Player Matchup

Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
HamsterHavoc
Hercules
Level 78
God Stats
9W - 2L
1,690 SR
Queue Stats
50W - 20L
1,733 Elo+
Party 2
Izanami
Izanami
KawaJoshy
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,667 Elo+
Party 2
Team Averages
Level 90
1,563 SR
1,633 Elo+

VS

Team Averages
Level 55
1,556 SR
1,462 Elo+
Loki
Loki
JaldabaothXGreed
Loki
Level 48
God Stats
0W - 1L
1,907 SR
Queue Stats
33W - 27L
1,503 Elo+
Party 1
Ares
Ares
coachmartinez
Ares
Level 63
God Stats
0W - 1L
1,314 SR
Queue Stats
40W - 39L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
xXxMARVITZxXx
Baron Samedi
Level 54
God Stats
28W - 38L
1,447 SR
Queue Stats
210W - 300L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
13 / 1 / 5
11,630
831
22,752
8,697
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
HamsterHavoc
Hercules
14
3 / 2 / 14
10,841
774
9,320
17,472
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
KawaJoshy
Izanami
13
2 / 4 / 8
9,211
658
6,988
10,077
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
8,955
640
9,102
11,274
4,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 5
9,768
698
8,333
21,049
23,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
xXxMARVITZxXx
Baron Samedi
12
1 / 7 / 5
8,692
621
11,151
11,538
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
7
7
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
13
1
5
15.5
W
Hercules
HamsterHavoc
Hercules
3
2
14
5
L
4
8
2
0.63
W
Izanami
KawaJoshy
Izanami
2
4
8
1.5
L
2
3
5
1.5
L
Baron Samedi
xXxMARVITZxXx
Baron Samedi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,060
Damage
28,586
36,246
Taken
43,861
27,255
Mitigated
34,372
14,144
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
22,752
5,459
237
2,958
8,697
3,494
1,771
5,462
3,235
67,106
0
W
Hercules
HamsterHavoc
Hercules
9,320
3,503
871
8,482
17,472
18,711
684
9,499
7,973
0
15,539
L
9,102
2,090
0
0
11,274
4,792
0
6,425
4,849
0
19,804
W
Izanami
KawaJoshy
Izanami
6,988
4,507
527
1,069
10,077
5,050
538
4,821
5,256
0
28,032
L
8,333
633
139
4,602
21,049
23,384
0
10,838
10,211
19,439
0
L
Baron Samedi
xXxMARVITZxXx
Baron Samedi
11,151
208
1,536
1,063
11,538
6,196
0
6,006
5,532
46,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
27,415
151
Minions Killed
132
6
Camps Cleared
4
728,467
Distance Traveled
705,379
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,630
831
98
7
5
253,845
5
W
Hercules
10,841
774
18
1
0
257,899
6
L
Loki
8,955
640
31
2
1
233,403
3
W
Izanami
9,211
658
35
3
1
216,723
0
L
Ares
9,768
698
23
2
0
261,416
1
L
Baron Samedi
8,692
621
78
6
3
210,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role