,317
60,643
Taken
64,180
30,949
Mitigated
24,737
21,280
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dat1Crusader
Ah Muzen Cab
10,895
4,839
0
4,495
10,960
3,085
0
4,853
5,826
0
65,582
W
Geb
5,565
809
2,076
3,812
15,915
10,365
0
5,657
9,984
19,842
0
L
Merlin
LeeTrinity
Merlin
6,103
214
0
2,108
10,570
2,218
0
1,300
8,798
42,300
0
W
Mercury
MaikuI
Mercury
10,907
4,095
0
425
12,841
3,877
0
3,366
9,345
0
74,890
L
Cerberus
8,616
679
384
5,688
20,118
13,125
277
7,041
12,938
25,840
0
W
Guan Yu
SoloNmid
Guan Yu
9,792
711
770
5,149
10,337
10,854
98
3,905
5,934
6,498
54,104
W
Sol
Syfirz
Sol
10,492
4,910
0
4,553
10,590
2,768
83
1,995
8,469
83,613
0
L
Izanami
cristho0102
Izanami
11,011
7,976
0
882
11,630
3,791
874
5,126
6,504
0
58,108
L
Awilix
liljonh89
Awilix
7,221
2,088
0
3,426
10,424
3,064
0
1,424
9,000
0
46,852
L
6,366
423
168
3,115
11,438
2,539
210
2,981
8,326
33,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
39,493
510
Minions Killed
428
0
Camps Cleared
0
1,779,690
Distance Traveled
1,547,339
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,867
580
119
7
0
340,851
1
W
Geb
8,620
507
27
2
0
314,045
3
L
Merlin
7,815
460
101
6
0
306,855
3
W
Mercury
10,789
635
103
6
0
424,629
2
L
Cerberus
7,931
467
60
4
0
300,648
3
W
Guan Yu
10,419
613
127
7
0
385,510
4
W
Sol
10,294
606
134
8
0
314,655
4
L
Izanami
8,271
487
95
6
0
276,141
1
L
Awilix
8,143
479
98
6
0
376,996
2
L
He Bo
7,333
431
74
4
0
286,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role