Player Matchup

Baron Samedi
Baron Samedi
SoopTroop
Baron Samedi
Level 36
God Stats
11W - 49L
1,308 SR
Queue Stats
25W - 87L
1,067 Elo+
Party 1
Heimdallr
Heimdallr
majorsauce
Heimdallr
Level 52
God Stats
8W - 34L
1,186 SR
Queue Stats
29W - 97L
1,092 Elo+
Party 1
Sylvanus
Sylvanus
spartan_king25
Sylvanus
Level 68
God Stats
0W - 3L
1,174 SR
Queue Stats
40W - 117L
1,153 Elo+
Party 1
Team Averages
Level 52
1,223 SR
1,104 Elo+

VS

Team Averages
Level 65
1,416 SR
1,189 Elo+
Geb
Geb
C4_Legend_C4FD
Geb
Level 64
God Stats
18W - 17L
1,426 SR
Queue Stats
98W - 141L
1,248 Elo+
Party 2
Hades
Hades
JD4FUN
Hades
Level 64
God Stats
1W - 0L
1,482 SR
Queue Stats
12W - 14L
1,076 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
Level 66
God Stats
44W - 86L
1,340 SR
Queue Stats
83W - 160L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SoopTroop
Baron Samedi
16
2 / 8 / 2
12,135
578
20,987
31,586
20,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
majorsauce
Heimdallr
14
0 / 10 / 4
11,282
537
11,271
18,836
6,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
2 / 6 / 1
11,348
540
12,552
31,240
16,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
14,399
686
21,369
28,598
39,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hades
JD4FUN
Hades
18
15 / 0 / 8
15,828
754
29,942
19,679
17,917
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
16
4 / 3 / 12
13,132
625
19,951
17,642
7,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
24
24
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Hades
JD4FUN
Hades
15
0
8
19
L
Baron Samedi
SoopTroop
Baron Samedi
2
8
2
0.38
L
Heimdallr
majorsauce
Heimdallr
0
10
4
0.2
W
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
4
3
12
3.33
L
Sylvanus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
71,262
81,662
Taken
65,919
43,609
Mitigated
64,233
23,359
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,369
2,523
1,362
4,436
28,598
39,142
386
15,922
12,676
51,803
0
W
Hades
JD4FUN
Hades
29,942
2,054
2,100
5,467
19,679
17,917
295
10,245
9,434
61,253
0
L
Baron Samedi
SoopTroop
Baron Samedi
20,987
2,463
3,053
10,437
31,586
20,273
0
21,643
9,943
61,295
0
L
Heimdallr
majorsauce
Heimdallr
11,271
6,327
0
719
18,836
6,768
0
11,187
7,649
0
34,589
W
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
19,951
11,226
0
8,303
17,642
7,174
2,611
7,938
9,704
0
56,062
L
Sylvanus
12,552
3,781
3,604
5,546
31,240
16,568
0
18,904
12,336
35,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
43,359
230
Minions Killed
210
3
Camps Cleared
3
863,942
Distance Traveled
1,032,930
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,399
686
52
2
2
403,782
1
W
Hades
15,828
754
67
3
1
336,415
6
L
Baron Samedi
12,135
578
116
6
2
316,900
6
L
Heimdallr
11,282
537
60
3
0
274,390
0
W
Ah Muzen Cab
13,132
625
91
4
0
292,733
0
L
Sylvanus
11,348
540
54
3
1
272,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role